view src/parallel_execution/taskManager.c @ 235:05e61405cc88

fix worker compile error
author mir3636
date Mon, 23 Jan 2017 17:49:36 +0900
parents 47588c28f189
children 865179a0a56d
line wrap: on
line source

#include "context.h"
#include "stack.h"
#include "queue.h"
#include "origin_cs.h"
#include <stdio.h>

union Data* createTaskManager(struct Context* context, int numCPU, int numGPU, int numIO) {
    struct TaskManager* taskManager = &ALLOCATE(context, TaskManager)->TaskManager;
    struct TaskManagerImpl* taskManagerImpl = &ALLOCATE(context, TaskManagerImpl)->TaskManagerImpl;
    taskManager->taskManager = (union Data*)taskManagerImpl;
    taskManagerImpl -> activeQueue = &createSingleLinkedQueue(context)->Queue;
    taskManagerImpl -> taskQueue = &createSingleLinkedQueue(context)->Queue;
    // 0...numIO-1 IOProcessor 
    // numIO...numIO+numGPU-1 GPUProcessor
    // numIO+numGPU...numIO+numGPU+numCPU-1 CPUProcessor
    taskManager->io = 0;
    taskManager->gpu = numIO;
    taskManager->cpu = numIO+numGPU;
    taskManager->createTask = C_createTask;
    taskManager->spawn = C_spawnTaskManager;
    taskManager->shutdown  = C_shutdownTaskManager;
    return (union Data*)(taskManager);
}

__code spawnTaskManager(struct Context* context, struct TaskManagerImpl* taskManager, struct Queue* queue, struct Task* task, enum Code next) {
    if (task->idsCount == 0) {
        // enqueue activeQueue
        queue->queue = (union Data*)taskManager->activeQueue;
    } else {
        // enqueue waitQueue
        queue->queue = (union Data*)taskManager->taskQueue;
    }
    queue->data = (union Data*)task;
    queue->next = next;
    goto meta(context, queue->queue->Queue.put);
}

__code spawnTaskManager_stub(struct Context* context) {
    goto spawnTaskManager(context,
            &context->data[D_TaskManager]->TaskManager.taskManager->TaskManager.taskManager->TaskManagerImpl,
            &context->data[D_Queue]->Queue,
            context->data[D_TaskManager]->TaskManager.task,
            context->data[D_TaskManager]->TaskManager.next
            );
}

__code taskSend(struct Context* context) {
    if(loopCounter->i < taskManager->numWorker) {
        taskManager->workers[i]->taskSend;
        loopCounter->i++;
        goto meta(context, C_taskSend);
    }
    goto meta(context, TaskManager->next);
}

__code createWorker1(struct Context* context, struct LoopCounter* loopCounter, struct Worker* worker) {
    int i = loopCounter->i;

    if (i < worker->id) {
        struct Context* worker_context = &worker->contexts[i];
        worker_context->next = C_getTask1;
        worker_context->data[D_Tree] = context->data[D_Tree];
        // worker_context->data[D_ActiveQueue] = context->data[D_ActiveQueue];                                                            
        pthread_create(&worker_context->thread, NULL, (void*)&start_code, worker_context);
        worker_context->thread_num = i;
        loopCounter->i++;

        goto meta(context, C_createWorker1);
    }

    loopCounter->i = 0;
    goto meta(context, C_taskManager);
}

__code createWorker1_stub(struct Context* context) {
    goto createWorker1(context, &context->data[D_LoopCounter]->LoopCounter,     &context->data[D_Worker]->Worker);
}

__code shutdownTaskManager(struct Context* context, struct LoopCounter* loopCounter, struct Worker* worker, struct TaskManager* taskManager) {
    int i = loopCounter->i;

    if (i < worker->id) {
        pthread_join(worker->contexts[i].thread, NULL);
        loopCounter->i++;

        goto meta(context, C_shutdownTaskManager);
    }

    loopCounter->i = 0;
    goto meta(context, taskManager->next);
}

__code shutdownTaskManager_stub(struct Context* context) {
    goto shutdownTaskManager(context, &context->data[D_LoopCounter]->LoopCounter, &context->data[D_Worker]->Worker, Gearef(context, TaskManager));
}