Tue, 06 Jul 2010 23:37:11 +0900 |
kazz |
[Renderer/Test/aquarium] sync aquarium (1 bug)
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Tue, 06 Jul 2010 19:25:52 +0900 |
kazz |
[Renderer/Test/aquarium] sync object
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Tue, 06 Jul 2010 10:39:41 +0900 |
kazz |
hash bug fixed(?)
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Tue, 06 Jul 2010 09:55:35 +0900 |
kazz |
[Renderer/Test/aquarium] changed euc to utf8
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Tue, 06 Jul 2010 09:52:20 +0900 |
kazz |
merged
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Tue, 06 Jul 2010 09:51:35 +0900 |
kazz |
[Renderer/Test/aquarium] sendable xml object by psx_out()
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Sun, 04 Jul 2010 19:17:10 +0900 |
Shinji KONO |
new hash function
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Sun, 04 Jul 2010 19:01:24 +0900 |
Shinji KONO |
fix hash problem ( unsigned int-> long overflow )
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Sun, 04 Jul 2010 17:59:53 +0900 |
Shinji KONO |
add overlay segment
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Sun, 04 Jul 2010 16:56:04 +0900 |
Shinji KONO |
fix get segment dma tag zero problem
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Tue, 29 Jun 2010 04:23:52 +0900 |
tkaito |
fix SceneGraphRoot::set_game_task.
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Sun, 27 Jun 2010 23:01:44 +0900 |
tkaito |
set_game_task add to SceneGraphRoot.
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Tue, 22 Jun 2010 16:10:28 +0900 |
kazz |
[aquarium]: update screen scope on linda with protobuf
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Tue, 22 Jun 2010 12:52:25 +0900 |
kazz |
add init_aquarium with protobuf
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Tue, 22 Jun 2010 12:10:37 +0900 |
kazz |
add aquarium.proto
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Tue, 22 Jun 2010 12:09:50 +0900 |
kazz |
merge
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Tue, 22 Jun 2010 12:08:14 +0900 |
kazz |
edit Renderer/Test/Makefile for ProtocolBuffers (please install ProtocolBuffers)
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Tue, 22 Jun 2010 10:44:58 +0900 |
kazz |
get serial id
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Fri, 18 Jun 2010 16:09:51 +0900 |
yutaka |
add file
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Fri, 18 Jun 2010 16:07:12 +0900 |
yutaka |
Still on the way
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Fri, 18 Jun 2010 01:30:06 +0900 |
yutaka |
Still on the way
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Thu, 17 Jun 2010 04:46:25 +0900 |
kazz |
linda connection init
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Thu, 17 Jun 2010 02:36:21 +0900 |
kazz |
Renderer/Test/aquarium init
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Thu, 10 Jun 2010 23:21:51 +0900 |
yutaka |
DrawSpan taskArray bug fix
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Thu, 10 Jun 2010 17:22:15 +0900 |
Yutaka_Kinjyo |
fix
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Thu, 10 Jun 2010 17:18:55 +0900 |
Yutaka_Kinjyo |
light fix--
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Wed, 09 Jun 2010 23:04:09 +0900 |
yutaka |
may be need ppeManager
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Wed, 09 Jun 2010 10:33:24 +0900 |
game |
fix
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Mon, 07 Jun 2010 15:07:30 +0900 |
yutaka |
bug fix?
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Sun, 06 Jun 2010 06:32:00 +0900 |
tkaito |
createSceneGraph(): error message add.
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Sun, 06 Jun 2010 03:37:00 +0900 |
tkaito |
fix
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Sun, 06 Jun 2010 03:33:00 +0900 |
tkaito |
merge
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Sun, 06 Jun 2010 03:31:52 +0900 |
tkaito |
addChild fix
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Sat, 05 Jun 2010 21:23:25 +0900 |
kazz |
replace rd() to wait_rd(). and if reply of wait_rd() is NULL, client request one more rd(). for wait_rd() cannot get last changed tuple.
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Fri, 04 Jun 2010 09:01:00 +0900 |
tkaito |
fix 64bit mode
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Thu, 03 Jun 2010 02:55:29 +0900 |
Yutaka_Kinjyo |
light bug fix.
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Wed, 02 Jun 2010 17:04:26 +0900 |
kazz |
send_linda's bug fix, and replace wait_rd() to rd() on dynamic_load
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Wed, 02 Jun 2010 02:03:40 +0900 |
kazz |
cleanup unused variables and fix warning.
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Wed, 02 Jun 2010 01:40:06 +0900 |
kazz |
merged
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Wed, 02 Jun 2010 01:39:15 +0900 |
kazz |
dynamic loading demo bug fix
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Mon, 31 May 2010 08:50:05 +0900 |
koba |
add QueueInfo figure.
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Fri, 28 May 2010 03:24:52 +0900 |
Yutaka_Kinjyo |
if unnecessary
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Fri, 28 May 2010 01:47:42 +0900 |
Yutaka_Kinjyo |
Draw Span Task -> Task Array
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Tue, 25 May 2010 19:14:44 +0900 |
tkaito |
merge
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Tue, 25 May 2010 19:13:28 +0900 |
tkaito |
example fix 50%
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Tue, 25 May 2010 19:11:41 +0900 |
yutaka |
fix
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Tue, 25 May 2010 18:23:27 +0900 |
Shinji KONO |
merged
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Tue, 25 May 2010 18:22:59 +0900 |
Shinji KONO |
poling (may recurse..)
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Tue, 25 May 2010 17:56:30 +0900 |
game |
Freemind
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Tue, 25 May 2010 17:48:39 +0900 |
Shinji KONO |
CheckTaskList Mail working
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Tue, 25 May 2010 17:28:05 +0900 |
Shinji KONO |
return TaskList->self
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Tue, 25 May 2010 03:41:10 +0900 |
tkaito |
merge
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Tue, 25 May 2010 03:40:11 +0900 |
tkaito |
example fix 30% done.
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Tue, 25 May 2010 03:18:03 +0900 |
yutaka |
viewer lightsysswitch fix
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Tue, 25 May 2010 03:06:02 +0900 |
Yutaka_Kinjyo |
RenderingEngine's Task -> Simple Task
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Mon, 24 May 2010 23:53:06 +0900 |
yutaka |
merge
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Mon, 24 May 2010 23:51:40 +0900 |
yutaka |
Thread.h fix?
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Mon, 24 May 2010 18:15:43 +0900 |
tkaito |
64bit (int) -> (long)
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Sun, 23 May 2010 17:14:50 +0900 |
game |
testQueueInfo 100% passed
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Sun, 23 May 2010 16:23:52 +0900 |
game |
queueInfoTest 90% done
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