diff webGL/dandy/dandy4.html @ 12:61febc94fa62

upload dandy4.html,new xmlFile
author NOBUYASU Oshiro
date Thu, 15 Jul 2010 07:08:37 +0900
parents 680b5b0cd1e4
children 4684e849866c
line wrap: on
line diff
--- a/webGL/dandy/dandy4.html	Mon Jul 12 08:01:12 2010 +0900
+++ b/webGL/dandy/dandy4.html	Thu Jul 15 07:08:37 2010 +0900
@@ -47,6 +47,7 @@
 		<script src="resources/pause.js"> </script> 
 		<script src="resources/tama.js"> </script> 
 		<script src="resources/sankaku.js"> </script> 
+		<script src="resources/syokika.js"> </script> 
         
 		<script id="vshader" type="x-shader/x-vertex"> 
 			uniform mat4 u_modelViewProjMatrix;
@@ -79,7 +80,9 @@
 			void main()
 			{
 				vec4 color = texture2D(sampler2d,v_texCoord);
-				color += vec4(0.1,0.1,0.1,1);
+//				color += vec4(0.1,0.1,0.1,1);
+//		        if(color.a == 1)color=vec4(1,0,0,1);
+//		        else color=vec4(0,1,1,1);
 				gl_FragColor = vec4(color.xyz * v_Dot, color.a);
 //				gl_FragColor = vec4(color.xyz * v_Dot, 0.5);
 			}
@@ -141,7 +144,8 @@
 				reshape(ctx, ortho);
 				ctx.clear(ctx.COLOR_BUFFER_BIT | ctx.DEPTH_BUFFER_BIT);
 			
-			       
+
+
 			        Player(ctx, jiki, pad, ortho);
 
 			        obj_draw(ctx);
@@ -172,14 +176,20 @@
 		        	PutSpriteF(ctx, 170, 50, 1, font[11]);
           			PutSpriteF(ctx, 40, 120, 1, font[12]);	
 
+
 			        ctx.flush();
-			        if(pad.start == 0) {setTimeout(o, 10);}
-			        if(pad.start != 0) { audio && audio.play();//audio Test
-			                             setInterval(f, 10);}
+
+			        if(pad.start == 0) {setTimeout(o, 100);}
+			        if(pad.start != 0) {
+          		               jiki.bf = true;
+                                       pad.st = 1;
+			               gameflage = 1;
+                                       audio && audio.play();
+      	                               setInterval(f, 10);
+			         }
 			}
 			function start()
 			{
-
                			var ortho = makeOrthoPara(0,200,140,0);
 
 				var c = document.getElementById("example");