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view src/synchronizedQueue/synchronizedQueue.c @ 52:83ee9c75115a
Add pthread_cond_wait & pthread_cond_signal to synchronizedQueue.c
author | Tatsuki IHA <e125716@ie.u-ryukyu.ac.jp> |
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date | Tue, 02 Jun 2015 14:17:07 +0900 |
parents | 1b71266af056 |
children | 4283b87ddbf4 |
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#include <stdlib.h> #include <stdio.h> #include "synchronizedQueueContext.h" #include "allocate.h" #include "origin_cs.h" #ifdef CLANG #define _CbC_retrun __return #define _CbC_environment __environment #endif #define NUM 100 extern __code initSynchronizedQueueContext(struct Context* context); //__code code1(struct Context* context) { // context->data[Allocate]->allocate.size = sizeof(struct Element); // context->data[Allocate]->allocate.next = Code2; // goto meta(context, Allocator); //} __code meta(struct Context* context, enum Code next) { goto (context->code[next])(context); } //__code code2(struct Context* context) { // context->data[Allocate]->allocate.after_put = Code3; // context->data[context->dataNum] -> element.value = 1024; // goto meta(context, Sender); //} __code code1(struct Context* context) { context->data[Allocate]->allocate.size = sizeof(long); context->data[Allocate]->allocate.next = Code2; goto meta(context, Allocator); } __code code2(struct Context* context) { context->data[Counter] -> count = 0; goto meta(context, Code3); } __code code3(struct Context* context) { long loop = context->data[Counter]->count; if(loop == NUM) { goto meta(context, ThreadExit); } context->data[Allocate]->allocate.size = sizeof(struct Element); context->data[Allocate]->allocate.next = Code4; goto meta(context, Allocator); } __code code4(struct Context* context) { context->data[Allocate]->allocate.after_put = Code3; context->data[context->dataNum] -> element.value = context->data[Counter]->count++; goto meta(context, Sender); } __code meta_sender(struct Context* context, enum Code next) { // lock pthread_mutex_lock(&context->data[Queue]->queue.mutex); goto (context->code[next])(context); } __code sender(struct Context* context) { goto meta_sender(context, Put); } __code meta_put(struct Context* context, enum Code next) { if(context->data[Queue]->queue.first) { context->data[Queue]->queue.last->element.next = context->data[context->dataNum]; context->data[Queue]->queue.last = context->data[Queue]->queue.last->element.next; } else { context->data[Queue]->queue.first = context->data[context->dataNum]; context->data[Queue]->queue.last = context->data[Queue]->queue.first; } context->data[Queue]->queue.last->element.next = 0; context->data[Queue]->queue.count++; printf("Put %d\n\n", context->data[Queue]->queue.last->element.value); // signal pthread_cond_signal(&context->data[Queue]->queue.cond); // unlock pthread_mutex_unlock(&context->data[Queue]->queue.mutex); goto (context->code[next])(context); } __code put(struct Context* context) { goto meta_put(context, context->data[Allocate]->allocate.after_put); } __code code5(struct Context* context) { context->data[Allocate]->allocate.size = sizeof(long); context->data[Allocate]->allocate.next = Code6; goto meta(context, Allocator); } __code code6(struct Context* context) { context->data[Counter] -> count = 0; goto meta(context, Code7); } __code code7(struct Context* context) { long loop = context->data[Counter]->count; if(loop == NUM) { goto meta(context, ThreadExit); } context->data[Counter]->count++; context->data[Allocate]->allocate.after_get = Code7; goto meta(context, Receiver); } __code meta_receiver(struct Context* context, enum Code next) { // lock pthread_mutex_lock(&context->data[Queue]->queue.mutex); goto (context->code[next])(context); } __code receiver(struct Context* context) { goto meta_receiver(context, Get); } __code meta_get(struct Context* context, enum Code next) { // thread wait if queue is empty while (context->data[Queue]->queue.count == 0) { pthread_cond_wait(&context->data[Queue]->queue.cond, &context->data[Queue]->queue.mutex); } printf(" Get %d\n\n", context->data[Queue]->queue.first->element.value); context->data[Queue]->queue.first = (context->data[Queue]->queue.first->element.next) ? context->data[Queue]->queue.first->element.next : 0; context->data[Queue]->queue.count--; pthread_mutex_unlock(&context->data[Queue]->queue.mutex); goto (context->code[next])(context); } __code get(struct Context* context) { goto meta_get(context, context->data[Allocate]->allocate.after_get); } __code thread_exit(struct Context* context) { free(context->code); free(context->data); free(context->heap_start); pthread_exit(0); } void* thread_func(void* context) { goto start_code((struct Context*)context, Code1); return 0; } void* thread_func2(void* context) { goto start_code((struct Context*)context, Code5); return 0; } int main() { struct Context* context1 = (struct Context*)malloc(sizeof(struct Context)); initSynchronizedQueueContext(context1); struct Context* context2 = (struct Context*)malloc(sizeof(struct Context)); initSynchronizedQueueContext(context2); struct Context* context3 = (struct Context*)malloc(sizeof(struct Context)); initSynchronizedQueueContext(context3); struct Context* context4 = (struct Context*)malloc(sizeof(struct Context)); initSynchronizedQueueContext(context4); context2->data[Queue] = context1->data[Queue]; context3->data[Queue] = context1->data[Queue]; context4->data[Queue] = context1->data[Queue]; pthread_t thread1, thread2, thread3, thread4; pthread_create(&thread1, NULL, thread_func, (void *)context1); pthread_create(&thread2, NULL, thread_func, (void *)context2); pthread_create(&thread3, NULL, thread_func2, (void *)context3); pthread_create(&thread4, NULL, thread_func2, (void *)context4); pthread_join(thread1, NULL); pthread_join(thread2, NULL); pthread_join(thread3, NULL); pthread_join(thread4, NULL); }