# HG changeset patch # User gongo@localhost.localdomain # Date 1233488799 -32400 # Node ID cd3fda5a24ae38216fe7c2ad71f426740ead51de # Parent 8ac35507094d4b292db3bec182e5133f2f2aad8a fix diff -r 8ac35507094d -r cd3fda5a24ae TaskManager/Test/test_render/init_position.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/TaskManager/Test/test_render/init_position.cpp Sun Feb 01 20:46:39 2009 +0900 @@ -0,0 +1,36 @@ +#include "SceneGraphRoot.h" +#include "SGList.h" +#include "player_action.h" +#include "enemy_action.h" +#include "camera_action.h" + +void +init_position(int w, int h) +{ + SceneGraphPtr back; + SceneGraphPtr player; + SceneGraphPtr enemy; + SceneGraphPtr bullet; + + sgroot->createFromXMLfile("xml_file/player.xml"); + back = sgroot->createSceneGraph(BACK); + player = sgroot->createSceneGraph(IDLE); + //bullet = sgroot->createSceneGraph(BULEBULLET); + + camera_init(back, w, h); + back->set_move_collision(camera_init, camera_collision); + player->set_move_collision(player_move_all, player_collision); + + + back->addChild(player); + + for (int i = 0; i < 15; i++) { + enemy = sgroot->createSceneGraph(E_PLANE); + enemy->set_move_collision(enemy_move, enemy_collision); + enemy->xyz[0] = 50.0*i; + back->addChild(enemy); + } + //bullet->set_move_collision(null_move, null_collision); + + sgroot->setSceneData(back); +}