view Renderer/Test/enemy_action.h @ 2022:fac44ad2867d draft

make a sound
author Masataka Kohagura <kohagura@cr.ie.u-ryukyu.ac.jp>
date Wed, 16 Jul 2014 02:50:32 +0900
parents 4c5264373c51
children
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extern void enemy_move(SceneGraphPtr node, int screen_w, int screen_h);
extern void enemy_collision(SceneGraphPtr node, int screen_w, int screen_h, SceneGraphPtr tree);