Mercurial > hg > Game > Cerium
graph
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cut compile CreatePolygonTask on spe side because not enough spe memory. We have to use code loading. draftThu, 17 Feb 2011 05:23:34 +0900, by yutaka
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SceneGraph initalize... can worked on Mac OS X. not check Cell arch. draftThu, 17 Feb 2011 20:25:02 +0900, by Yutaka_Kinjyo
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t_dandy move on MacOSX. But, we have to fix MAX_USER_TASK to dynamic load from outside of TaskManager. draftThu, 17 Feb 2011 10:17:44 +0900, by kazz
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RENDERING_TASK was divided into CREATE_PP_TASK and CREATE_SP_TASK. draftSun, 13 Feb 2011 23:29:11 +0900, by root