#include "../context.h" #include void createWorkers(struct Context* context, TaskManager* taskManeger, TaskManagerImpl* taskManagerImpl); TaskManager* createTaskManagerImpl(struct Context* context, int numCPU, int numGPU, int numIO) { struct TaskManager* taskManager = new TaskManager(); // 0...numIO-1 IOProcessor // numIO...numIO+numGPU-1 GPUProcessor // numIO+numGPU...numIO+numGPU+numCPU-1 CPUProcessor taskManager->io = 0; taskManager->gpu = numIO; taskManager->cpu = numIO+numGPU; taskManager->maxCPU = numIO+numGPU+numCPU; taskManager->createTask = C_createTask; taskManager->spawn = C_spawnTaskManager; taskManager->shutdown = C_shutdownTaskManager; struct TaskManagerImpl* taskManagerImpl = new TaskManagerImpl(); taskManagerImpl -> activeQueue = createSingleLinkedQueue(context); taskManagerImpl -> taskQueue = createSingleLinkedQueue(context); taskManagerImpl -> numWorker = taskManager->maxCPU; createWorkers(context, taskManager, taskManagerImpl); taskManager->taskManager = (union Data*)taskManagerImpl; return taskManager; } void createWorkers(struct Context* context, TaskManager* taskManager, TaskManagerImpl* taskManagerImpl) { int i = 0; taskManagerImpl->workers = (Worker**)ALLOC_ARRAY(context, Worker, taskManager->maxCPU); for (;igpu;i++) { Queue* queue = createSynchronizedQueue(context); taskManagerImpl->workers[i] = (Worker*)createCPUWorker(context, i, queue); } for (;icpu;i++) { #ifdef USE_CUDAWorker Queue* queue = createSynchronizedQueue(context); // taskManagerImpl->workers[i] = (Worker*)createCUDAWorker(context, i, queue,0); taskManagerImpl->workers[i] = (Worker*)queue; #else Queue* queue = createSynchronizedQueue(context); taskManagerImpl->workers[i] = (Worker*)createCPUWorker(context, i, queue); #endif } for (;imaxCPU;i++) { Queue* queue = createSynchronizedQueue(context); taskManagerImpl->workers[i] = (Worker*)createCPUWorker(context, i, queue); } } __code createTask(struct TaskManager* taskManager) { TaskManager *t = (TaskManager *)taskManager->taskManager; TaskManagerImpl *im = (TaskManagerImpl *)t->taskManager; taskManager->context = NEW(struct Context); initContext(taskManager->context); taskManager->context->taskManager = taskManager; struct Queue* tasks = im->workers[0]->tasks; goto meta(context, C_setWorker); } __code setWorker(struct TaskManagerImpl* taskManager, struct Context* task, __code next(...)) { task->workerId = taskManager->sendWorkerIndex; if(++taskManager->sendWorkerIndex >= taskManager->numWorker) { taskManager->sendWorkerIndex = 0; } goto next(...); } __code setWorker_stub(struct Context* context) { TaskManagerImpl* taskManager = (TaskManagerImpl*)GearImpl(context, TaskManager, taskManager); goto setWorker(context, taskManager, Gearef(context, TaskManager)->context, Gearef(context, TaskManager)->next); } __code spawnTaskManager(struct TaskManagerImpl* taskManager, struct Queue* queue, struct Context* task, __code next(...)) { if (task->idgCount == 0) { // enqueue activeQueue queue->queue = (union Data*)taskManager->activeQueue; } else { // enqueue waitQueue queue->queue = (union Data*)taskManager->taskQueue; } queue->data = (union Data*)task; queue->next = C_spawnTaskManager1; goto meta(context, queue->queue->Queue.put); } __code spawnTaskManager_stub(struct Context* context) { TaskManagerImpl* taskManager = (TaskManagerImpl*)GearImpl(context, TaskManager, taskManager); pthread_mutex_lock(&taskManager->mutex); goto spawnTaskManager(context, taskManager, Gearef(context, Queue), Gearef(context, TaskManager)->context, Gearef(context, TaskManager)->next); } __code spawnTaskManager1(struct TaskManagerImpl* taskManager) { pthread_mutex_unlock(&taskManager->mutex); goto meta(context, C_taskSend); } __code spawnTaskManager1_stub(struct Context* context) { TaskManagerImpl* taskManager = (TaskManagerImpl*)GearImpl(context, TaskManager, taskManager); goto spawnTaskManager1(context, taskManager); } __code taskSend(struct TaskManagerImpl* taskManager, struct Queue* queue) { queue->queue = (union Data*)taskManager->activeQueue; queue->next = C_taskSend1; goto meta(context, taskManager->activeQueue->take); } __code taskSend1(struct TaskManagerImpl* taskManager, struct Queue* queue, struct Context* task, __code next(...)) { struct Queue* tasks = taskManager->workers[task->workerId]->tasks; queue->queue = (union Data*)tasks; queue->data = (union Data*)task; queue->next = next; goto meta(context, tasks->put); } __code taskSend1_stub(struct Context* context) { TaskManagerImpl* taskManager = (TaskManagerImpl*)GearImpl(context, TaskManager, taskManager); goto taskSend1(context, taskManager, Gearef(context, Queue), Gearef(context, TaskManager)->context, Gearef(context, TaskManager)->next); } __code shutdownTaskManager(struct LoopCounter* loopCounter, struct TaskManager* taskManager, struct TaskManagerImpl* taskManagerImpl, struct Queue* queue, __code next(...)) { int i = loopCounter->i; if (taskManager->cpu <= i && i < taskManager->maxCPU) { struct Queue* tasks = taskManagerImpl->workers[i]->tasks; queue->queue = (union Data*)tasks; queue->data = NULL; queue->next = C_shutdownTaskManager1; goto meta(context, tasks->put); } loopCounter->i = 0; goto meta(context, next); } __code shutdownTaskManager_stub(struct Context* context) { TaskManagerImpl* taskManagerImpl = (TaskManagerImpl*)GearImpl(context, TaskManager, taskManager); goto shutdownTaskManager(context, Gearef(context, LoopCounter), &Gearef(context, TaskManager)->taskManager->TaskManager, taskManagerImpl, Gearef(context, Queue), Gearef(context, TaskManager)->next); } __code shutdownTaskManager1(struct LoopCounter* loopCounter, TaskManagerImpl* taskManagerImpl) { int i = loopCounter->i; pthread_join(taskManagerImpl->workers[i]->worker->CPUWorker.thread, NULL); loopCounter->i++; goto meta(context, C_shutdownTaskManager); } __code shutdownTaskManager1_stub(struct Context* context) { TaskManagerImpl* taskManagerImpl = (TaskManagerImpl*)GearImpl(context, TaskManager, taskManager); goto shutdownTaskManager1(context, Gearef(context, LoopCounter), taskManagerImpl); }