changeset 448:bb29a1fe43ee

Merge
author Tatsuki IHA <innparusu@cr.ie.u-ryukyu.ac.jp>
date Thu, 30 Nov 2017 15:43:12 +0900
parents 57132ef16009 (current diff) 41a6f8482374 (diff)
children 0181b7fa5f53
files
diffstat 2 files changed, 218 insertions(+), 589 deletions(-) [+]
line wrap: on
line diff
--- a/src/parallel_execution/CMakeLists.txt	Thu Nov 30 15:42:19 2017 +0900
+++ b/src/parallel_execution/CMakeLists.txt	Thu Nov 30 15:43:12 2017 +0900
@@ -123,3 +123,10 @@
   SOURCES
       examples/bitonicSort/sort.cbc
 )
+
+GearsCommand(
+  TARGET
+      rbtree
+  SOURCES
+      RedBlackTree.cbc
+)
--- a/src/parallel_execution/RedBlackTree.cbc	Thu Nov 30 15:42:19 2017 +0900
+++ b/src/parallel_execution/RedBlackTree.cbc	Thu Nov 30 15:43:12 2017 +0900
@@ -2,651 +2,273 @@
 
 #include "../context.h"
 
+// extern enum Relational compare(struct Node* node1, struct Node* node2);
+
 extern enum Relational compare(struct Node* node1, struct Node* node2);
 
+
 Tree* createRedBlackTree(struct Context* context) {
     struct Tree* tree = new Tree();
     struct RedBlackTree* redBlackTree = new RedBlackTree();
     tree->tree = (union Data*)redBlackTree;
     redBlackTree->root = NULL;
     redBlackTree->nodeStack = (union Data*)createSingleLinkedStack(context);
-    tree->put = C_putRedBlackTree;
-    tree->get = C_getRedBlackTree;
+
+     tree->put = C_putRedBlackTree;
+    // tree->get = C_getRedBlackTree;
     // tree->remove = C_removeRedBlackTree;
     // tree->clear = C_clearRedBlackTree;
     return tree;
 }
 
-void printTree1(union Data* data) {
-    struct Node* node = &data->Node;
-    if (node == NULL) {
-        printf("NULL");
-    } else {
-        printf("key = %d (", node->key);
-        printTree1((union Data*)(node->right));
-        printf("), (");
-        printTree1((union Data*)(node->left));
-        printf(")");
-    }
-}
-
-void printTree(union Data* data) {
-    printTree1(data);
+__code printTree(struct RedBlackTree* tree) {
+    printTree1(tree);
     printf("\n");
 }
 
-__code putRedBlackTree(struct RedBlackTree* tree, struct Node* node) {
+__code printTree1(struct RedBlackTree* tree) {
+  struct Node* node = tree->current;
+  if (node == NULL) {
+    printf("Leaf");
+  } else {
+    printf("key = %d (", node->key);
+    printTree1(node->right);
+    printf("), (");
+    printTree1(node->left);
+    printf(")");
+  }
+}
+
+__code putRedBlackTree(struct Node* node, struct RedBlackTree* tree) {
     struct Node* newNode = &ALLOCATE(context, Node)->Node;
     struct Node* root = tree->root;
-    printTree((union Data*)(tree->root));
+    printTree((tree->root));
     tree->newNode = newNode;
-    tree->root = newNode; // this should done at stackClear
+    // tree->root = newNode; // this should done at stackClear
     tree->parent = NULL;
     if (root) {
         tree->current = root;
-        tree->result = compare(tree->current, node);
-        goto findNode(tree);
-    }
-    goto insertNode(tree, node);
-}
-
-__code findNode(struct RedBlackTree* tree) {
-    struct Stack* nodeStack = tree->nodeStack;
-    struct Node* oldNode = tree->current;
-    struct Node* newNode = tree->newNode;
-    tree->previous = newNode;
-    *newNode = *oldNode;
-    goto nodeStack->push(newNode, replaceNode1);
-}
-
-__code findNode1(struct RedBlackTree* tree, struct Node* node, __code next(...)) {
-    struct Node* oldNode = tree->current;
-    struct Node* newNode = tree->previous;
-    struct Node* newnewNode = &ALLOCATE(context, Node)->Node;
-    int result = tree->result;
-    if (result == EQ) {
-        newNode->value = node->value;
-        // go to stack clear
-        goto next(...);
-    } else if (result == GT) {
-        tree->current = oldNode->right;
-        newNode->right = newnewNode;
-    } else {
-        tree->current = oldNode->left;
-        newNode->left = newnewNode;
-    }
-    tree->newNode = newnewNode;
-    if (tree->current) {
-        tree->result = compare(tree->current, node);
-        goto findNode(tree);
-    }
-    goto insertNode(tree, node);
-
-}
-
-__code insertNode(struct RedBlackTree* tree, struct Node* node) {
-    struct Stack* nodeStack = tree->nodeStack;
-    struct Node* newNode = tree->newNode;
-    *newNode = *node;
-    newNode->color = Red;
-    tree->current = newNode;
-    goto nodeStack->get2(insertCase1);
-}
-
-__code insertCase1(struct RedBlackTree* tree, struct Node *parent, struct Node *grandparent) {
-    if (parent != NULL) {
-        tree->parent = parent;
-        tree->grandparent = grandparent;
-        goto insertCase2(tree);
-    }
-    tree->root->color = Black;
-    goto stackClear();
-}
-
-__code insertCase1_stub(struct Context* context) {
-    goto insertCase1(context, 
-        &Gearef(context, Tree)->tree->Tree.tree->RedBlackTree,
-        &context->data[D_Stack]->Stack.data->Node,
-        &context->data[D_Stack]->Stack.data1->Node);
-}
-
-__code insertCase2(struct RedBlackTree* tree) {
-    if (tree->parent->color == Black) {
-        goto stackClear();
-    }
-    goto insertCase3(tree);
-}
-
-__code insertCase3(struct RedBlackTree* tree) {
-    struct Stack* nodeStack = tree->nodeStack;
-    struct Node* uncle;
-
-    if (tree->grandparent->left == tree->parent)
-        uncle = tree->grandparent->right;
-    else
-        uncle = tree->grandparent->left;
-
-    if (uncle && (uncle->color == Red)) {
-        // do insertcase1 on grandparent, stack must be pop by two
-        tree->parent->color = Black;
-        uncle->color = Black;
-        tree->grandparent->color = Red;
-        tree->current = tree->grandparent;
-        goto nodeStack->pop2(insertCase1);
-    }
-    goto insertCase4();
-}
-
-__code insertCase4(struct RedBlackTree* tree, struct RotateTree* rotateTree) {
-    struct Stack* nodeStack = tree->nodeStack;
-
-    if ((tree->current == tree->parent->right) && (tree->parent == tree->grandparent->left)) {
-        tree->current = tree->current->left;
-        tree->parent = tree->grandparent;
-
-        rotateTree->traverse = tree;
-        rotateTree->next = C_insertCase5;
-
-        goto nodeStack->pop(rotateLeft);
-    } else if ((tree->current == tree->parent->left) && (tree->parent == tree->grandparent->right)) {
-        tree->parent = tree->grandparent;
-        tree->current = tree->current->right;
-
-        rotateTree->traverse = tree;
-        rotateTree->next = C_insertCase5;
-
-        goto nodeStack->pop(rotateRight);
+        // tree->result = compare(tree->current, node);
+        goto insertRBTree(newNode, tree);
     }
-
-    goto insertCase5();
-}
-
-__code insertCase5(struct RedBlackTree* tree) {
-    struct Stack* nodeStack = tree->nodeStack;
-    goto nodeStack->pop2(insertCase51);
-}
-
-__code insertCase51(struct RedBlackTree* tree, struct RotateTree* rotateTree, struct Node* parent, struct Node* grandparent) {
-    struct Node* current = tree->current;
-    tree->parent = parent;
-    tree->grandparent = grandparent;
-
-    parent->color = Black;
-    grandparent->color = Red;
-
-    tree->current = grandparent;
-
-    rotateTree->traverse = tree;
-    rotateTree->next = C_stackClear;
-
-    if ((current == parent->left) && (parent == grandparent->left))
-        goto rotateRight();
-    else
-        goto rotateLeft();
-}
-
-__code insertCase51_stub(struct Context* context) {
-    struct Node* parent = &context->data[D_Stack]->Stack.data->Node;
-    struct Node* grandparent = &context->data[D_Stack]->Stack.data1->Node;
-    goto insertCase51(context,
-                      &Gearef(context, Tree)->tree->Tree.tree->RedBlackTree,
-                      Gearef(context, RotateTree),
-                      parent,
-                      grandparent);
-}
-
-__code rotateLeft(struct RedBlackTree* tree) {
-    struct Stack* nodeStack = tree->nodeStack;
-    goto nodeStack->get(rotateLeft1);
-}
-
-__code rotateLeft_stub(struct Context* context) {
-    struct RedBlackTree* traverse = context->data[D_RotateTree]->RotateTree.traverse;
-    goto rotateLeft(context, traverse);
-}
-    
-__code rotateLeft1(struct Node* node, struct RedBlackTree* tree, struct Node* parent, struct RotateTree* rotateTree) {
-    struct Node* tmp = node->right;
-
-    if (parent) {
-        if (node == parent->left)
-            parent->left = tmp;
-        else
-            parent->right = tmp;
-    } else {
-        tree->root = tmp;
-    }
-
-    node->right = tmp->left;
-    tmp->left = node;
-    tree->current = tmp;
-    
-    goto meta(context, rotateTree->next);
-}
-
-__code rotateLeft1_stub(struct Context* context) {
-    struct RedBlackTree* traverse = context->data[D_RotateTree]->RotateTree.traverse;
-    struct Node* parent = &context->data[D_Stack]->Stack.data->Node;
-    goto rotateLeft1(context,
-                    traverse->current,
-                    traverse,
-                    parent,
-                    Gearef(context, RotateTree));
-}
-
-__code rotateRight(struct RedBlackTree* tree) {
-    struct Stack* nodeStack = tree->nodeStack;
-    goto nodeStack->get(rotateRight1);
-}
-
-__code rotateRight_stub(struct Context* context) {
-    struct RedBlackTree* traverse = context->data[D_RotateTree]->RotateTree.traverse;
-    goto rotateLeft(context, traverse);
-}
-
-__code rotateRight1(struct Node* node, struct RedBlackTree* traverse,struct Node *parent,struct RotateTree *rotateTree) {
-    struct Node* tmp = node->left;
-    
-    if (parent) {
-        if (node == parent->left)
-            parent->left = tmp;
-        else
-            parent->right = tmp;
-    } else {
-        traverse->root = tmp;
-    }
-
-    node->left = tmp->right;
-    tmp->right = node;
-    traverse->current = tmp;
-    
-    goto meta(context, rotateTree->next);
-}
-
-__code rotateRight1_stub(struct Context* context) {
-    struct RedBlackTree* traverse = context->data[D_RotateTree]->RotateTree.traverse;
-    struct Node* parent = &context->data[D_Stack]->Stack.data->Node;
-    goto rotateRight1(context,
-                     traverse->current,
-                     traverse,
-                     parent,
-                     Gearef(context, RotateTree));
-}
-
-__code stackClear(struct RedBlackTree* tree, struct Stack* nodeStack, __code next(...)) {
-    tree->current = 0;
-    nodeStack->stack = (union Data*)tree->nodeStack;
-    nodeStack->next = next;
-    goto meta(context, tree->nodeStack->clear);
-}
-
-__code getRedBlackTree(struct RedBlackTree* tree, __code next(...)) {
-    if (tree->root) {
-        tree->current = tree->root;
-
-        goto search();
-    }
-
-    goto next(...);
-}
-
-__code search(struct RedBlackTree* tree, struct Node* node, __code next(...)) {
-    // compare(context, traverse, traverse->current->key, node->key);
-    tree->result = compare(tree->current, node);
-    if (tree->result == EQ) {
-        *node = *tree->current;
-        
-        goto meta(context, next);
-    } else if (tree->result == GT) {
-        tree->current = tree->current->right;
-    } else {
-        tree->current = tree->current->left;
-    }
-        
-    if (tree->current)
-        goto meta(context, C_search);
-
+    print("error : __code putRedBlackTree");
     goto next(...);
 }
 
-/* /\* __code delete(struct Context* context, struct Tree* tree) { *\/ */
-/* /\*     if (tree->root) { *\/ */
-/* /\*         stack_push(context->code_stack, &context->next); *\/ */
-/* /\*         context->next = Delete1; *\/ */
-/* /\*         goto meta(context, Get); *\/ */
-/* /\*     } *\/ */
-
-/* /\*     goto meta(context, context->next); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code delete_stub(struct Context* context) { *\/ */
-/* /\*     goto delete(context, &context->data[Tree]->tree); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code delete1(struct Context* context, struct Tree* tree, struct Allocate* allocate) { *\/ */
-/* /\*     allocate->size = sizeof(struct Node); *\/ */
-/* /\*     allocator(context); *\/ */
-    
-/* /\*     struct Node* root = tree->root; *\/ */
+//__code stackClear(struct RedBlackTree* tree, struct Stack* nodeStack, __code next(...)) {
+  //  tree->current = 0;
+  //  nodeStack->stack = tree->nodeStack;
+  //  nodeStack->next = next;
+  //  goto meta(context, tree->nodeStack->clear);
+  //}
 
-/* /\*     tree->root = &context->data[context->dataNum]->node; *\/ */
-/* /\*     tree->current = root; *\/ */
-
-/* /\*     compare(context, tree, tree->current->key, context->data[Node]->node.key); *\/ */
-    
-/* /\*     goto meta(context, Replace_d1); *\/ */
-/* /\* } *\/ */
+// __code getRedBlackTree(struct RedBlackTree* tree, __code next(...)) {
+  //   if (tree->root) {
+    //     tree->current = tree->root;
+    //     goto insertRBTree();
+    //     // goto deleteRBTree();
+    //   }
+  //
+  //   goto next(...);
+  // }
 
-/* /\* __code delete1_stub(struct Context* context) { *\/ */
-/* /\*     goto delete1(context, &context->data[Tree]->tree, &context->data[Allocate]->allocate); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code delete2(struct Context* context, struct Node* current) { *\/ */
-/* /\*     if (current->color == Black) { *\/ */
-/* /\*         struct Node* child = current->right == NULL ? current->left : current->right; *\/ */
-/* /\*         current->color = child == NULL ? Black : child->color; *\/ */
-
-/* /\*         goto meta(context, DeleteCase1); *\/ */
-/* /\*     } *\/ */
+__code insertRBTree(struct Node* node, struct RedBlackTree* tree) {
+  tree->current = node;
+  struct Stack* nodeStack = tree->nodeStack;
 
-/* /\*     goto meta(context, Delete3); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code delete2_stub(struct Context* context) { *\/ */
-/* /\*     goto delete2(context, context->data[Tree]->tree.current); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code delete3(struct Context* context, struct Tree* tree, struct Node* current) { *\/ */
-/* /\*     struct Node* tmp = current->right == NULL ? current->left : current->right; *\/ */
+  if (tree->root == null){
+    tree->root = tree->current;
+    tree->root->color = Black;
+    goto next(...);
+  }else{
+    goto searchInsertLocatetion(newNode, nodeStack, tree);
+  }
 
-/* /\*     if (current->parent) { *\/ */
-/* /\*         if (current == current->parent->left) *\/ */
-/* /\*             current->parent->left = tmp; *\/ */
-/* /\*         else *\/ */
-/* /\*             current->parent->right = tmp; *\/ */
-/* /\*     } else { *\/ */
-/* /\*         tree->root = tmp; *\/ */
-/* /\*     } *\/ */
+}
+
 
-/* /\*     if (tmp) *\/ */
-/* /\*         tmp->parent = current->parent; *\/ */
+__code searchInsertLocation(struct Node* node, struct Stack* nodeStack, struct RedBlackTree* tree) {
+  struct Stack* nodeStack = tree->nodeStack;
+  struct Node* trace = tree->current;
+
 
-/* /\*     if (current->parent == NULL && tmp) *\/ */
-/* /\*         tmp->color = Black; *\/ */
 
-/* /\*     current == current->parent->left ? (current->parent->left = NULL) : (current->parent->right = NULL); *\/ */
-
-/* /\*     stack_pop(context->code_stack, &context->next); *\/ */
-/* /\*     goto meta(context, context->next); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code delete3_stub(struct Context* context) { *\/ */
-/* /\*     goto delete3(context, &context->data[Tree]->tree, context->data[Tree]->tree.current); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code replaceNodeForDelete1(struct Context* context, struct Tree* tree, struct Node* oldNode, struct Node* newNode, int result) { *\/ */
-/* /\*     *newNode = *oldNode; *\/ */
-
-/* /\*     if (result == EQ) *\/ */
-/* /\*         goto meta(context, Replace_d2); *\/ */
-/* /\*     else if (result == GT) *\/ */
-/* /\*         tree->current = newNode->right; *\/ */
-/* /\*     else *\/ */
-/* /\*         tree->current = newNode->left; *\/ */
+  // i think faster  "compare tree->current, node" than  "switch case EQ, LT, RT"
+  if (tree->current > node || tree->current < node) {
+    goto nodestack->push(nodeStack,trace, searchInsertLocation);
+  } else if (tree->current == node) {
+    printf("alady member this node : __code searchInsertLocation()");
+    goto next(...);
+  } else if (tree->current == null){
+    tree->current = node;
+    goto nodeStack->pop(nodeStack,insertBalance);
+  }else{
+    printf("$insert value tree : __code searchInsertLocation()");
+    goto next(...);
+  }
+}
 
-/* /\*     tree->current->parent = newNode; *\/ */
-    
-/* /\*     if (tree->current->left == NULL && tree->current->right == NULL) *\/ */
-/* /\*         goto meta(context, Delete2); *\/ */
-    
-/* /\*     if (result == GT) *\/ */
-/* /\*         newNode->right = context->heap; *\/ */
-/* /\*     else if (result == LT) *\/ */
-/* /\*         newNode->left = context->heap; *\/ */
-    
-/* /\*     allocator(context); *\/ */
-    
-/* /\*     compare(context, tree, tree->current->key, context->data[Node]->node.key); *\/ */
-    
-/* /\*     goto meta(context, Replace_d1); *\/ */
-/* /\* } *\/ */
+__code insertBalance(struct RedBlackTree* tree, struct Node* nodeStack, struct Node* node){
+  tree->current = nodeStack->data;
+
+  // exit insertion code
+  if (tree->current == tree->root) {
+    tree->current->color = Black;
+    printTree(((union Data* ) (tree->root)));
+    //printTree
+    goto next(...);
+  }
 
-/* /\* __code replaceNodeForDelete1_stub(struct Context* context) { *\/ */
-/* /\*     goto replaceNodeForDelete1(context, &context->data[Tree]->tree, context->data[Tree]->tree.current, &context->data[context->dataNum]->node, context->data[Tree]->tree.result); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code replaceNodeForDelete2(struct Context* context, struct Tree* tree, struct Node* newNode) { *\/ */
-/* /\*     if (tree->current->left && tree->current->right) { *\/ */
-/* /\*         newNode->left->parent = newNode; *\/ */
-/* /\*         tree->current = newNode->left; *\/ */
-/* /\*         newNode->left = context->heap; *\/ */
-/* /\*         tree->deleted = newNode; *\/ */
+  //current color eq Red
+  if (current->color == Red)
+    goto nodeStack->pop(nodeStack, trace, insertBalance);
 
-/* /\*         allocator(context); *\/ */
-/* /\*         tree->current->parent = newNode; *\/ */
-        
-/* /\*         goto meta(context, FindMax1); *\/ */
-/* /\*     } *\/ */
+  // current color eq Black
+  if (current->left->left || current->left->right){
+    goto insertBalanceLeft(tree,nodeStack);
+  }else if (current->right->left || current->right->right){
+    goto insertBalanceRight(tree,nodeStack);
+  }else{
+    goto nodeStack->pop(nodeStack,insertBalance);
+  }
+}
 
-/* /\*     goto meta(context, Delete2); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code replaceNodeForDelete2_stub(struct Context* context) { *\/ */
-/* /\*     goto replaceNodeForDelete2(context, &context->data[Tree]->tree, &context->data[context->dataNum]->node); *\/ */
-/* /\* } *\/ */
+__code insertBalanceLeft(struct RedBlackTree* tree, struct Node* nodeStack, struct Node* node){
 
-/* /\* __code findMax1(struct Context* context, struct Tree* tree, struct Node* oldNode, struct Node* newNode) { *\/ */
-/* /\*     *newNode = *oldNode; *\/ */
-
-/* /\*     if (newNode->right) *\/ */
-/* /\*         goto meta(context, FindMax2); *\/ */
-    
-/* /\*     tree->deleted->key = newNode->key; *\/ */
-/* /\*     tree->deleted->value = newNode->value; *\/ */
-
-/* /\*     tree->current = newNode; *\/ */
+  if (current->color == Black && current->left->color == Red && current->left->left->color == Red){
+    struct Node* tmpCurrent  = tree->current;
+    struct Node* tmpLeft     = tree->current->left;
+    struct Node* tmpLeftLeft = tree->current->left->left;
 
-/* /\*     goto meta(context, Delete2); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code findMax1_stub(struct Context* context) { *\/ */
-/* /\*     goto findMax1(context, &context->data[Tree]->tree, context->data[Tree]->tree.current, &context->data[context->dataNum]->node); *\/ */
-/* /\* } *\/ */
-    
-
-/* /\* __code findMax2(struct Context* context, struct Tree* tree, struct Node* oldNode, struct Node* newNode) { *\/ */
-/* /\*     *newNode = *oldNode; *\/ */
+    tree->current = tmpLeft;
+    tree->current->right = tmpCurrent;
+    tree->current->left = tmpLeftLeft;
+    tree->current->right->left = tmpLeft->right;
+    tree->current->color = Red;
+    tree->current->left->color = Black;
+    tree->current->right->color = Black;
+    goto nodeStack->pop(nodeStack,insertBalance);
 
-/* /\*     if (newNode->right->right) { *\/ */
-/* /\*         tree->current = newNode->right; *\/ */
-/* /\*         newNode->right = context->heap; *\/ */
-
-/* /\*         allocator(context); *\/ */
-/* /\*         tree->current->parent = newNode; *\/ */
-        
-/* /\*         goto meta(context, FindMax2); *\/ */
-/* /\*     } *\/ */
+  } else if(current->color == Black && current->left->color == Red && current->left->right->color == Red){
+    struct Node* tmpCurrent   = tree->current;
+    struct Node* tmpLeft      = tree->current->left;
+    struct Node* tmpLeftRight = tree->current->left->right;
 
-/* /\*     tree->deleted->key = newNode->right->key; *\/ */
-/* /\*     tree->deleted->value = newNode->right->value; *\/ */
-
-/* /\*     tree->current = newNode; *\/ */
-    
-/* /\*     goto meta(context, Delete2); *\/ */
-/* /\* } *\/ */
-    
-/* /\* __code findMax2_stub(struct Context* context) { *\/ */
-/* /\*     goto findMax2(context, &context->data[Tree]->tree, context->data[Tree]->tree.current, &context->data[context->dataNum]->node); *\/ */
-/* /\* } *\/ */
+    tree->current = tmpLeft;
+    tree->current->right = tmpCurrent;
+    tree->current->left = tmpLeftRight;
+    tree->current->right->left = tmpLeft->left;
+    tree->current->color = Red;
+    tree->current->left->color = Black;
+    tree->current->right->color = Black;
+    goto nodeStack->pop(nodeStack,insertBalance);
 
-/* /\* __code deleteCase1(struct Context* context, struct Node* current) { *\/ */
-/* /\*     if (current->parent) *\/ */
-/* /\*         goto meta(context, DeleteCase2); *\/ */
-
-/* /\*     goto meta(context, Delete3); *\/ */
-/* /\* } *\/ */
+  }
+}
 
-/* /\* __code deleteCase1_stub(struct Context* context) { *\/ */
-/* /\*     goto deleteCase1(context, context->data[Tree]->tree.current); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code deleteCase2(struct Context* context, struct Tree* tree, struct Node* current) { *\/ */
-/* /\*     struct Node* sibling = current == current->parent->left ? current->parent->right : current->parent->left; *\/ */
-    
-/* /\*     if ((sibling == NULL ? Black : sibling->color) == Red) { *\/ */
-/* /\*         current->parent->color = Red; *\/ */
-/* /\*         sibling->color = Black; *\/ */
+__code insertBalanceRight(struct RedBlackTree* tree, struct Node* nodeStack, struct Node* node){
+  if (current->color == Black && current->right->color == Red && current->right->right->color == Red){
+    struct Node* tmpCurrent    = tree->current;
+    struct Node* tmpRight      = tree->current->right;
+    struct Node* tmpRightRight = tree->current->right->right;
 
-/* /\*         current == current->parent->left ? (current->parent->left = context->heap) : (current->parent->right = context->heap); *\/ */
-/* /\*         allocator(context); *\/ */
-/* /\*         context->data[context->dataNum]->node = *sibling; *\/ */
-        
-/* /\*         tree->current = current->parent; *\/ */
-        
-/* /\*         context->next = DeleteCase3; *\/ */
-/* /\*         stack_push(context->code_stack, &context->next); *\/ */
+    tree->current = tmpRight;
+    tree->current->left = tmpCurrent;
+    tree->current->Right = tmpRightRight;
+    tree->current->left->right = tmpRight->left;
+    tree->current->color = Red;
+    tree->current->left->color = Black;
+    tree->current->right->color = Black;
+    goto nodeStack->pop(nodeStack,insertBalance);
 
-/* /\*         if (current == current->parent->left) *\/ */
-/* /\*             goto meta(context, RotateL); *\/ */
-/* /\*         else *\/ */
-/* /\*             goto meta(context, RotateR); *\/ */
-/* /\*     } *\/ */
+  } else if (current->color == Black && current->right->color == Red && current->right->left->color == Red){
 
-/* /\*     goto meta(context, DeleteCase3); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code deleteCase2_stub(struct Context* context) { *\/ */
-/* /\*     goto deleteCase2(context, &context->data[Tree]->tree, context->data[Tree]->tree.current); *\/ */
-/* /\* } *\/ */
+    struct Node* tmpCurrent = tree->current;
+    struct Node* tmpRight = tree->current->right;
+    struct Node* tmpRightLeft = tree->current->right->left;
 
-/* /\* __code deleteCase3(struct Context* context, struct Tree* tree, struct Node* current) { *\/ */
-/* /\*     struct Node* sibling = current == current->parent->left ? current->parent->right : current->parent->left; *\/ */
-    
-/* /\*     if (current->parent->color == Black && *\/ */
-/* /\*         (sibling == NULL ? Black : sibling->color) == Black && *\/ */
-/* /\*         (sibling->left == NULL ? Black : sibling->left->color) == Black && *\/ */
-/* /\*         (sibling->right == NULL ? Black : sibling->right->color) == Black) { *\/ */
-/* /\*         sibling->color = Red; *\/ */
+    tree->current = tmpRight;
+    tree->current->right = tmpCurrent;
+    tree->current->left = tmpRightLeft;
+    tree->current->left->right = tmpRight->right;
+    tree->current->color = Red;
+    tree->current->left->color = Black;
+    tree->current->right->color = Black;
+    goto nodeStack->pop(nodeStack,insertBalance);
 
-/* /\*         tree->current = current->parent; *\/ */
-/* /\*         goto meta(context, DeleteCase1); *\/ */
-/* /\*     } *\/ */
-
-/* /\*     goto meta(context, DeleteCase4); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code deleteCase3_stub(struct Context* context) { *\/ */
-/* /\*     goto deleteCase3(context, &context->data[Tree]->tree, context->data[Tree]->tree.current); *\/ */
-/* /\* } *\/ */
+  } else {
+    printf("unkwon error : __code insertBalanceRight()");
+    goto next(...);
+  }
+}
 
-/* /\* __code deleteCase4(struct Context* context, struct Node* current) { *\/ */
-/* /\*     struct Node* sibling = current == current->parent->left ? current->parent->right : current->parent->left; *\/ */
-    
-/* /\*     if (current->parent->color == Red && *\/ */
-/* /\*         (sibling == NULL ? Black : sibling->color) == Black && *\/ */
-/* /\*         (sibling->left == NULL ? Black : sibling->left->color) == Black && *\/ */
-/* /\*         (sibling->right == NULL ? Black : sibling->right->color) == Black) { *\/ */
-/* /\*         sibling->color = Red; *\/ */
-/* /\*         current->parent->color = Black; *\/ */
+// insertion code end
+
+
+
 
-/* /\*         goto meta(context, Delete3); *\/ */
-/* /\*     } *\/ */
+/* __code deleteRBTree(struct RedBlackTree newNode, struct RedBlackTree* tree) { */
+/*   tree->current = tree->root; */
+/*   goto deleteLocate; */
+/* } */
 
-/* /\*     goto meta(context, DeleteCase5); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code deleteCase4_stub(struct Context* context) { *\/ */
-/* /\*     goto deleteCase4(context, context->data[Tree]->tree.current); *\/ */
-/* /\* } *\/ */
+/* __code deleteLocate(struct Node* node, struct Stack* nodeStack, struct RedBlackTree* tree) { */
+/*   /\* check delete node locate and push route node *\/ */
+/*   struct Stack* nodeStack = tree->nodeStack; */
+/*   struct Node* trace = tree->current; */
 
-/* /\* __code deleteCase5(struct Context* context, struct Tree* tree, struct Node* current) { *\/ */
-/* /\*     struct Node* sibling = current == current->parent->left ? current->parent->right : current->parent->left; *\/ */
-/* /\*     sibling->parent = current->parent; *\/ */
-    
-/* /\*     if (current == current->parent->left && *\/ */
-/* /\*         (sibling == NULL ? Black : sibling->color) == Black && *\/ */
-/* /\*         (sibling->left == NULL ? Black : sibling->left->color) == Red && *\/ */
-/* /\*         (sibling->right == NULL ? Black : sibling->right->color) == Black) { *\/ */
-/* /\*         sibling->color = Red; *\/ */
-/* /\*         sibling->left->color = Black; *\/ */
-        
-/* /\*         sibling == sibling->parent->left ? (sibling->parent->left = context->heap) : (sibling->parent->right = context->heap); *\/ */
-/* /\*         allocator(context); *\/ */
-/* /\*         struct Node* tmp = &context->data[context->dataNum]->node; *\/ */
-/* /\*         *tmp = *sibling; *\/ */
-/* /\*         tmp->parent = current; *\/ */
-        
-/* /\*         tmp->left = context->heap; *\/ */
-/* /\*         allocator(context); *\/ */
-/* /\*         context->data[context->dataNum]->node = *sibling->left; *\/ */
-/* /\*         context->data[context->dataNum]->node.parent = tmp; *\/ */
+/*   if (tree->current > node) { */
+/*     goto nodeStack->push(nodeStack,trace,deleteLocate); */
+/*   } else if (tree->current < node) { */
+/*     goto nodeStack->push(trace,deleteLocate); */
+/*   } else if (tree->current == node) { */
+/*     // trace = tree->current; */
+/*     goto deleteNode(struct Stack* nodeStack, struct RedBlackTree* tree,struct Node* trace); */
+/*     // goto nodeStack->push(trace,deleteNode); */
+/*   } else if (tree->current == null){ */
+/*     printf("No member Delete node (__code deleteLocate)"); */
+/*     goto next(...); */
+/*   } else { */
+/*     printf("Error,__code deleteLocate"); */
+/*     goto next(...); */
+/*   } */
+/* } */
 
-/* /\*         tree->current = tmp; *\/ */
-        
-/* /\*         context->next = DeleteCase6; *\/ */
-/* /\*         stack_push(context->code_stack, &context->next); *\/ */
-
-/* /\*         goto meta(context, RotateR); *\/ */
-/* /\*     } else if (current == current->parent->right && *\/ */
-/* /\*                (sibling == NULL ? Black : sibling->color) == Black && *\/ */
-/* /\*                (sibling->left == NULL ? Black : sibling->left->color) == Black && *\/ */
-/* /\*                (sibling->right == NULL ? Black : sibling->right->color) == Red) { *\/ */
-/* /\*         sibling->color = Red; *\/ */
-/* /\*         sibling->right->color = Black; *\/ */
-
-/* /\*         sibling == sibling->parent->left ? (sibling->parent->left = context->heap) : (sibling->parent->right = context->heap); *\/ */
-/* /\*         allocator(context); *\/ */
-/* /\*         struct Node* tmp = &context->data[context->dataNum]->node; *\/ */
-/* /\*         *tmp = *sibling; *\/ */
-/* /\*         tmp->parent = current; *\/ */
-
-/* /\*         tmp->right = context->heap; *\/ */
-/* /\*         allocator(context); *\/ */
-/* /\*         context->data[context->dataNum]->node = *sibling->right; *\/ */
-/* /\*         context->data[context->dataNum]->node.parent = tmp; *\/ */
+/* __code deleteNode(struct Node* node, struct Stack* nodeStack, struct RedBlackTree* tree) { */
+/*   struct Stack* nodeStack = tree->nodeStack; */
+/*   struct Node* replaceNode = nodeStack->data; */
 
-/* /\*         tree->current = tmp; *\/ */
-
-/* /\*         context->next = DeleteCase6; *\/ */
-/* /\*         stack_push(context->code_stack, &context->next); *\/ */
-/* /\*         goto meta(context, RotateL); *\/ */
-/* /\*     } *\/ */
-
-/* /\*     goto meta(context, DeleteCase6); *\/ */
-/* /\* } *\/ */
+/*   if(replaceNode->right == null){ */
+/*     tree->current = replaceNode; */
+/*     tree->current = tree->current->left; */
+/*     goto deleteUnbalance(nodeStack,replaceNode); */
+/*   }else if(replaceNode->left == null){ */
+/*     tree->current = replaceNode; */
+/*     tree->current = tree->current->right; */
+/*     goto deleteUnbalance(nodeStack,replaceNode); */
+/*     //goto deleteNodeReplaceNull(); */
+/*   }else{ */
+/*     // goto nodeStack->push(nodeStack,replaceNode,deleteNodeReplace); */
+/*     goto deleteNodeReplace(nodeStack,replaceNode); */
+/*   } */
+/* } */
 
-/* /\* __code deleteCase5_stub(struct Context* context) { *\/ */
-/* /\*     goto deleteCase5(context, &context->data[Tree]->tree, context->data[Tree]->tree.current); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code deleteCase6(struct Context* context, struct Tree* tree, struct Node* current) { *\/ */
-/* /\*     struct Node* sibling = current == current->parent->left ? current->parent->right : current->parent->left; *\/ */
-
-/* /\*     sibling == sibling->parent->left ? (sibling->parent->left = context->heap) : (sibling->parent->right = context->heap); *\/ */
-/* /\*     allocator(context); *\/ */
-/* /\*     struct Node* tmp = &context->data[context->dataNum]->node; *\/ */
-/* /\*     *tmp = *sibling; *\/ */
-/* /\*     tmp->parent = current; *\/ */
 
-/* /\*     tmp->color = current->parent->color; *\/ */
-/* /\*     current->parent->color = Black; *\/ */
-    
-/* /\*     context->next = Delete3; *\/ */
-/* /\*     stack_push(context->code_stack, &context->next); *\/ */
-    
-/* /\*     if (current == current->parent->left) { *\/ */
-/* /\*         tmp->right->color = Black; *\/ */
-/* /\*         tree->current = current->parent; *\/ */
+/* __code deleteNodeReplace(){ */
+
+/*   if (replaceNode->left != null){ */
+/*     replaceNode = replaceNode->left; */
+/*     goto deleteNodeReplace(); */
+/*   }else if(){ */
+
 
-/* /\*         goto meta(context, RotateL); *\/ */
-/* /\*     } else { *\/ */
-/* /\*         tmp->left->color = Black; *\/ */
-/* /\*         tree->current = current->parent; *\/ */
+/*   } */
+
+/* } */
+
 
-/* /\*         goto meta(context, RotateR); *\/ */
-/* /\*     } *\/ */
-/* /\* } *\/ */
+/* __code deleteUnbalance() { */
+/*   if () { */
+/*   } */
+/* } */
 
-/* /\* __code deleteCase6_stub(struct Context* context) { *\/ */
-/* /\*     goto deleteCase6(context, &context->data[Tree]->tree, context->data[Tree]->tree.current); *\/ */
-/* /\* } *\/ */