Mercurial > hg > Members > anatofuz > MoarVM
annotate src/core/threads.c @ 40:9b496a0c430a
merge
author | anatofuz |
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date | Tue, 27 Nov 2018 11:25:43 +0900 |
parents | 2cf249471370 |
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1 #include "moar.h" |
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2 #include <platform/threads.h> |
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3 |
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4 /* Temporary structure for passing data to thread start. */ |
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5 typedef struct { |
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6 MVMThreadContext *tc; |
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7 MVMObject *thread_obj; |
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8 } ThreadStart; |
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9 |
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10 /* Creates a new thread handle with the MVMThread representation. Does not |
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11 * actually start execution of the thread, but does give it its unique ID. */ |
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12 MVMObject * MVM_thread_new(MVMThreadContext *tc, MVMObject *invokee, MVMint64 app_lifetime) { |
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13 MVMThread *thread; |
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14 MVMThreadContext *child_tc; |
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15 unsigned int interval_id; |
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16 |
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17 interval_id = MVM_telemetry_interval_start(tc, "spawning a new thread off of me"); |
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18 |
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19 /* Create the Thread object and stash code to run and lifetime. */ |
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20 MVMROOT(tc, invokee, { |
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21 thread = (MVMThread *)MVM_repr_alloc_init(tc, tc->instance->Thread); |
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22 }); |
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23 thread->body.stage = MVM_thread_stage_unstarted; |
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24 MVM_ASSIGN_REF(tc, &(thread->common.header), thread->body.invokee, invokee); |
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25 thread->body.app_lifetime = app_lifetime; |
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26 |
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27 /* Try to create the new threadcontext. Can throw if libuv can't |
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28 * create a loop for it for some reason (i.e. too many open files) */ |
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29 MVMROOT(tc, thread, { |
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30 child_tc = MVM_tc_create(tc, tc->instance); |
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31 }); |
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32 |
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33 /* Set up the new threadcontext a little. */ |
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34 child_tc->thread_obj = thread; |
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35 child_tc->thread_id = 1 + MVM_incr(&tc->instance->next_user_thread_id); |
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36 /* Add one, since MVM_incr returns original. */ |
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37 thread->body.tc = child_tc; |
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38 |
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39 MVM_telemetry_interval_stop(child_tc, interval_id, "i'm the newly spawned thread."); |
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40 |
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41 /* Also make a copy of the thread ID in the thread object itself, so it |
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42 * is available once the thread dies and its ThreadContext is gone. */ |
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43 thread->body.thread_id = child_tc->thread_id; |
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44 |
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45 return (MVMObject *)thread; |
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46 } |
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47 |
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48 /* This callback is passed to the interpreter code. It takes care of making |
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49 * the initial invocation of the thread code. */ |
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50 static void thread_initial_invoke(MVMThreadContext *tc, void *data) { |
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51 /* The passed data is simply the code object to invoke. */ |
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52 ThreadStart *ts = (ThreadStart *)data; |
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53 MVMThread *thread = (MVMThread *)ts->thread_obj; |
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54 MVMObject *invokee = thread->body.invokee; |
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55 thread->body.invokee = NULL; |
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56 |
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57 /* Create initial frame, which sets up all of the interpreter state also. */ |
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58 invokee = MVM_frame_find_invokee(tc, invokee, NULL); |
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59 STABLE(invokee)->invoke(tc, invokee, MVM_callsite_get_common(tc, MVM_CALLSITE_ID_NULL_ARGS), NULL); |
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60 |
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61 /* This frame should be marked as the thread entry frame, so that any |
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62 * return from it will cause us to drop out of the interpreter and end |
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63 * the thread. */ |
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64 tc->thread_entry_frame = tc->cur_frame; |
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65 } |
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66 |
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67 /* This callback handles starting execution of a thread. */ |
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68 static void start_thread(void *data) { |
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69 ThreadStart *ts = (ThreadStart *)data; |
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70 MVMThreadContext *tc = ts->tc; |
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71 |
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72 /* wait for the GC to finish if it's not finished stealing us. */ |
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73 MVM_gc_mark_thread_unblocked(tc); |
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74 tc->thread_obj->body.stage = MVM_thread_stage_started; |
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75 |
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76 /* Stash thread ID. */ |
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77 tc->thread_obj->body.native_thread_id = MVM_platform_thread_id(); |
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78 |
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79 /* Create a spesh log for this thread, unless it's just going to run C |
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80 * code (and thus it's a VM internal worker). */ |
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81 if (REPR(tc->thread_obj->body.invokee)->ID != MVM_REPR_ID_MVMCFunction) |
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82 MVM_spesh_log_initialize_thread(tc, 0); |
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83 |
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84 MVM_debugserver_notify_thread_creation(tc); |
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85 |
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86 /* Enter the interpreter, to run code. */ |
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87 MVM_interp_run(tc, thread_initial_invoke, ts); |
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88 |
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89 MVM_debugserver_notify_thread_destruction(tc); |
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90 |
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91 /* Pop the temp root stack's ts->thread_obj, if it's still there (if we |
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92 * cleared the temp root stack on exception at some point, it'll already be |
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93 * gone). */ |
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94 if (tc->num_temproots != 0) |
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95 MVM_gc_root_temp_pop_n(tc, tc->num_temproots); |
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96 MVM_free(ts); |
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97 |
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98 /* Mark as exited, so the GC will know to clear our stuff. */ |
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99 tc->thread_obj->body.stage = MVM_thread_stage_exited; |
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100 |
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101 /* Mark ourselves as blocked, so that another thread will take care |
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102 * of GC-ing our objects and cleaning up our thread context. */ |
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103 MVM_gc_mark_thread_blocked(tc); |
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104 |
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105 /* Exit the thread, now it's completed. */ |
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106 MVM_platform_thread_exit(NULL); |
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107 } |
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108 |
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109 /* Begins execution of a thread. */ |
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110 void MVM_thread_run(MVMThreadContext *tc, MVMObject *thread_obj) { |
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111 MVMThread *child = (MVMThread *)thread_obj; |
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112 int status, added; |
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113 ThreadStart *ts; |
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114 |
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115 if (REPR(child)->ID == MVM_REPR_ID_MVMThread && IS_CONCRETE(thread_obj)) { |
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116 MVMThreadContext *child_tc = child->body.tc; |
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117 |
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118 /* Mark thread as GC blocked until the thread actually starts. */ |
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119 MVM_gc_mark_thread_blocked(child_tc); |
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120 |
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121 /* Create thread state, to pass to the thread start callback. */ |
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122 ts = MVM_malloc(sizeof(ThreadStart)); |
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123 ts->tc = child_tc; |
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124 |
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125 /* Push to starting threads list. We may need to retry this if we are |
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126 * asked to join a GC run at this point (since the GC would already |
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127 * have taken a snapshot of the thread list, so it's not safe to add |
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128 * another at this point). */ |
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129 added = 0; |
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130 while (!added) { |
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131 uv_mutex_lock(&tc->instance->mutex_threads); |
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132 if (MVM_load(&tc->gc_status) == MVMGCStatus_NONE) { |
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133 /* Insert into list. */ |
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134 MVM_ASSIGN_REF(tc, &(child->common.header), child->body.next, |
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135 tc->instance->threads); |
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136 tc->instance->threads = child; |
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137 |
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138 /* Store the thread object in the thread start information and |
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139 * keep it alive by putting it in the *child* tc's temp roots. */ |
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140 ts->thread_obj = thread_obj; |
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141 MVM_gc_root_temp_push(child_tc, (MVMCollectable **)&ts->thread_obj); |
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142 |
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143 /* Move thread to starting stage. */ |
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144 child->body.stage = MVM_thread_stage_starting; |
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145 |
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146 /* Mark us done and unlock the mutex; any GC run will now have |
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147 * a consistent view of the thread list and can safely run. */ |
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148 added = 1; |
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149 uv_mutex_unlock(&tc->instance->mutex_threads); |
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150 } |
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151 else { |
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152 /* Another thread decided we'll GC now. Release mutex, and |
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153 * do the GC, making sure thread_obj and child are marked. */ |
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154 uv_mutex_unlock(&tc->instance->mutex_threads); |
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155 MVMROOT2(tc, thread_obj, child, { |
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156 GC_SYNC_POINT(tc); |
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157 }); |
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158 } |
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159 } |
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160 |
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161 /* Do the actual thread creation. */ |
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162 status = uv_thread_create(&child->body.thread, start_thread, ts); |
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163 if (status < 0) |
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164 MVM_panic(MVM_exitcode_compunit, "Could not spawn thread: errorcode %d", status); |
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165 } |
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166 else { |
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167 MVM_exception_throw_adhoc(tc, |
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168 "Thread handle passed to run must have representation MVMThread"); |
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169 } |
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170 } |
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171 |
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172 /* Waits for a thread to finish. */ |
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173 static int try_join(MVMThreadContext *tc, MVMThread *thread) { |
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174 /* Join the thread, marking ourselves as unable to GC while we wait. */ |
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175 int status; |
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176 MVM_gc_root_temp_push(tc, (MVMCollectable **)&thread); |
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177 MVM_gc_mark_thread_blocked(tc); |
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178 if (thread->body.stage < MVM_thread_stage_exited) { |
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179 status = uv_thread_join(&thread->body.thread); |
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180 } |
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181 else { |
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182 /* the target already ended */ |
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183 status = 0; |
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184 } |
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185 MVM_gc_mark_thread_unblocked(tc); |
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186 MVM_gc_root_temp_pop(tc); |
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187 |
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188 /* After a thread has been joined, we trigger a GC run to clean up after |
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189 * it. This avoids problems where a program spawns threads and joins them |
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190 * in a loop gobbling a load of memory and other resources because we do |
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191 * not ever trigger a GC run to clean up the thread. */ |
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192 MVM_gc_enter_from_allocator(tc); |
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193 |
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194 return status; |
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195 } |
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196 void MVM_thread_join(MVMThreadContext *tc, MVMObject *thread_obj) { |
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197 if (REPR(thread_obj)->ID == MVM_REPR_ID_MVMThread && IS_CONCRETE(thread_obj)) { |
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198 int status = try_join(tc, (MVMThread *)thread_obj); |
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199 if (status < 0) |
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200 MVM_panic(MVM_exitcode_compunit, "Could not join thread: errorcode %d", status); |
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201 } |
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202 else { |
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203 MVM_exception_throw_adhoc(tc, |
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204 "Thread handle passed to join must have representation MVMThread"); |
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205 } |
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206 } |
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207 |
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208 /* Gets the (VM-level) ID of a thread. */ |
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209 MVMint64 MVM_thread_id(MVMThreadContext *tc, MVMObject *thread_obj) { |
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210 if (REPR(thread_obj)->ID == MVM_REPR_ID_MVMThread && IS_CONCRETE(thread_obj)) |
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211 return ((MVMThread *)thread_obj)->body.thread_id; |
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212 else |
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213 MVM_exception_throw_adhoc(tc, |
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214 "Thread handle passed to threadid must have representation MVMThread"); |
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215 } |
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216 |
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217 /* Gets the native OS ID of a thread. If it's not yet available because |
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218 * the thread was not yet started, this will return 0. */ |
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219 MVMint64 MVM_thread_native_id(MVMThreadContext *tc, MVMObject *thread_obj) { |
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220 if (REPR(thread_obj)->ID == MVM_REPR_ID_MVMThread && IS_CONCRETE(thread_obj)) |
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221 return ((MVMThread *)thread_obj)->body.native_thread_id; |
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222 else |
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223 MVM_exception_throw_adhoc(tc, |
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224 "Thread handle passed to threadnativeid must have representation MVMThread"); |
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225 } |
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226 |
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227 /* Yields control to another thread. */ |
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228 void MVM_thread_yield(MVMThreadContext *tc) { |
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229 MVM_telemetry_timestamp(tc, "thread yielding"); |
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230 MVM_platform_thread_yield(); |
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231 } |
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232 |
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233 /* Gets the object representing the current thread. */ |
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234 MVMObject * MVM_thread_current(MVMThreadContext *tc) { |
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235 return (MVMObject *)tc->thread_obj; |
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236 } |
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237 |
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238 /* Gets the number of locks held by a thread. */ |
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239 MVMint64 MVM_thread_lock_count(MVMThreadContext *tc, MVMObject *thread_obj) { |
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240 if (REPR(thread_obj)->ID == MVM_REPR_ID_MVMThread && IS_CONCRETE(thread_obj)) { |
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241 MVMThreadContext *thread_tc = ((MVMThread *)thread_obj)->body.tc; |
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242 return thread_tc ? thread_tc->num_locks : 0; |
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243 } |
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244 else { |
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245 MVM_exception_throw_adhoc(tc, |
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246 "Thread handle used with threadlockcount must have representation MVMThread"); |
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247 } |
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248 } |
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249 |
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250 void MVM_thread_cleanup_threads_list(MVMThreadContext *tc, MVMThread **head) { |
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251 /* Assumed to be the only thread accessing the list. |
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252 * must set next on every item. */ |
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253 MVMThread *new_list = NULL, *this = *head, *next; |
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254 *head = NULL; |
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255 while (this) { |
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256 next = this->body.next; |
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257 switch (this->body.stage) { |
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258 case MVM_thread_stage_starting: |
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259 case MVM_thread_stage_waiting: |
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260 case MVM_thread_stage_started: |
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261 case MVM_thread_stage_exited: |
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262 case MVM_thread_stage_clearing_nursery: |
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263 /* push it to the new starting list */ |
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264 this->body.next = new_list; |
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265 new_list = this; |
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266 break; |
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267 case MVM_thread_stage_destroyed: |
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268 /* don't put in a list */ |
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269 this->body.next = NULL; |
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270 break; |
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271 default: |
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272 MVM_panic(MVM_exitcode_threads, "Thread in unknown stage: %"MVM_PRSz"\n", this->body.stage); |
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273 } |
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274 this = next; |
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275 } |
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276 *head = new_list; |
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277 } |
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278 |
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279 /* Goes through all non-app-lifetime threads and joins them. */ |
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280 void MVM_thread_join_foreground(MVMThreadContext *tc) { |
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281 MVMint64 work = 1; |
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282 while (work) { |
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283 MVMThread *cur_thread = tc->instance->threads; |
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284 work = 0; |
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285 while (cur_thread) { |
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286 if (cur_thread->body.tc != tc->instance->main_thread) { |
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287 if (!cur_thread->body.app_lifetime) { |
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288 if (MVM_load(&cur_thread->body.stage) < MVM_thread_stage_exited) { |
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289 /* Join may trigger GC and invalidate cur_thread, so we |
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290 * just set work to 1 and do another trip around the main |
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291 * loop. */ |
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292 try_join(tc, cur_thread); |
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293 work = 1; |
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294 break; |
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295 } |
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296 } |
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297 } |
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298 cur_thread = cur_thread->body.next; |
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299 } |
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300 } |
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301 } |
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302 |