Mercurial > hg > Members > anatofuz > MoarVM
annotate src/core/threadcontext.h @ 40:9b496a0c430a
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author | anatofuz |
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date | Tue, 27 Nov 2018 11:25:43 +0900 |
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1 #define MVMGCSTATUS_MASK 3 |
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2 #define MVMSUSPENDSTATUS_MASK 12 |
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3 |
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4 /* Possible values for the thread execution interrupt flag. */ |
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5 typedef enum { |
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6 /* Indicates that the thread is currently executing, and should |
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7 * continue to do so. */ |
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8 MVMGCStatus_NONE = 0, |
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9 |
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10 /* Set when another thread decides it wants to do a GC run. The |
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11 * current thread, on detecting this condition at a safe point, |
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12 * should join in with the current GC run. */ |
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13 MVMGCStatus_INTERRUPT = 1, |
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14 |
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15 /* Set by a thread when it is unable to do any GC work because it |
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16 * is currently blocked waiting on an operation in the outside |
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17 * world (such as, waiting for another thread to join, or for |
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18 * some I/O to complete). */ |
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19 MVMGCStatus_UNABLE = 2, |
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20 |
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21 /* Indicates that, while the thread was in unable status, a GC |
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22 * run was triggered and the scanning work was stolen. A thread |
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23 * that becomes unblocked upon seeing this will wait for the GC |
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24 * run to be done. */ |
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25 MVMGCStatus_STOLEN = 3, |
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26 } MVMGCStatus; |
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27 |
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28 typedef enum { |
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29 /* Indicates the thread shall continue executing. */ |
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30 MVMSuspendState_NONE = 0, |
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31 |
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32 /* Indicates the thread shall suspend execution as soon as practical. */ |
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33 MVMSuspendState_SUSPEND_REQUEST = 4, |
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34 |
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35 /* Indicates the thread has suspended execution and is waiting for |
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36 * a signal to resume execution. */ |
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37 MVMSuspendState_SUSPENDED = 12, |
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38 } MVMSuspendStatus; |
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39 |
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40 typedef enum { |
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41 /* Just pass by any line number annotation */ |
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42 MVMDebugSteppingMode_NONE = 0, |
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43 |
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44 /* Step Over: |
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45 * Line annotation: If the line number doesn't match, but the frame does. |
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46 * Return from Frame: If the frame matches. */ |
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47 MVMDebugSteppingMode_STEP_OVER = 1, |
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48 |
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49 /* Step Into: |
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50 * Line annotation: If the line number doesn't match in the same frame, |
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51 * if the frame doesn't match. |
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52 * Return from Frame: If the frame matches. */ |
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53 MVMDebugSteppingMode_STEP_INTO = 2, |
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54 |
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55 /* Step Out: |
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56 * Line annotation: - |
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57 * Return from Frame: If the frame matches. */ |
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58 MVMDebugSteppingMode_STEP_OUT = 3, |
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59 } MVMDebugSteppingMode; |
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60 |
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61 |
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62 /* Information associated with an executing thread. */ |
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63 struct MVMThreadContext { |
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64 /************************************************************************ |
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65 * Information about this thread |
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66 ************************************************************************/ |
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67 |
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68 /* Internal ID of the thread. */ |
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69 MVMuint32 thread_id; |
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70 |
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71 /* Thread object representing the thread. */ |
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72 MVMThread *thread_obj; |
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73 |
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74 /* The VM instance that this thread belongs to. */ |
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75 MVMInstance *instance; |
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76 |
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77 /* The number of locks the thread is holding. */ |
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78 MVMint64 num_locks; |
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79 |
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80 /************************************************************************ |
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81 * Garbage collection and memory management |
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82 ************************************************************************/ |
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83 |
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84 /* Start of fromspace, the place we're copying objects from during a |
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85 * copying collection or processing dead objects that need to do extra |
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86 * resource release afterwards. */ |
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87 void *nursery_fromspace; |
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88 |
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89 /* Where we evacuate objects to when collecting this thread's nursery, or |
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90 * allocate new ones. */ |
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91 void *nursery_tospace; |
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92 |
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93 /* The current allocation pointer, where the next object to be allocated |
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94 * should be placed. */ |
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95 void *nursery_alloc; |
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96 |
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97 /* The end of the space we're allowed to allocate to. */ |
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98 void *nursery_alloc_limit; |
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99 |
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100 /* This thread's GC status. */ |
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101 AO_t gc_status; |
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102 |
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103 /* The second GC generation allocator. */ |
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104 MVMGen2Allocator *gen2; |
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105 |
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106 /* The current sizes of the nursery fromspace/tospace for this thread, in |
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107 * bytes. Used to handle growing it over time depending on usage. */ |
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108 MVMuint32 nursery_fromspace_size; |
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109 MVMuint32 nursery_tospace_size; |
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110 |
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111 /* Non-zero is we should allocate in gen2; incremented/decremented as we |
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112 * enter/leave a region wanting gen2 allocation. */ |
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113 MVMuint32 allocate_in_gen2; |
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114 |
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115 /* Number of bytes promoted to gen2 in current GC run. */ |
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116 MVMuint32 gc_promoted_bytes; |
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117 |
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118 /* Temporarily rooted objects. This is generally used by code written in |
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119 * C that wants to keep references to objects. Since those may change |
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120 * if the code in question also allocates, there is a need to register |
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121 * them; this ensures the GC will not swallow them but also that they |
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122 * will get updated if a GC run happens. Note that this is used as a |
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123 * stack and is also thread-local, so it's cheap to push/pop. */ |
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124 MVMuint32 num_temproots; |
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125 MVMuint32 mark_temproots; |
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126 MVMuint32 alloc_temproots; |
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127 MVMCollectable ***temproots; |
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128 |
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129 /* Nursery collectables (maybe STables) rooted because something in |
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130 * generation 2 is pointing at them. */ |
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131 MVMuint32 num_gen2roots; |
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132 MVMuint32 alloc_gen2roots; |
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133 MVMCollectable **gen2roots; |
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134 |
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135 /* Finalize queue objects, which need to have a finalizer invoked once |
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136 * they are no longer referenced from anywhere except this queue. */ |
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137 MVMuint32 num_finalize; |
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138 MVMuint32 alloc_finalize; |
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139 MVMObject **finalize; |
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140 |
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141 /* List of objects we're in the process of finalizing. */ |
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142 MVMuint32 num_finalizing; |
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143 MVMuint32 alloc_finalizing; |
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144 MVMObject **finalizing; |
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145 |
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146 /* The GC's cross-thread in-tray of processing work. */ |
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147 MVMGCPassedWork *gc_in_tray; |
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148 |
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149 /* Threads we will do GC work for this run (ourself plus any that we stole |
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150 * work from because they were blocked). */ |
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151 MVMWorkThread *gc_work; |
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152 MVMuint32 gc_work_size; |
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153 MVMuint32 gc_work_count; |
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154 |
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155 /* Per-thread fixed size allocator state. */ |
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156 MVMFixedSizeAllocThread *thread_fsa; |
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157 |
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158 /************************************************************************ |
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159 * Interpreter state |
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160 ************************************************************************/ |
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161 |
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162 /* Pointer to where the interpreter's current opcode is stored. */ |
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163 MVMuint8 **interp_cur_op; |
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164 |
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165 /* Pointer to where the interpreter's bytecode start pointer is stored. */ |
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166 MVMuint8 **interp_bytecode_start; |
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167 |
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168 /* Pointer to where the interpreter's base of the current register |
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169 * set is stored. */ |
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170 MVMRegister **interp_reg_base; |
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171 |
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172 /* Pointer to where the interpreter's current compilation unit pointer |
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173 * is stored. */ |
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174 MVMCompUnit **interp_cu; |
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175 |
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176 /* Jump buffer, used when an exception is thrown from C-land and we need |
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177 * to fall back into the interpreter. These things are huge, so put it |
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178 * near the end to keep the hotter stuff on the same cacheline. */ |
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179 jmp_buf interp_jump; |
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180 |
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181 /************************************************************************ |
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182 * Frames, call stack, and exception state |
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183 ************************************************************************/ |
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184 |
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185 /* The frame we're currently executing. */ |
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186 MVMFrame *cur_frame; |
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187 |
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188 /* The frame lying at the base of the current thread. */ |
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189 MVMFrame *thread_entry_frame; |
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190 |
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191 /* First call stack memory region, so we can traverse them for cleanup. */ |
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192 MVMCallStackRegion *stack_first; |
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193 |
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194 /* Current call stack region, which the next frame will be allocated in. */ |
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195 MVMCallStackRegion *stack_current; |
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196 |
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197 /* Linked list of exception handlers that we're currently executing, topmost |
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198 * one first in the list. */ |
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199 MVMActiveHandler *active_handlers; |
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200 |
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201 /* Result object of the last-run exception handler. */ |
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202 MVMObject *last_handler_result; |
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203 |
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204 /* Last payload made available in a payload-goto exception handler. */ |
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205 MVMObject *last_payload; |
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206 |
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207 /************************************************************************ |
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208 * Specialization and JIT compilation |
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209 ************************************************************************/ |
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210 |
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211 /* Frame sequence numbers in order to cheaply identify the place of a frame |
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212 * in the call stack */ |
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213 MVMint32 current_frame_nr; |
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214 MVMint32 next_frame_nr; |
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215 |
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216 /* This thread's current spesh log to write in to, if there curently is |
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217 * one. */ |
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218 MVMSpeshLog *spesh_log; |
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219 |
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220 /* How many spesh logs we can produce, inclusive of the current one. |
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221 * Ensures the spesh worker isn't overwhelmed with data before it has a |
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222 * change to produce some specializations. */ |
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223 AO_t spesh_log_quota; |
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224 |
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225 /* The spesh stack simulation, perserved between processing logs. */ |
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226 MVMSpeshSimStack *spesh_sim_stack; |
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227 |
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228 /* We try to do better at OSR by creating a fresh log when we enter a new |
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229 * compilation unit. However, for things that EVAL or do a ton of BEGIN, |
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230 * this does more harm than good. Use this to throttle it back. */ |
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231 MVMuint32 num_compunit_extra_logs; |
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232 |
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233 /* The current specialization correlation ID, used in logging. */ |
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234 MVMuint32 spesh_cid; |
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235 |
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236 #if MVM_GC_DEBUG |
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237 /* Whether we are currently in the specializer. Used to catch GC runs that |
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238 * take place at times they never should. */ |
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239 MVMint32 in_spesh; |
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240 #endif |
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241 |
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242 /* State to cheaply determine if we should look again for the availability |
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243 * of optimzied code at an OSR point. When the current state seen by the |
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244 * interpreter of frame number of spesh candidates matches, we know there |
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245 * was no change since the last OSR point. */ |
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246 MVMint32 osr_hunt_frame_nr; |
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247 MVMint32 osr_hunt_num_spesh_candidates; |
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248 |
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249 /************************************************************************ |
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250 * Per-thread state held by assorted VM subsystems |
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251 ************************************************************************/ |
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252 |
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253 /* libuv event loop */ |
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254 uv_loop_t *loop; |
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255 |
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256 /* Mutex that must be released if we throw an exception. Used in places |
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257 * like I/O, which grab a mutex but may throw an exception. */ |
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258 uv_mutex_t *ex_release_mutex; |
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259 |
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260 /* Memory buffer pointing to the last thing we serialized, intended to go |
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261 * into the next compilation unit we write. Also the serialized string |
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262 * heap, which will be used to seed the compilation unit string heap. */ |
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263 MVMint32 serialized_size; |
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264 char *serialized; |
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265 MVMObject *serialized_string_heap; |
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266 |
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267 /* Serialization context write barrier disabled depth (anything non-zero |
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268 * means disabled). */ |
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269 MVMint32 sc_wb_disable_depth; |
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270 |
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271 /* Any serialization contexts we are compiling. The current one is at |
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272 * index 0. */ |
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273 MVMObject *compiling_scs; |
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274 |
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275 /* Dispatcher for next invocation that matches _for to take. If _for is |
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276 * NULL then anything matches. */ |
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277 MVMObject *cur_dispatcher; |
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278 MVMObject *cur_dispatcher_for; |
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279 |
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280 /* Cache of native code callback data. */ |
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281 MVMNativeCallbackCacheHead *native_callback_cache; |
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282 |
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283 /* Random number generator state. */ |
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284 MVMuint64 rand_state[2]; |
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285 |
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286 /* NFA evaluator memory cache, to avoid many allocations; see NFA.c. */ |
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287 MVMuint32 *nfa_done; |
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288 MVMuint32 *nfa_curst; |
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289 MVMuint32 *nfa_nextst; |
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290 MVMint64 nfa_alloc_states; |
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291 MVMint64 *nfa_fates; |
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292 MVMint64 nfa_fates_len; |
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293 MVMint64 *nfa_longlit; |
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294 MVMint64 nfa_longlit_len; |
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295 |
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296 /* Memory for doing multi-dim indexing with late-bound dimension counts. */ |
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297 MVMint64 *multi_dim_indices; |
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298 MVMint64 num_multi_dim_indices; |
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299 |
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300 /* Profiling data collected for this thread, if profiling is on. */ |
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301 MVMProfileThreadData *prof_data; |
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302 |
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303 /* Debug server stepping mode and settings */ |
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304 MVMDebugSteppingMode step_mode; |
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305 MVMFrame *step_mode_frame; |
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306 MVMuint32 step_mode_file_idx; |
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307 MVMuint32 step_mode_line_no; |
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308 MVMuint64 step_message_id; |
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309 |
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310 MVMuint32 cur_file_idx; |
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311 MVMuint32 cur_line_no; |
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312 }; |
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313 |
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314 MVMThreadContext * MVM_tc_create(MVMThreadContext *parent, MVMInstance *instance); |
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315 void MVM_tc_destroy(MVMThreadContext *tc); |
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316 void MVM_tc_set_ex_release_mutex(MVMThreadContext *tc, uv_mutex_t *mutex); |
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317 void MVM_tc_release_ex_release_mutex(MVMThreadContext *tc); |
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318 void MVM_tc_clear_ex_release_mutex(MVMThreadContext *tc); |