view Assets/Application/Scripts/Eye.cs @ 3:2dd40b4412e4

Create game base.
author Kazuma
date Mon, 07 Nov 2016 18:42:01 +0900
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using UnityEngine;
using System.Collections;

public class Eye : MonoBehaviour {
	
	// Update is called once per frame
	void Update () {
		RaycastHit hit;
		if (Physics.Raycast (transform.position, transform.forward * 10, out hit)) { // Select picture.
			Player.Instance.SetLookedObject (hit.collider.gameObject);
		} else {
			Player.Instance.SetLookedObject (null);
		}
	}
}