changeset 475:fae47dc256b6

Merge
author Tatsuki IHA <innparusu@cr.ie.u-ryukyu.ac.jp>
date Thu, 28 Dec 2017 12:59:11 +0900
parents b92898d3a630 (current diff) e5f0cced7d43 (diff)
children 4b5f9884b777
files src/parallel_execution/context.h
diffstat 3 files changed, 253 insertions(+), 291 deletions(-) [+]
line wrap: on
line diff
--- a/src/parallel_execution/RedBlackTree.cbc	Thu Dec 28 12:58:25 2017 +0900
+++ b/src/parallel_execution/RedBlackTree.cbc	Thu Dec 28 12:59:11 2017 +0900
@@ -3,6 +3,7 @@
 #include "../context.h"
 #interface "Tree.h"
 #interface "Stack.h"
+#include "compare.c"
 
 extern enum Relational compare(struct Node* node1, struct Node* node2);
 
@@ -11,10 +12,10 @@
     struct RedBlackTree* redBlackTree = new RedBlackTree();
     tree->tree = (union Data*)redBlackTree;
     redBlackTree->root = NULL;
-    redBlackTree->nodeStack = (union Data*)createSingleLinkedStack(context);
+    redBlackTree->nodeStack = createSingleLinkedStack(context);
     tree->put = C_putRedBlackTree;
     tree->get = C_getRedBlackTree;
-    // tree->remove = C_removeRedBlackTree;
+    tree->remove = C_removeRedBlackTree;
     // tree->clear = C_clearRedBlackTree;
     return tree;
 }
@@ -47,6 +48,7 @@
     if (root) {
         tree->current = root;
         tree->result = compare(tree->current, node);
+        tree->findNodeNext = C_insertNode;
         goto findNode(tree);
     }
     goto insertNode(tree, node);
@@ -58,7 +60,7 @@
     struct Node* newNode = tree->newNode;
     tree->previous = newNode;
     *newNode = *oldNode;
-    goto nodeStack->push(newNode, replaceNode1);
+    goto nodeStack->push((union Data*)newNode, findNode1);
 }
 
 __code findNode1(struct RedBlackTree* tree, struct Node* node, __code next(...)) {
@@ -82,8 +84,9 @@
         tree->result = compare(tree->current, node);
         goto findNode(tree);
     }
-    goto insertNode(tree, node);
-
+    goto meta(context, tree->findNodeNext);
+    //   gato tree->findNodeNext(tree, node);
+    
 }
 
 __code insertNode(struct RedBlackTree* tree, struct Node* node) {
@@ -311,344 +314,283 @@
     goto next(...);
 }
 
-/* /\* __code delete(struct Context* context, struct Tree* tree) { *\/ */
-/* /\*     if (tree->root) { *\/ */
-/* /\*         stack_push(context->code_stack, &context->next); *\/ */
-/* /\*         context->next = Delete1; *\/ */
-/* /\*         goto meta(context, Get); *\/ */
-/* /\*     } *\/ */
-
-/* /\*     goto meta(context, context->next); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code delete_stub(struct Context* context) { *\/ */
-/* /\*     goto delete(context, &context->data[Tree]->tree); *\/ */
-/* /\* } *\/ */
+__code removeRedBlackTree(struct RedBlackTree* tree, struct Node* node, __code next(...)) {
+    struct Node* newNode = &ALLOCATE(context, Node)->Node;
+    struct Node* root = tree->root;
+    printTree((union Data*)(tree->root));
+    tree->newNode = newNode;
+    tree->root = newNode; // this should done at stackClear
+    tree->parent = NULL;
+    if (root) {
+        tree->current = root;
+        tree->result = compare(tree->current, node);
+        tree->findNodeNext = C_replaceNodeForDelete2;
+        goto findNode(tree);
+    }
+    goto next(...);
+}
 
-/* /\* __code delete1(struct Context* context, struct Tree* tree, struct Allocate* allocate) { *\/ */
-/* /\*     allocate->size = sizeof(struct Node); *\/ */
-/* /\*     allocator(context); *\/ */
-    
-/* /\*     struct Node* root = tree->root; *\/ */
 
-/* /\*     tree->root = &context->data[context->dataNum]->node; *\/ */
-/* /\*     tree->current = root; *\/ */
 
-/* /\*     compare(context, tree, tree->current->key, context->data[Node]->node.key); *\/ */
-    
-/* /\*     goto meta(context, Replace_d1); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code delete1_stub(struct Context* context) { *\/ */
-/* /\*     goto delete1(context, &context->data[Tree]->tree, &context->data[Allocate]->allocate); *\/ */
-/* /\* } *\/ */
+__code delete2(struct Node* current) {
+    if (current->color == Black) {
+        struct Node* child = current->right == NULL ? current->left : current->right;
+        current->color = child == NULL ? Black : child->color;
 
-/* /\* __code delete2(struct Context* context, struct Node* current) { *\/ */
-/* /\*     if (current->color == Black) { *\/ */
-/* /\*         struct Node* child = current->right == NULL ? current->left : current->right; *\/ */
-/* /\*         current->color = child == NULL ? Black : child->color; *\/ */
+        goto deleteCase1(current);
+    }
 
-/* /\*         goto meta(context, DeleteCase1); *\/ */
-/* /\*     } *\/ */
+    goto delete3(tree, current);
+}
 
-/* /\*     goto meta(context, Delete3); *\/ */
-/* /\* } *\/ */
+
 
-/* /\* __code delete2_stub(struct Context* context) { *\/ */
-/* /\*     goto delete2(context, context->data[Tree]->tree.current); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code delete3(struct Context* context, struct Tree* tree, struct Node* current) { *\/ */
-/* /\*     struct Node* tmp = current->right == NULL ? current->left : current->right; *\/ */
+__code delete3(struct RedBlackTree* tree, struct Node* current, __code next(...)) {
+    struct Node* tmp = current->right == NULL ? current->left : current->right;
+    struct Stack* nodeStack = tree->nodeStack;
 
-/* /\*     if (current->parent) { *\/ */
-/* /\*         if (current == current->parent->left) *\/ */
-/* /\*             current->parent->left = tmp; *\/ */
-/* /\*         else *\/ */
-/* /\*             current->parent->right = tmp; *\/ */
-/* /\*     } else { *\/ */
-/* /\*         tree->root = tmp; *\/ */
-/* /\*     } *\/ */
+    if (tree->parent) {
+        if (current == tree->parent->left)
+            tree->parent->left = tmp;
+        else
+            tree->parent->right = tmp;
+    } else {
+        tree->root = tmp;
+    }
 
-/* /\*     if (tmp) *\/ */
-/* /\*         tmp->parent = current->parent; *\/ */
-
-/* /\*     if (current->parent == NULL && tmp) *\/ */
-/* /\*         tmp->color = Black; *\/ */
 
-/* /\*     current == current->parent->left ? (current->parent->left = NULL) : (current->parent->right = NULL); *\/ */
+    if (tree->parent == NULL && tmp)
+        tmp->color = Black;
 
-/* /\*     stack_pop(context->code_stack, &context->next); *\/ */
-/* /\*     goto meta(context, context->next); *\/ */
-/* /\* } *\/ */
+    current == tree->parent->left ? (tree->parent->left = NULL) : (tree->parent->right = NULL);
 
-/* /\* __code delete3_stub(struct Context* context) { *\/ */
-/* /\*     goto delete3(context, &context->data[Tree]->tree, context->data[Tree]->tree.current); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code replaceNodeForDelete1(struct Context* context, struct Tree* tree, struct Node* oldNode, struct Node* newNode, int result) { *\/ */
-/* /\*     *newNode = *oldNode; *\/ */
+    Gearef(context, Stack)->stack = (union Data*) nodeStack;
+    Gearef(context, Stack)->next = next;
+    goto meta(context, nodeStack->pop);
 
-/* /\*     if (result == EQ) *\/ */
-/* /\*         goto meta(context, Replace_d2); *\/ */
-/* /\*     else if (result == GT) *\/ */
-/* /\*         tree->current = newNode->right; *\/ */
-/* /\*     else *\/ */
-/* /\*         tree->current = newNode->left; *\/ */
+//    gato nodeStack->pop(next);
+}
+
+
 
-/* /\*     tree->current->parent = newNode; *\/ */
-    
-/* /\*     if (tree->current->left == NULL && tree->current->right == NULL) *\/ */
-/* /\*         goto meta(context, Delete2); *\/ */
-    
-/* /\*     if (result == GT) *\/ */
-/* /\*         newNode->right = context->heap; *\/ */
-/* /\*     else if (result == LT) *\/ */
-/* /\*         newNode->left = context->heap; *\/ */
-    
-/* /\*     allocator(context); *\/ */
-    
-/* /\*     compare(context, tree, tree->current->key, context->data[Node]->node.key); *\/ */
-    
-/* /\*     goto meta(context, Replace_d1); *\/ */
-/* /\* } *\/ */
+__code replaceNodeForDelete2(struct RedBlackTree* tree, struct Node* newNode) {
+    if (tree->current->left && tree->current->right) {
+        tree->parent = newNode;
+        tree->current = newNode->left;
+        newNode->left = context->heap;
+
 
-/* /\* __code replaceNodeForDelete1_stub(struct Context* context) { *\/ */
-/* /\*     goto replaceNodeForDelete1(context, &context->data[Tree]->tree, context->data[Tree]->tree.current, &context->data[context->dataNum]->node, context->data[Tree]->tree.result); *\/ */
-/* /\* } *\/ */
+        tree->parent = newNode;
+        
+        goto findMax1(tree,oldNode, newNode);
+    }
+
+    goto delete2(current);
+}
+
+
+__code findMax1(struct RedBlackTree* tree, struct Node* oldNode, struct Node* newNode) {
+    *newNode = *oldNode;
 
-/* /\* __code replaceNodeForDelete2(struct Context* context, struct Tree* tree, struct Node* newNode) { *\/ */
-/* /\*     if (tree->current->left && tree->current->right) { *\/ */
-/* /\*         newNode->left->parent = newNode; *\/ */
-/* /\*         tree->current = newNode->left; *\/ */
-/* /\*         newNode->left = context->heap; *\/ */
-/* /\*         tree->deleted = newNode; *\/ */
+    if (newNode->right)
+        goto findMax2(tree, oldNode, newNode);
+    
+    tree->current = newNode;
 
-/* /\*         allocator(context); *\/ */
-/* /\*         tree->current->parent = newNode; *\/ */
-        
-/* /\*         goto meta(context, FindMax1); *\/ */
-/* /\*     } *\/ */
+    goto delete2(current);
+}
+
 
-/* /\*     goto meta(context, Delete2); *\/ */
-/* /\* } *\/ */
+    
+
+__code findMax2(struct RedBlackTree* tree, struct Node* oldNode, struct Node* newNode) {
+    *newNode = *oldNode;
 
-/* /\* __code replaceNodeForDelete2_stub(struct Context* context) { *\/ */
-/* /\*     goto replaceNodeForDelete2(context, &context->data[Tree]->tree, &context->data[context->dataNum]->node); *\/ */
-/* /\* } *\/ */
+    if (newNode->right->right) {
+        tree->current = newNode->right;
+        newNode->right = context->heap;
 
-/* /\* __code findMax1(struct Context* context, struct Tree* tree, struct Node* oldNode, struct Node* newNode) { *\/ */
-/* /\*     *newNode = *oldNode; *\/ */
+        tree->parent = newNode;
+        
+        goto findMax2(tree, oldNode, newNode);
+    }
 
-/* /\*     if (newNode->right) *\/ */
-/* /\*         goto meta(context, FindMax2); *\/ */
+    tree->current = newNode;
     
-/* /\*     tree->deleted->key = newNode->key; *\/ */
-/* /\*     tree->deleted->value = newNode->value; *\/ */
-
-/* /\*     tree->current = newNode; *\/ */
-
-/* /\*     goto meta(context, Delete2); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code findMax1_stub(struct Context* context) { *\/ */
-/* /\*     goto findMax1(context, &context->data[Tree]->tree, context->data[Tree]->tree.current, &context->data[context->dataNum]->node); *\/ */
-/* /\* } *\/ */
+    goto delete2(tree,current);
+}
     
 
-/* /\* __code findMax2(struct Context* context, struct Tree* tree, struct Node* oldNode, struct Node* newNode) { *\/ */
-/* /\*     *newNode = *oldNode; *\/ */
-
-/* /\*     if (newNode->right->right) { *\/ */
-/* /\*         tree->current = newNode->right; *\/ */
-/* /\*         newNode->right = context->heap; *\/ */
+__code deleteCase1(struct RedBlackTree* tree, struct Node* current) {
+    if (tree->parent)
+        goto deleteCase2(tree,current);
 
-/* /\*         allocator(context); *\/ */
-/* /\*         tree->current->parent = newNode; *\/ */
-        
-/* /\*         goto meta(context, FindMax2); *\/ */
-/* /\*     } *\/ */
+    goto delete3(tree, current);
+}
+
 
-/* /\*     tree->deleted->key = newNode->right->key; *\/ */
-/* /\*     tree->deleted->value = newNode->right->value; *\/ */
 
-/* /\*     tree->current = newNode; *\/ */
-    
-/* /\*     goto meta(context, Delete2); *\/ */
-/* /\* } *\/ */
+__code deleteCase2(struct RedBlackTree* tree, struct Node* current, struct RotateTree* rotateTree) {
+    struct Node* sibling = current == tree->parent->left ? tree->parent->right : tree->parent->left;
+    struct Stack* nodeStack = tree->nodeStack;
     
-/* /\* __code findMax2_stub(struct Context* context) { *\/ */
-/* /\*     goto findMax2(context, &context->data[Tree]->tree, context->data[Tree]->tree.current, &context->data[context->dataNum]->node); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code deleteCase1(struct Context* context, struct Node* current) { *\/ */
-/* /\*     if (current->parent) *\/ */
-/* /\*         goto meta(context, DeleteCase2); *\/ */
-
-/* /\*     goto meta(context, Delete3); *\/ */
-/* /\* } *\/ */
+    if ((sibling == NULL ? Black : sibling->color) == Red) {
+        tree->parent->color = Red;
+        sibling->color = Black;
 
-/* /\* __code deleteCase1_stub(struct Context* context) { *\/ */
-/* /\*     goto deleteCase1(context, context->data[Tree]->tree.current); *\/ */
-/* /\* } *\/ */
+        current == tree->parent->left ? (tree->parent->left = context->heap) : (tree->parent->right = context->heap);
 
-/* /\* __code deleteCase2(struct Context* context, struct Tree* tree, struct Node* current) { *\/ */
-/* /\*     struct Node* sibling = current == current->parent->left ? current->parent->right : current->parent->left; *\/ */
-    
-/* /\*     if ((sibling == NULL ? Black : sibling->color) == Red) { *\/ */
-/* /\*         current->parent->color = Red; *\/ */
-/* /\*         sibling->color = Black; *\/ */
-
-/* /\*         current == current->parent->left ? (current->parent->left = context->heap) : (current->parent->right = context->heap); *\/ */
-/* /\*         allocator(context); *\/ */
-/* /\*         context->data[context->dataNum]->node = *sibling; *\/ */
-        
-/* /\*         tree->current = current->parent; *\/ */
+        struct Node* node = sibling;
         
-/* /\*         context->next = DeleteCase3; *\/ */
-/* /\*         stack_push(context->code_stack, &context->next); *\/ */
+        tree->current = tree->parent;
 
-/* /\*         if (current == current->parent->left) *\/ */
-/* /\*             goto meta(context, RotateL); *\/ */
-/* /\*         else *\/ */
-/* /\*             goto meta(context, RotateR); *\/ */
-/* /\*     } *\/ */
+        rotateTree->traverse = tree;
+        rotateTree->next = C_deleteCase3;
 
-/* /\*     goto meta(context, DeleteCase3); *\/ */
-/* /\* } *\/ */
+        if (current == tree->parent->left) {
+            goto nodeStack->push((union Data*)node,rotateLeft);
+        } else {
+            goto nodeStack->push((union Data*)node,rotateRight);
+        }
 
-/* /\* __code deleteCase2_stub(struct Context* context) { *\/ */
-/* /\*     goto deleteCase2(context, &context->data[Tree]->tree, context->data[Tree]->tree.current); *\/ */
-/* /\* } *\/ */
+        goto deleteCase3(tree,current);
+    }
+}
 
-/* /\* __code deleteCase3(struct Context* context, struct Tree* tree, struct Node* current) { *\/ */
-/* /\*     struct Node* sibling = current == current->parent->left ? current->parent->right : current->parent->left; *\/ */
+
+
+__code deleteCase3(struct RedBlackTree* tree, struct Node* current) {
+    struct Node* sibling = current == tree->parent->left ? tree->parent->right : tree->parent->left;
     
-/* /\*     if (current->parent->color == Black && *\/ */
-/* /\*         (sibling == NULL ? Black : sibling->color) == Black && *\/ */
-/* /\*         (sibling->left == NULL ? Black : sibling->left->color) == Black && *\/ */
-/* /\*         (sibling->right == NULL ? Black : sibling->right->color) == Black) { *\/ */
-/* /\*         sibling->color = Red; *\/ */
+    if (tree->parent->color == Black &&
+        (sibling == NULL ? Black : sibling->color) == Black &&
+        (sibling->left == NULL ? Black : sibling->left->color) == Black &&
+        (sibling->right == NULL ? Black : sibling->right->color) == Black) {
+        sibling->color = Red;
 
-/* /\*         tree->current = current->parent; *\/ */
-/* /\*         goto meta(context, DeleteCase1); *\/ */
-/* /\*     } *\/ */
+        tree->current = tree->parent;
+        goto deleteCase1(current);
+    }
 
-/* /\*     goto meta(context, DeleteCase4); *\/ */
-/* /\* } *\/ */
+    goto deleteCase4(current);
+}
+
+
 
-/* /\* __code deleteCase3_stub(struct Context* context) { *\/ */
-/* /\*     goto deleteCase3(context, &context->data[Tree]->tree, context->data[Tree]->tree.current); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code deleteCase4(struct Context* context, struct Node* current) { *\/ */
-/* /\*     struct Node* sibling = current == current->parent->left ? current->parent->right : current->parent->left; *\/ */
+__code deleteCase4(struct RedBlackTree* tree,struct Node* current) {
+    struct Node* sibling = current == tree->parent->left ? tree->parent->right : tree->parent->left;
     
-/* /\*     if (current->parent->color == Red && *\/ */
-/* /\*         (sibling == NULL ? Black : sibling->color) == Black && *\/ */
-/* /\*         (sibling->left == NULL ? Black : sibling->left->color) == Black && *\/ */
-/* /\*         (sibling->right == NULL ? Black : sibling->right->color) == Black) { *\/ */
-/* /\*         sibling->color = Red; *\/ */
-/* /\*         current->parent->color = Black; *\/ */
+    if (tree->parent->color == Red &&
+        (sibling == NULL ? Black : sibling->color) == Black &&
+        (sibling->left == NULL ? Black : sibling->left->color) == Black &&
+        (sibling->right == NULL ? Black : sibling->right->color) == Black) {
+        sibling->color = Red;
+        tree->parent->color = Black;
 
-/* /\*         goto meta(context, Delete3); *\/ */
-/* /\*     } *\/ */
+        goto delete3(tree,current);
+    }
+
+    goto deleteCase5(tree,current);
+}
+
+
 
-/* /\*     goto meta(context, DeleteCase5); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code deleteCase4_stub(struct Context* context) { *\/ */
-/* /\*     goto deleteCase4(context, context->data[Tree]->tree.current); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code deleteCase5(struct Context* context, struct Tree* tree, struct Node* current) { *\/ */
-/* /\*     struct Node* sibling = current == current->parent->left ? current->parent->right : current->parent->left; *\/ */
-/* /\*     sibling->parent = current->parent; *\/ */
+__code deleteCase5(struct RedBlackTree* tree, struct Node* current, struct RotateTree* rotateTree) {
+    struct Node* sibling = current == tree->parent->left ? tree->parent->right : tree->parent->left;
+    struct Stack* nodeStack = tree->nodeStack;
+    // sibling->parent = tree->parent;
     
-/* /\*     if (current == current->parent->left && *\/ */
-/* /\*         (sibling == NULL ? Black : sibling->color) == Black && *\/ */
-/* /\*         (sibling->left == NULL ? Black : sibling->left->color) == Red && *\/ */
-/* /\*         (sibling->right == NULL ? Black : sibling->right->color) == Black) { *\/ */
-/* /\*         sibling->color = Red; *\/ */
-/* /\*         sibling->left->color = Black; *\/ */
+    if (current == tree->parent->left &&
+        (sibling == NULL ? Black : sibling->color) == Black &&
+        (sibling->left == NULL ? Black : sibling->left->color) == Red &&
+        (sibling->right == NULL ? Black : sibling->right->color) == Black) {
+        sibling->color = Red;
+        sibling->left->color = Black;
         
-/* /\*         sibling == sibling->parent->left ? (sibling->parent->left = context->heap) : (sibling->parent->right = context->heap); *\/ */
-/* /\*         allocator(context); *\/ */
-/* /\*         struct Node* tmp = &context->data[context->dataNum]->node; *\/ */
-/* /\*         *tmp = *sibling; *\/ */
-/* /\*         tmp->parent = current; *\/ */
+        // sibling == sibling->parent->left ? (sibling->parent->left = context->heap) : (sibling->parent->right = context->heap);
+        sibling == tree->parent->left ? (tree->parent->left = context->heap) : (tree->parent->right = context->heap);
+
+        struct Node* node = new Node();
+        node = sibling->left;
+
+        struct Node* tmp = node;
+        *tmp = *sibling;
+        tree->parent = current;
         
-/* /\*         tmp->left = context->heap; *\/ */
-/* /\*         allocator(context); *\/ */
-/* /\*         context->data[context->dataNum]->node = *sibling->left; *\/ */
-/* /\*         context->data[context->dataNum]->node.parent = tmp; *\/ */
+        tmp->left = context->heap;
+/*         struct Node* node = new Node(); */
+/*         node = *sibling->left; */
+        tree->parent = tmp;
 
-/* /\*         tree->current = tmp; *\/ */
+        tree->current = tmp;
         
-/* /\*         context->next = DeleteCase6; *\/ */
-/* /\*         stack_push(context->code_stack, &context->next); *\/ */
+
+        rotateTree->traverse = tree;
+        rotateTree->next = C_deleteCase6;
 
-/* /\*         goto meta(context, RotateR); *\/ */
-/* /\*     } else if (current == current->parent->right && *\/ */
-/* /\*                (sibling == NULL ? Black : sibling->color) == Black && *\/ */
-/* /\*                (sibling->left == NULL ? Black : sibling->left->color) == Black && *\/ */
-/* /\*                (sibling->right == NULL ? Black : sibling->right->color) == Red) { *\/ */
-/* /\*         sibling->color = Red; *\/ */
-/* /\*         sibling->right->color = Black; *\/ */
+        goto nodeStack->push((union Data*)node,rotateRight);
+    } else if (current == tree->parent->right &&
+               (sibling == NULL ? Black : sibling->color) == Black &&
+               (sibling->left == NULL ? Black : sibling->left->color) == Black &&
+               (sibling->right == NULL ? Black : sibling->right->color) == Red) {
+        sibling->color = Red;
+        sibling->right->color = Black;
 
-/* /\*         sibling == sibling->parent->left ? (sibling->parent->left = context->heap) : (sibling->parent->right = context->heap); *\/ */
-/* /\*         allocator(context); *\/ */
-/* /\*         struct Node* tmp = &context->data[context->dataNum]->node; *\/ */
-/* /\*         *tmp = *sibling; *\/ */
-/* /\*         tmp->parent = current; *\/ */
+        sibling == tree->parent->left ? (tree->parent->left = context->heap) : (tree->parent->right = context->heap);
+
+        struct Node* node = new Node();
+        node = sibling->right;
+
+        struct Node* tmp = node;
+        *tmp = *sibling;
+        // tmp->parent = current;
 
-/* /\*         tmp->right = context->heap; *\/ */
-/* /\*         allocator(context); *\/ */
-/* /\*         context->data[context->dataNum]->node = *sibling->right; *\/ */
-/* /\*         context->data[context->dataNum]->node.parent = tmp; *\/ */
+        tmp->right = context->heap;
+/*         struct Node* node = new Node(); */
+/*         node = *sibling->right; */
+        //node->parent = tmp;
 
-/* /\*         tree->current = tmp; *\/ */
+        tree->current = tmp;
+        
+
+        rotateTree->traverse = tree;
+        rotateTree->next = C_deleteCase6;
 
-/* /\*         context->next = DeleteCase6; *\/ */
-/* /\*         stack_push(context->code_stack, &context->next); *\/ */
-/* /\*         goto meta(context, RotateL); *\/ */
-/* /\*     } *\/ */
+        goto nodeStack->push((union Data*)node,rotateLeft);
+    }
+
+    goto deleteCase6(tree,current);
+}
 
-/* /\*     goto meta(context, DeleteCase6); *\/ */
-/* /\* } *\/ */
 
-/* /\* __code deleteCase5_stub(struct Context* context) { *\/ */
-/* /\*     goto deleteCase5(context, &context->data[Tree]->tree, context->data[Tree]->tree.current); *\/ */
-/* /\* } *\/ */
-
-/* /\* __code deleteCase6(struct Context* context, struct Tree* tree, struct Node* current) { *\/ */
-/* /\*     struct Node* sibling = current == current->parent->left ? current->parent->right : current->parent->left; *\/ */
+__code deleteCase6(struct RedBlackTree* tree, struct Node* current, struct RotateTree* rotateTree) {
+    struct Node* sibling = current == tree->parent->left ? tree->parent->right : tree->parent->left;
+    struct Stack* nodeStack = tree->nodeStack;
+    sibling == tree->parent->left ? (tree->parent->left = context->heap) : (tree->parent->right = context->heap);
 
-/* /\*     sibling == sibling->parent->left ? (sibling->parent->left = context->heap) : (sibling->parent->right = context->heap); *\/ */
-/* /\*     allocator(context); *\/ */
-/* /\*     struct Node* tmp = &context->data[context->dataNum]->node; *\/ */
-/* /\*     *tmp = *sibling; *\/ */
-/* /\*     tmp->parent = current; *\/ */
+    struct Node* tmp = sibling;
+    // *tmp = *sibling;
+    tree->parent = current;
 
-/* /\*     tmp->color = current->parent->color; *\/ */
-/* /\*     current->parent->color = Black; *\/ */
+    tmp->color = tree->parent->color;
+    tree->parent->color = Black;
     
-/* /\*     context->next = Delete3; *\/ */
-/* /\*     stack_push(context->code_stack, &context->next); *\/ */
     
-/* /\*     if (current == current->parent->left) { *\/ */
-/* /\*         tmp->right->color = Black; *\/ */
-/* /\*         tree->current = current->parent; *\/ */
+    if (current == tree->parent->left) {
+        tmp->right->color = Black;
+        tree->current = tree->parent;
+
+        rotateTree->traverse = tree;
+        rotateTree->next = C_delete3;
 
-/* /\*         goto meta(context, RotateL); *\/ */
-/* /\*     } else { *\/ */
-/* /\*         tmp->left->color = Black; *\/ */
-/* /\*         tree->current = current->parent; *\/ */
+        goto nodeStack->push((union Data*)tmp,rotateLeft);
+    } else {
+        tmp->left->color = Black;
+        tree->current = tree->parent;
 
-/* /\*         goto meta(context, RotateR); *\/ */
-/* /\*     } *\/ */
-/* /\* } *\/ */
+        rotateTree->traverse = tree;
+        rotateTree->next = C_delete3;
 
-/* /\* __code deleteCase6_stub(struct Context* context) { *\/ */
-/* /\*     goto deleteCase6(context, &context->data[Tree]->tree, context->data[Tree]->tree.current); *\/ */
-/* /\* } *\/ */
+        goto nodeStack->push((union Data*)tmp,rotateLeft);
+    }
+}
--- a/src/parallel_execution/context.h	Thu Dec 28 12:58:25 2017 +0900
+++ b/src/parallel_execution/context.h	Thu Dec 28 12:59:11 2017 +0900
@@ -285,6 +285,7 @@
         struct Node* parent;
         struct Node* grandparent;
         struct Stack* nodeStack;
+        enum Code findNodeNext;
         int result;
     } RedBlackTree;
     struct RotateTree {
--- a/src/parallel_execution/test/rbTree_test.cbc	Thu Dec 28 12:58:25 2017 +0900
+++ b/src/parallel_execution/test/rbTree_test.cbc	Thu Dec 28 12:59:11 2017 +0900
@@ -1,13 +1,16 @@
+#include <stdio.h>
 #include "../../context.h"
 #interface "Tree.h"
+
 /* #include <assert.h> */
 
 __code rbTreeTest1(struct Tree* tree) {
   printf("Test1\n");
   Node* node = new Node();
-  node->value = 3;
+  node->value = (union Data*)new Int();
+  node->value->Int = 3;
   node->key = 3;
-  printf("value->%d,key->%d\n",node->value,node->key);
+  printf("value->%d,key->%d\n",node->value->Int,node->key);
   goto tree->put(node, rbTreeTest2);
 }
 
@@ -21,7 +24,8 @@
 __code rbTreeTest2(struct Tree* tree) {
   printf("Test2\n");
   Node* node = new Node();
-  node->value = 4;
+  node->value = (union Data*)new Int();
+  node->value->Int = 4;
   node->key = 4;
   goto tree->put(node, rbTreeTest3);
 }
@@ -36,29 +40,44 @@
 __code rbTreeTest3(struct Tree* tree) {
   printf("test3\n");
   Node* node = new Node();
-  node->value = 2;
+  node->value = (union Data*)new Int();
+  node->value->Int = 2;
   node->key = 2;
   goto tree->put(node, rbTreeTest4);
 }
 
+__code rbTreeTest3_stub(struct Context* context) {
+  Tree* tree = (struct Tree*)Gearef(context, Tree)->tree;
+  goto rbTreeTest3(context,tree);
+}
 
 __code rbTreeTest4(struct Tree* tree) {
   printf("test4\n");
   Node* node = new Node();
-  node->value = 8;
+  node->value = (union Data*)new Int();
+  node->value->Int = 8;
   node->key = 8;
   goto tree->put(node, rbTreeTest5);
 }
 
+__code rbTreeTest4_stub(struct Context* context) {
+  Tree* tree = (struct Tree*)Gearef(context, Tree)->tree;
+  goto rbTreeTest4(context,tree);
+}
 
 __code rbTreeTest5(struct Tree* tree) {
   printf("test5\n");
   Node* node = new Node();
-  node->value = 7;
+  node->value = (union Data*)new Int();
+  node->value->Int = 7;
   node->key = 7;
   goto exit_code(context);
 }
 
+__code rbTreeTest5_stub(struct Context* context) {
+  Tree* tree = (struct Tree*)Gearef(context, Tree)->tree;
+  goto rbTreeTest5(context,tree);
+}