Mercurial > hg > Members > Moririn
view src/parallel_execution/RedBlackTree.cbc @ 415:eec6553a2aa6
fix redblacktree
author | mir3636 |
---|---|
date | Thu, 05 Oct 2017 17:00:48 +0900 |
parents | 0d720487291f |
children | a74bec89c198 |
line wrap: on
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#include <stdio.h> #include "../context.h" extern enum Relational compare(struct Node* node1, struct Node* node2); Tree* createRedBlackTree(struct Context* context) { struct Tree* tree = new Tree(); struct RedBlackTree* redBlackTree = new RedBlackTree(); tree->tree = (union Data*)createRedBlackTree; redBlackTree->root = NULL; redBlackTree->nodeStack = (union Data*)createSingleLinkedStack(context); tree->put = C_putRedBlackTree; tree->get = C_getRedBlackTree; // tree->remove = C_removeRedBlackTree; // tree->clear = C_clearRedBlackTree; return tree; } void printTree1(union Data* data) { struct Node* node = &data->Node; if (node == NULL) { printf("NULL"); } else { printf("key = %d (", node->key); printTree1((union Data*)(node->right)); printf("), ("); printTree1((union Data*)(node->left)); printf(")"); } } void printTree(union Data* data) { printTree1(data); printf("\n"); } __code putRedBlackTree(struct RedBlackTree* tree, struct Node* node) { struct Node* newNode = &ALLOCATE(context, Node)->Node; struct Node* root = tree->root; printTree((union Data*)(tree->root)); tree->newNode = newNode; tree->root = newNode; // this should done at stackClear tree->parent = NULL; if (root) { tree->current = root; tree->result = compare(tree->current, node); // goto replaceNode(tree, tree->nodeStack); goto meta(context, C_replaceNode); } // goto insertNode(tree, tree->nodeStack, node); goto meta(context, C_insertNode); } __code replaceNode(struct RedBlackTree* tree, struct Stack* nodeStack) { struct Node* oldNode = tree->current; struct Node* newNode = tree->newNode; tree->previous = newNode; *newNode = *oldNode; // nodeStack->stack = (union Data*)tree->nodeStack; // nodeStack->data = (union Data*)(newNode); // nodeStack->next = C_replaceNode1; // goto meta(context, tree->nodeStack->push); goto nodeStack->push(newNode, replaceNode1); } __code replaceNode1(struct RedBlackTree* tree, struct Node* node, __code next(...)) { struct Node* oldNode = tree->current; struct Node* newNode = tree->previous; struct Node* newnewNode = &ALLOCATE(context, Node)->Node; int result = tree->result; if (result == EQ) { newNode->value = node->value; // go to stack clear goto meta(context, next); } else if (result == GT) { tree->current = oldNode->right; newNode->right = newnewNode; } else { tree->current = oldNode->left; newNode->left = newnewNode; } tree->newNode = newnewNode; if (tree->current) { tree->result = compare(tree->current, node); goto meta(context, C_replaceNode); } goto meta(context, C_insertNode); } __code insertNode(struct RedBlackTree* tree, struct Stack* nodeStack, struct Node* node) { struct Node* newNode = tree->newNode; *newNode = *node; newNode->color = Red; tree->current = newNode; nodeStack->stack = (union Data*)tree->nodeStack; nodeStack->next = C_insertCase1; goto meta(context, tree->nodeStack->get2); // goto nodeStack->get2(insertCase1) } __code insertCase1(struct RedBlackTree* tree, struct Node *parent, struct Node *grandparent) { if (parent != NULL) { tree->parent = parent; tree->grandparent = grandparent; goto meta(context, C_insertCase2); } tree->root->color = Black; goto meta(context, C_stackClear); } __code insertCase1_stub(struct Context* context) { goto insertCase1(context, &Gearef(context, Tree)->tree->Tree.tree->RedBlackTree, &context->data[D_Stack]->Stack.data->Node, &context->data[D_Stack]->Stack.data1->Node); } __code insertCase2(struct RedBlackTree* tree) { if (tree->parent->color == Black) { goto meta(context, C_stackClear); } goto meta(context, C_insertCase3); } __code insertCase3(struct RedBlackTree* tree, struct Stack* nodeStack) { struct Node* uncle; if (tree->grandparent->left == tree->parent) uncle = tree->grandparent->right; else uncle = tree->grandparent->left; if (uncle && (uncle->color == Red)) { // do insertcase1 on grandparent, stack must be pop by two tree->parent->color = Black; uncle->color = Black; tree->grandparent->color = Red; tree->current = tree->grandparent; nodeStack->stack = (union Data*)tree->nodeStack; nodeStack->next = C_insertCase1; goto meta(context, tree->nodeStack->pop2); } goto meta(context, C_insertCase4); } __code insertCase4(struct RedBlackTree* tree, struct RotateTree* rotateTree) { struct Stack* nodeStack = tree->nodeStack; if ((tree->current == tree->parent->right) && (tree->parent == tree->grandparent->left)) { tree->current = tree->current->left; tree->parent = tree->grandparent; rotateTree->traverse = tree; rotateTree->next = C_insertCase5; nodeStack->stack = (union Data*)tree->nodeStack; nodeStack->next = C_rotateLeft; goto meta(context, nodeStack->pop); } else if ((tree->current == tree->parent->left) && (tree->parent == tree->grandparent->right)) { tree->parent = tree->grandparent; tree->current = tree->current->right; rotateTree->traverse = tree; rotateTree->next = C_insertCase5; nodeStack->stack = (union Data*)tree->nodeStack; nodeStack->next = C_rotateRight; goto meta(context, nodeStack->pop); } goto meta(context, C_insertCase5); } __code insertCase5(struct RedBlackTree* tree, struct Stack* nodeStack) { nodeStack->stack = (union Data*)tree->nodeStack; nodeStack->next = C_insertCase51; goto meta(context, tree->nodeStack->pop2); } __code insertCase51(struct RedBlackTree* tree, struct RotateTree* rotateTree, struct Node* parent, struct Node* grandparent) { struct Node* current = tree->current; tree->parent = parent; tree->grandparent = grandparent; parent->color = Black; grandparent->color = Red; tree->current = grandparent; rotateTree->traverse = tree; rotateTree->next = C_stackClear; if ((current == parent->left) && (parent == grandparent->left)) goto meta(context, C_rotateRight); else goto meta(context, C_rotateLeft); } __code insertCase51_stub(struct Context* context) { struct Node* parent = &context->data[D_Stack]->Stack.data->Node; struct Node* grandparent = &context->data[D_Stack]->Stack.data1->Node; goto insertCase51(context, &Gearef(context, Tree)->tree->Tree.tree->RedBlackTree, Gearef(context, RotateTree), parent, grandparent); } __code rotateLeft(struct RedBlackTree* tree, struct Stack* nodeStack) { nodeStack->stack = (union Data*)tree->nodeStack; nodeStack->next = C_rotateLeft1; goto meta(context, tree->nodeStack->get); } __code rotateLeft_stub(struct Context* context) { struct RedBlackTree* traverse = context->data[D_RotateTree]->RotateTree.traverse; goto rotateLeft(context, traverse, Gearef(context, Stack)); } __code rotateLeft1(struct Node* node, struct RedBlackTree* tree, struct Node* parent, struct RotateTree* rotateTree) { struct Node* tmp = node->right; if (parent) { if (node == parent->left) parent->left = tmp; else parent->right = tmp; } else { tree->root = tmp; } node->right = tmp->left; tmp->left = node; tree->current = tmp; goto meta(context, rotateTree->next); } __code rotateLeft1_stub(struct Context* context) { struct RedBlackTree* traverse = context->data[D_RotateTree]->RotateTree.traverse; struct Node* parent = &context->data[D_Stack]->Stack.data->Node; goto rotateLeft1(context, traverse->current, traverse, parent, Gearef(context, RotateTree)); } __code rotateRight(struct RedBlackTree* tree, struct Stack* nodeStack) { nodeStack->stack = (union Data*)tree->nodeStack; nodeStack->next = C_rotateRight1; goto meta(context, tree->nodeStack->get); } __code rotateRight_stub(struct Context* context) { struct RedBlackTree* traverse = context->data[D_RotateTree]->RotateTree.traverse; goto rotateLeft(context, traverse, Gearef(context, Stack)); } __code rotateRight1(struct Node* node, struct RedBlackTree* traverse,struct Node *parent,struct RotateTree *rotateTree) { struct Node* tmp = node->left; if (parent) { if (node == parent->left) parent->left = tmp; else parent->right = tmp; } else { traverse->root = tmp; } node->left = tmp->right; tmp->right = node; traverse->current = tmp; goto meta(context, rotateTree->next); } __code rotateRight1_stub(struct Context* context) { struct RedBlackTree* traverse = context->data[D_RotateTree]->RotateTree.traverse; struct Node* parent = &context->data[D_Stack]->Stack.data->Node; goto rotateRight1(context, traverse->current, traverse, parent, Gearef(context, RotateTree)); } __code stackClear(struct RedBlackTree* tree, struct Stack* nodeStack, __code next(...)) { tree->current = 0; nodeStack->stack = (union Data*)tree->nodeStack; nodeStack->next = next; goto meta(context, tree->nodeStack->clear); } __code getRedBlackTree(struct RedBlackTree* tree, __code next(...)) { if (tree->root) { tree->current = tree->root; goto meta(context, C_search); } goto next(...); } __code search(struct RedBlackTree* tree, struct Node* node, __code next(...)) { // compare(context, traverse, traverse->current->key, node->key); tree->result = compare(tree->current, node); if (tree->result == EQ) { *node = *tree->current; goto meta(context, next); } else if (tree->result == GT) { tree->current = tree->current->right; } else { tree->current = tree->current->left; } if (tree->current) goto meta(context, C_search); goto next(...); } /* /\* __code delete(struct Context* context, struct Tree* tree) { *\/ */ /* /\* if (tree->root) { *\/ */ /* /\* stack_push(context->code_stack, &context->next); *\/ */ /* /\* context->next = Delete1; *\/ */ /* /\* goto meta(context, Get); *\/ */ /* /\* } *\/ */ /* /\* goto meta(context, context->next); *\/ */ /* /\* } *\/ */ /* /\* __code delete_stub(struct Context* context) { *\/ */ /* /\* goto delete(context, &context->data[Tree]->tree); *\/ */ /* /\* } *\/ */ /* /\* __code delete1(struct Context* context, struct Tree* tree, struct Allocate* allocate) { *\/ */ /* /\* allocate->size = sizeof(struct Node); *\/ */ /* /\* allocator(context); *\/ */ /* /\* struct Node* root = tree->root; *\/ */ /* /\* tree->root = &context->data[context->dataNum]->node; *\/ */ /* /\* tree->current = root; *\/ */ /* /\* compare(context, tree, tree->current->key, context->data[Node]->node.key); *\/ */ /* /\* goto meta(context, Replace_d1); *\/ */ /* /\* } *\/ */ /* /\* __code delete1_stub(struct Context* context) { *\/ */ /* /\* goto delete1(context, &context->data[Tree]->tree, &context->data[Allocate]->allocate); *\/ */ /* /\* } *\/ */ /* /\* __code delete2(struct Context* context, struct Node* current) { *\/ */ /* /\* if (current->color == Black) { *\/ */ /* /\* struct Node* child = current->right == NULL ? current->left : current->right; *\/ */ /* /\* current->color = child == NULL ? Black : child->color; *\/ */ /* /\* goto meta(context, DeleteCase1); *\/ */ /* /\* } *\/ */ /* /\* goto meta(context, Delete3); *\/ */ /* /\* } *\/ */ /* /\* __code delete2_stub(struct Context* context) { *\/ */ /* /\* goto delete2(context, context->data[Tree]->tree.current); *\/ */ /* /\* } *\/ */ /* /\* __code delete3(struct Context* context, struct Tree* tree, struct Node* current) { *\/ */ /* /\* struct Node* tmp = current->right == NULL ? current->left : current->right; *\/ */ /* /\* if (current->parent) { *\/ */ /* /\* if (current == current->parent->left) *\/ */ /* /\* current->parent->left = tmp; *\/ */ /* /\* else *\/ */ /* /\* current->parent->right = tmp; *\/ */ /* /\* } else { *\/ */ /* /\* tree->root = tmp; *\/ */ /* /\* } *\/ */ /* /\* if (tmp) *\/ */ /* /\* tmp->parent = current->parent; *\/ */ /* /\* if (current->parent == NULL && tmp) *\/ */ /* /\* tmp->color = Black; *\/ */ /* /\* current == current->parent->left ? (current->parent->left = NULL) : (current->parent->right = NULL); *\/ */ /* /\* stack_pop(context->code_stack, &context->next); *\/ */ /* /\* goto meta(context, context->next); *\/ */ /* /\* } *\/ */ /* /\* __code delete3_stub(struct Context* context) { *\/ */ /* /\* goto delete3(context, &context->data[Tree]->tree, context->data[Tree]->tree.current); *\/ */ /* /\* } *\/ */ /* /\* __code replaceNodeForDelete1(struct Context* context, struct Tree* tree, struct Node* oldNode, struct Node* newNode, int result) { *\/ */ /* /\* *newNode = *oldNode; *\/ */ /* /\* if (result == EQ) *\/ */ /* /\* goto meta(context, Replace_d2); *\/ */ /* /\* else if (result == GT) *\/ */ /* /\* tree->current = newNode->right; *\/ */ /* /\* else *\/ */ /* /\* tree->current = newNode->left; *\/ */ /* /\* tree->current->parent = newNode; *\/ */ /* /\* if (tree->current->left == NULL && tree->current->right == NULL) *\/ */ /* /\* goto meta(context, Delete2); *\/ */ /* /\* if (result == GT) *\/ */ /* /\* newNode->right = context->heap; *\/ */ /* /\* else if (result == LT) *\/ */ /* /\* newNode->left = context->heap; *\/ */ /* /\* allocator(context); *\/ */ /* /\* compare(context, tree, tree->current->key, context->data[Node]->node.key); *\/ */ /* /\* goto meta(context, Replace_d1); *\/ */ /* /\* } *\/ */ /* /\* __code replaceNodeForDelete1_stub(struct Context* context) { *\/ */ /* /\* goto replaceNodeForDelete1(context, &context->data[Tree]->tree, context->data[Tree]->tree.current, &context->data[context->dataNum]->node, context->data[Tree]->tree.result); *\/ */ /* /\* } *\/ */ /* /\* __code replaceNodeForDelete2(struct Context* context, struct Tree* tree, struct Node* newNode) { *\/ */ /* /\* if (tree->current->left && tree->current->right) { *\/ */ /* /\* newNode->left->parent = newNode; *\/ */ /* /\* tree->current = newNode->left; *\/ */ /* /\* newNode->left = context->heap; *\/ */ /* /\* tree->deleted = newNode; *\/ */ /* /\* allocator(context); *\/ */ /* /\* tree->current->parent = newNode; *\/ */ /* /\* goto meta(context, FindMax1); *\/ */ /* /\* } *\/ */ /* /\* goto meta(context, Delete2); *\/ */ /* /\* } *\/ */ /* /\* __code replaceNodeForDelete2_stub(struct Context* context) { *\/ */ /* /\* goto replaceNodeForDelete2(context, &context->data[Tree]->tree, &context->data[context->dataNum]->node); *\/ */ /* /\* } *\/ */ /* /\* __code findMax1(struct Context* context, struct Tree* tree, struct Node* oldNode, struct Node* newNode) { *\/ */ /* /\* *newNode = *oldNode; *\/ */ /* /\* if (newNode->right) *\/ */ /* /\* goto meta(context, FindMax2); *\/ */ /* /\* tree->deleted->key = newNode->key; *\/ */ /* /\* tree->deleted->value = newNode->value; *\/ */ /* /\* tree->current = newNode; *\/ */ /* /\* goto meta(context, Delete2); *\/ */ /* /\* } *\/ */ /* /\* __code findMax1_stub(struct Context* context) { *\/ */ /* /\* goto findMax1(context, &context->data[Tree]->tree, context->data[Tree]->tree.current, &context->data[context->dataNum]->node); *\/ */ /* /\* } *\/ */ /* /\* __code findMax2(struct Context* context, struct Tree* tree, struct Node* oldNode, struct Node* newNode) { *\/ */ /* /\* *newNode = *oldNode; *\/ */ /* /\* if (newNode->right->right) { *\/ */ /* /\* tree->current = newNode->right; *\/ */ /* /\* newNode->right = context->heap; *\/ */ /* /\* allocator(context); *\/ */ /* /\* tree->current->parent = newNode; *\/ */ /* /\* goto meta(context, FindMax2); *\/ */ /* /\* } *\/ */ /* /\* tree->deleted->key = newNode->right->key; *\/ */ /* /\* tree->deleted->value = newNode->right->value; *\/ */ /* /\* tree->current = newNode; *\/ */ /* /\* goto meta(context, Delete2); *\/ */ /* /\* } *\/ */ /* /\* __code findMax2_stub(struct Context* context) { *\/ */ /* /\* goto findMax2(context, &context->data[Tree]->tree, context->data[Tree]->tree.current, &context->data[context->dataNum]->node); *\/ */ /* /\* } *\/ */ /* /\* __code deleteCase1(struct Context* context, struct Node* current) { *\/ */ /* /\* if (current->parent) *\/ */ /* /\* goto meta(context, DeleteCase2); *\/ */ /* /\* goto meta(context, Delete3); *\/ */ /* /\* } *\/ */ /* /\* __code deleteCase1_stub(struct Context* context) { *\/ */ /* /\* goto deleteCase1(context, context->data[Tree]->tree.current); *\/ */ /* /\* } *\/ */ /* /\* __code deleteCase2(struct Context* context, struct Tree* tree, struct Node* current) { *\/ */ /* /\* struct Node* sibling = current == current->parent->left ? current->parent->right : current->parent->left; *\/ */ /* /\* if ((sibling == NULL ? Black : sibling->color) == Red) { *\/ */ /* /\* current->parent->color = Red; *\/ */ /* /\* sibling->color = Black; *\/ */ /* /\* current == current->parent->left ? (current->parent->left = context->heap) : (current->parent->right = context->heap); *\/ */ /* /\* allocator(context); *\/ */ /* /\* context->data[context->dataNum]->node = *sibling; *\/ */ /* /\* tree->current = current->parent; *\/ */ /* /\* context->next = DeleteCase3; *\/ */ /* /\* stack_push(context->code_stack, &context->next); *\/ */ /* /\* if (current == current->parent->left) *\/ */ /* /\* goto meta(context, RotateL); *\/ */ /* /\* else *\/ */ /* /\* goto meta(context, RotateR); *\/ */ /* /\* } *\/ */ /* /\* goto meta(context, DeleteCase3); *\/ */ /* /\* } *\/ */ /* /\* __code deleteCase2_stub(struct Context* context) { *\/ */ /* /\* goto deleteCase2(context, &context->data[Tree]->tree, context->data[Tree]->tree.current); *\/ */ /* /\* } *\/ */ /* /\* __code deleteCase3(struct Context* context, struct Tree* tree, struct Node* current) { *\/ */ /* /\* struct Node* sibling = current == current->parent->left ? current->parent->right : current->parent->left; *\/ */ /* /\* if (current->parent->color == Black && *\/ */ /* /\* (sibling == NULL ? Black : sibling->color) == Black && *\/ */ /* /\* (sibling->left == NULL ? Black : sibling->left->color) == Black && *\/ */ /* /\* (sibling->right == NULL ? Black : sibling->right->color) == Black) { *\/ */ /* /\* sibling->color = Red; *\/ */ /* /\* tree->current = current->parent; *\/ */ /* /\* goto meta(context, DeleteCase1); *\/ */ /* /\* } *\/ */ /* /\* goto meta(context, DeleteCase4); *\/ */ /* /\* } *\/ */ /* /\* __code deleteCase3_stub(struct Context* context) { *\/ */ /* /\* goto deleteCase3(context, &context->data[Tree]->tree, context->data[Tree]->tree.current); *\/ */ /* /\* } *\/ */ /* /\* __code deleteCase4(struct Context* context, struct Node* current) { *\/ */ /* /\* struct Node* sibling = current == current->parent->left ? current->parent->right : current->parent->left; *\/ */ /* /\* if (current->parent->color == Red && *\/ */ /* /\* (sibling == NULL ? Black : sibling->color) == Black && *\/ */ /* /\* (sibling->left == NULL ? Black : sibling->left->color) == Black && *\/ */ /* /\* (sibling->right == NULL ? Black : sibling->right->color) == Black) { *\/ */ /* /\* sibling->color = Red; *\/ */ /* /\* current->parent->color = Black; *\/ */ /* /\* goto meta(context, Delete3); *\/ */ /* /\* } *\/ */ /* /\* goto meta(context, DeleteCase5); *\/ */ /* /\* } *\/ */ /* /\* __code deleteCase4_stub(struct Context* context) { *\/ */ /* /\* goto deleteCase4(context, context->data[Tree]->tree.current); *\/ */ /* /\* } *\/ */ /* /\* __code deleteCase5(struct Context* context, struct Tree* tree, struct Node* current) { *\/ */ /* /\* struct Node* sibling = current == current->parent->left ? current->parent->right : current->parent->left; *\/ */ /* /\* sibling->parent = current->parent; *\/ */ /* /\* if (current == current->parent->left && *\/ */ /* /\* (sibling == NULL ? Black : sibling->color) == Black && *\/ */ /* /\* (sibling->left == NULL ? Black : sibling->left->color) == Red && *\/ */ /* /\* (sibling->right == NULL ? Black : sibling->right->color) == Black) { *\/ */ /* /\* sibling->color = Red; *\/ */ /* /\* sibling->left->color = Black; *\/ */ /* /\* sibling == sibling->parent->left ? (sibling->parent->left = context->heap) : (sibling->parent->right = context->heap); *\/ */ /* /\* allocator(context); *\/ */ /* /\* struct Node* tmp = &context->data[context->dataNum]->node; *\/ */ /* /\* *tmp = *sibling; *\/ */ /* /\* tmp->parent = current; *\/ */ /* /\* tmp->left = context->heap; *\/ */ /* /\* allocator(context); *\/ */ /* /\* context->data[context->dataNum]->node = *sibling->left; *\/ */ /* /\* context->data[context->dataNum]->node.parent = tmp; *\/ */ /* /\* tree->current = tmp; *\/ */ /* /\* context->next = DeleteCase6; *\/ */ /* /\* stack_push(context->code_stack, &context->next); *\/ */ /* /\* goto meta(context, RotateR); *\/ */ /* /\* } else if (current == current->parent->right && *\/ */ /* /\* (sibling == NULL ? Black : sibling->color) == Black && *\/ */ /* /\* (sibling->left == NULL ? Black : sibling->left->color) == Black && *\/ */ /* /\* (sibling->right == NULL ? Black : sibling->right->color) == Red) { *\/ */ /* /\* sibling->color = Red; *\/ */ /* /\* sibling->right->color = Black; *\/ */ /* /\* sibling == sibling->parent->left ? (sibling->parent->left = context->heap) : (sibling->parent->right = context->heap); *\/ */ /* /\* allocator(context); *\/ */ /* /\* struct Node* tmp = &context->data[context->dataNum]->node; *\/ */ /* /\* *tmp = *sibling; *\/ */ /* /\* tmp->parent = current; *\/ */ /* /\* tmp->right = context->heap; *\/ */ /* /\* allocator(context); *\/ */ /* /\* context->data[context->dataNum]->node = *sibling->right; *\/ */ /* /\* context->data[context->dataNum]->node.parent = tmp; *\/ */ /* /\* tree->current = tmp; *\/ */ /* /\* context->next = DeleteCase6; *\/ */ /* /\* stack_push(context->code_stack, &context->next); *\/ */ /* /\* goto meta(context, RotateL); *\/ */ /* /\* } *\/ */ /* /\* goto meta(context, DeleteCase6); *\/ */ /* /\* } *\/ */ /* /\* __code deleteCase5_stub(struct Context* context) { *\/ */ /* /\* goto deleteCase5(context, &context->data[Tree]->tree, context->data[Tree]->tree.current); *\/ */ /* /\* } *\/ */ /* /\* __code deleteCase6(struct Context* context, struct Tree* tree, struct Node* current) { *\/ */ /* /\* struct Node* sibling = current == current->parent->left ? current->parent->right : current->parent->left; *\/ */ /* /\* sibling == sibling->parent->left ? (sibling->parent->left = context->heap) : (sibling->parent->right = context->heap); *\/ */ /* /\* allocator(context); *\/ */ /* /\* struct Node* tmp = &context->data[context->dataNum]->node; *\/ */ /* /\* *tmp = *sibling; *\/ */ /* /\* tmp->parent = current; *\/ */ /* /\* tmp->color = current->parent->color; *\/ */ /* /\* current->parent->color = Black; *\/ */ /* /\* context->next = Delete3; *\/ */ /* /\* stack_push(context->code_stack, &context->next); *\/ */ /* /\* if (current == current->parent->left) { *\/ */ /* /\* tmp->right->color = Black; *\/ */ /* /\* tree->current = current->parent; *\/ */ /* /\* goto meta(context, RotateL); *\/ */ /* /\* } else { *\/ */ /* /\* tmp->left->color = Black; *\/ */ /* /\* tree->current = current->parent; *\/ */ /* /\* goto meta(context, RotateR); *\/ */ /* /\* } *\/ */ /* /\* } *\/ */ /* /\* __code deleteCase6_stub(struct Context* context) { *\/ */ /* /\* goto deleteCase6(context, &context->data[Tree]->tree, context->data[Tree]->tree.current); *\/ */ /* /\* } *\/ */