diff vacuum_new/resources/vacuum.js @ 10:ea99603c6099

add_comment
author <e085737>
date Sun, 05 Dec 2010 10:37:49 +0900
parents 182428b3aee8
children
line wrap: on
line diff
--- a/vacuum_new/resources/vacuum.js	Sat Dec 04 22:08:22 2010 +0900
+++ b/vacuum_new/resources/vacuum.js	Sun Dec 05 10:37:49 2010 +0900
@@ -12,7 +12,7 @@
 
 
 vacuum_coll = function(node, sgroot, screen_w, screen_h){
-    const ENCOUNT = 100 
+    const ENCOUNT = 100
     var pad = new sgroot.getController()
     if(node.frame%ENCOUNT == ENCOUNT-1){
         if(Math.random() < 0.5){
@@ -59,6 +59,8 @@
         if(near_enemy != null){
             near_enemy.stack_xyz[2] = 1
             var lockon = sgroot.createSceneGraph2("LOCK")
+	    lockon.xyz[0] = near_enemy.xyz[0]
+	    lockon.xyz[1] = near_enemy.xyz[1]
             lockon.set_move_collision(no_move_idle, lockon_collision)
             near_enemy.addChild(lockon)
 	}
@@ -106,7 +108,6 @@
 
 
 add_cubecollision_object = function(id, root, w, h, sgroot){
-    //var common_move = new sgroot.createSceneGraph3()
     var cube_object = new sgroot.createSceneGraph1(id)
     cube_object.xyz[0] = Math.random()*w
     cube_object.xyz[1] = Math.random()*h
@@ -121,7 +122,7 @@
     sgroot.createFromXMLfile(gl, "./xml/gamecube.xml");
     sgroot.createFromXMLfile(gl, "./xml/title.xml");
 
-    title = new sgroot.createSceneGraph1("TITLE")
+    var title = new sgroot.createSceneGraph1("TITLE")
     title.xyz[0] = w/2
     title.xyz[1] = h/2
     title.set_move_collision(no_move_idle, title_collision)