Sat, 10 Dec 2011 17:53:32 +0900 |
Yutaka_Kinjyo |
removed real_matrix. sparated screen matrix from camera matrix.
draft
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Sun, 04 Dec 2011 18:50:53 +0900 |
Yutaka_Kinjyo |
minor fix xml_walk and pickup_float, not work yet.
draft
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Fri, 02 Dec 2011 12:27:51 +0900 |
Yutaka_Kinjyo |
add matrix test and debug light vector
draft
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Tue, 22 Nov 2011 19:40:47 +0900 |
Yutaka_Kinjyo |
merge
draft
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Tue, 22 Nov 2011 19:26:18 +0900 |
Yutaka_Kinjyo |
apply view matrix to normal vector
draft
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Fri, 18 Nov 2011 16:57:15 +0900 |
Shinji KONO |
merge
draft
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Fri, 18 Nov 2011 16:56:11 +0900 |
Shinji KONO |
minor fix
draft
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Fri, 18 Nov 2011 16:53:47 +0900 |
Yuhi TOMARI |
COLLADA add read node
draft
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Sun, 31 Jul 2011 10:20:46 +0900 |
Shinji KONO |
new API for SceneGraph
draft
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Fri, 22 Jul 2011 08:46:29 +0900 |
Shinji KONO |
const char fix
draft before-dma-manager
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Fri, 22 Jul 2011 07:49:52 +0900 |
Shinji KONO |
merge
draft
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Thu, 21 Jul 2011 23:01:42 +0900 |
Takao YONAMINE |
merge
draft
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Thu, 21 Jul 2011 18:56:08 +0900 |
Takao YONAMINE |
add createStringFont()
draft
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Wed, 06 Jul 2011 21:05:06 +0900 |
Shinji KONO |
texture hash fix
draft
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Tue, 31 May 2011 13:57:03 +0900 |
Yutaka_Kinjyo |
free TaskArray rbuf
draft
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Sat, 21 May 2011 22:03:31 +0900 |
Shinji KONO |
bmp's black has 0 alpha value for compatibility
draft
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Sat, 19 Feb 2011 01:59:14 +0900 |
Yutaka_Kinjyo |
minor fix
draft
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Thu, 17 Feb 2011 05:23:34 +0900 |
yutaka |
cut compile CreatePolygonTask on spe side because not enough spe memory. We have to use code loading.
draft
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Thu, 17 Feb 2011 20:28:26 +0900 |
Yutaka_Kinjyo |
minor fix
draft
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Thu, 17 Feb 2011 20:25:02 +0900 |
Yutaka_Kinjyo |
SceneGraph initalize... can worked on Mac OS X. not check Cell arch.
draft
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Thu, 17 Feb 2011 10:50:40 +0900 |
Yutaka_Kinjyo |
not work ieshoot. not check Cell
draft
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Sun, 13 Feb 2011 22:34:44 +0900 |
root |
fix.
draft
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Sun, 13 Feb 2011 07:20:55 +0900 |
yutaka |
bus error
draft
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Mon, 14 Feb 2011 02:24:28 +0900 |
Yutaka_Kinjyo |
code cleanup
draft
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Sun, 13 Feb 2011 23:27:22 +0900 |
Yutaka_Kinjyo |
CreatePolygonFromSceneGraph can work on Mac OSX.
draft
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Sat, 12 Feb 2011 08:39:35 +0900 |
yutaka |
complete compile but not work yet.
draft
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Sat, 12 Feb 2011 04:03:25 +0900 |
yutaka |
remove old code
draft
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Fri, 11 Feb 2011 06:09:32 +0900 |
yutaka |
bug fix.
draft
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Tue, 11 Jan 2011 07:06:24 +0900 |
tkaito |
getSgid was made hash.
draft
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Thu, 23 Dec 2010 11:02:06 +0900 |
Shinji KONO |
fix h w in makeTapestry
draft
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Fri, 10 Dec 2010 09:47:01 +0900 |
root |
mege
draft
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Thu, 09 Dec 2010 21:55:09 +0900 |
Shinji KONO |
matrix
draft
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Wed, 08 Dec 2010 13:06:18 +0900 |
Shinji KONO |
non 2^n texture tapestry generation.
draft
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Wed, 08 Dec 2010 05:38:45 +0900 |
Shinji KONO |
broken texure ( h/w != 2^n ) protection
draft
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Fri, 26 Nov 2010 04:32:59 +0900 |
koba |
add application main method and task.
draft
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Mon, 11 Oct 2010 18:56:51 +0900 |
yutaka |
add sdl_test file
draft
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Mon, 11 Oct 2010 14:21:02 +0900 |
yutaka |
SDL mode fix
draft
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Sat, 31 Jul 2010 18:37:10 +0900 |
Shinji KONO |
FB mode is working again on Mac OS X.
draft
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Fri, 30 Jul 2010 21:46:04 +0900 |
koba |
GL drawing speed up
draft
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Thu, 29 Jul 2010 22:56:58 +0900 |
koba |
moving OpenGL mode now!
draft
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Tue, 20 Jul 2010 04:45:36 +0900 |
Yutaka_Kinjyo |
fix..
draft
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Tue, 20 Jul 2010 04:05:07 +0900 |
Yutaka_Kinjyo |
fix
draft
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Mon, 19 Jul 2010 23:40:53 +0900 |
Yutaka_Kinjyo |
coord_pack is stuffed with infomation of create polygon at spe.
draft
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Thu, 15 Jul 2010 18:13:22 +0900 |
Yutaka_Kinjyo |
..
draft
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Tue, 13 Jul 2010 16:23:04 +0900 |
Yutaka_Kinjyo |
fix
draft
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Mon, 12 Jul 2010 04:02:14 +0900 |
tkaito |
SceneGraphRoot::set_move_task add.
draft
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Sun, 27 Jun 2010 23:01:44 +0900 |
tkaito |
set_game_task add to SceneGraphRoot.
draft
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Fri, 18 Jun 2010 16:07:12 +0900 |
yutaka |
Still on the way
draft
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Fri, 18 Jun 2010 01:30:06 +0900 |
yutaka |
Still on the way
draft
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Sun, 06 Jun 2010 03:37:00 +0900 |
tkaito |
fix
draft
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Sun, 06 Jun 2010 03:31:52 +0900 |
tkaito |
addChild fix
draft
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Thu, 04 Feb 2010 14:46:09 +0900 |
hiroki |
first of all commit, not work Rendering/Test/create_task
draft
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Sat, 19 Dec 2009 14:36:37 +0900 |
Shinji KONO |
Small clean up of Rendering Engine
draft
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Wed, 25 Nov 2009 21:56:14 +0900 |
hiroki |
remove global variable "sgroot" , add SgChange.{cc, h} SgMain.cc SgRootChange.{cc, h}
draft
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Sat, 24 Oct 2009 16:32:29 +0900 |
Shinji KONO |
add all object in file in dynamic_create
draft
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Mon, 12 Oct 2009 09:39:35 +0900 |
Shinji KONO |
Reorganization..
draft
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