Mercurial > hg > Members > kazuma > JungleforUnity
changeset 10:3fefb9f9025d
put Attribute class.
author | Kazuma Takeda |
---|---|
date | Fri, 20 Jan 2017 07:30:26 +0900 |
parents | bbab930748c4 |
children | cf20add31466 |
files | Assets/Application/BenchMarkTest.cs Assets/Application/BenchMarkTest.cs.meta Assets/Application/Materials/Test/Pointer.mat Assets/Application/Materials/Test/Pointer.mat.meta Assets/Application/Scenes/Test/MeshCut.unity Assets/Application/Scenes/Test/MeshCut.unity.meta Assets/Application/Scripts/ChildObject.cs Assets/Application/Scripts/ChildObject.cs.meta Assets/Application/Scripts/ConvertObject.cs Assets/Application/Scripts/ConvertObject.cs.meta Assets/Application/Scripts/DeathZone.cs Assets/Application/Scripts/DeathZone.cs.meta Assets/Application/Scripts/Item.cs Assets/Application/Scripts/ItemCanvas.cs Assets/Application/Scripts/ItemCanvas.cs.meta Assets/Application/Scripts/ItemInfo.cs Assets/Application/Scripts/ItemInfo.cs.meta Assets/Application/Scripts/Module.meta Assets/Application/Scripts/Module/ChildObject.cs Assets/Application/Scripts/Module/ChildObject.cs.meta Assets/Application/Scripts/Module/ConvertObject.cs Assets/Application/Scripts/Module/ConvertObject.cs.meta Assets/Application/Scripts/Module/ParentObject.cs Assets/Application/Scripts/Module/ParentObject.cs.meta Assets/Application/Scripts/ParentObject.cs Assets/Application/Scripts/ParentObject.cs.meta Assets/Application/Scripts/RenderingTestManager.cs Assets/Application/Scripts/RenderingTestManager.cs.meta Assets/Application/Scripts/SaveData.cs Assets/Application/Scripts/Stage.cs Assets/Application/Scripts/Stage.cs.meta Assets/Application/Scripts/StageManager.cs Assets/Application/Scripts/Test/MeshTest.cs Assets/Application/Scripts/Test/MeshTest.cs.meta Assets/Application/Scripts/Test/SaveDataTest.cs Assets/DeathZone.cs Assets/DeathZone.cs.meta Assets/Item.cs Assets/Item.cs.meta Assets/RenderingTestManager.cs Assets/RenderingTestManager.cs.meta Assets/Resources/Prefabs/Grass.prefab Assets/Resources/Prefabs/Grass.prefab.meta Assets/Resources/Prefabs/Object.meta Assets/Resources/Prefabs/Object/Grass.prefab Assets/Resources/Prefabs/Object/Grass.prefab.meta Assets/Resources/Prefabs/Object/Sand.prefab Assets/Resources/Prefabs/Object/Sand.prefab.meta Assets/Resources/Prefabs/Object/Wood.prefab Assets/Resources/Prefabs/Object/Wood.prefab.meta Assets/Resources/Prefabs/Sand.prefab Assets/Resources/Prefabs/Sand.prefab.meta Assets/Resources/Prefabs/Wood.prefab Assets/Resources/Prefabs/Wood.prefab.meta obj/Debug/Assembly-CSharp.dll obj/Debug/Assembly-CSharp.dll.mdb |
diffstat | 56 files changed, 874 insertions(+), 1206 deletions(-) [+] |
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--- a/Assets/Application/BenchMarkTest.cs Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,45 +0,0 @@ -using UnityEngine; -using System.Collections; -using JungleDB; - -public class BenchMarkTest : MonoBehaviour { - - public static string key = "KEY"; - public static string indexKey = "INDEXKEY"; - // Use this for initialization - void Start () { - System.Diagnostics.Stopwatch sw = new System.Diagnostics.Stopwatch(); - sw.Start (); - Jungle jungle = new DefaultJungle(new NullJournal(), "hoge", new DefaultTreeEditor(new DefaultTraverser())); - jungle.createNewTree("TestTree"); - JungleTree tree = jungle.getTreeByName("TestTree"); - JungleTreeEditor editor = tree.getTreeEditor(); - editor = createTree(editor, 0, 3, new DefaultNodePath()); - Either<Error, JungleTreeEditor> either = editor.commit(); - DebugCommon.Assert (either.isA (), "[Error]" + either.a()); - sw.Stop (); - print ("[Time]" + sw.Elapsed); - } - - public JungleTreeEditor createTree(JungleTreeEditor editor, int _curY, int _maxHeight, NodePath path) { - - if (_curY == _maxHeight) { - return editor; - } - for (int i = 0; i < 3; i++) { - Either<Error, JungleTreeEditor> either = editor.addNewChildAt (path, _curY); - DebugCommon.Assert (either.isA (), "Error"); - editor = either.b (); - string value = path.add (_curY).ToString (); - either = editor.putAttribute (path.add (_curY), key, System.Text.Encoding.ASCII.GetBytes (value)); - DebugCommon.Assert (either.isA (), "Error"); - editor = either.b (); - string value2 = value + "+ index"; - either = editor.putAttribute (path.add (_curY), indexKey, System.Text.Encoding.ASCII.GetBytes (value2)); - DebugCommon.Assert (either.isA (), "Error"); - editor = either.b (); - editor = createTree (editor, _curY + 1, _maxHeight, path); - } - return editor; - } -}
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--- a/Assets/Application/Scripts/ChildObject.cs Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,25 +0,0 @@ -using UnityEngine; -using System.Collections; -using System.Collections.Generic; - -public class ChildObject : MonoBehaviour { - - public ParentObject Parent; - public GameObject Value; - public NodePath Path; - public Dictionary<string, Component> dic = new Dictionary<string, Component>(); - - public ChildObject (ParentObject parent, GameObject value, NodePath path) { - this.Parent = parent; - this.Value = value; - this.Path = path; - } - - public void GetComponent () { - Component[] comps = this.Value.GetComponents<Component>(); - foreach (Component component in comps) { - Debug.Log(component.GetType().ToString()); - dic.Add (component.GetType().ToString(), component); - } - } -}
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--- a/Assets/Application/Scripts/ConvertObject.cs Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,27 +0,0 @@ -using UnityEngine; -using System.Collections; -using System; -using System.Runtime.Serialization.Formatters.Binary; -using System.IO; -[Serializable] -public class ConvertObject : MonoBehaviour { - - public static byte[] Convert (object target) { - BinaryFormatter bf = new BinaryFormatter(); - MemoryStream ms = new MemoryStream(); - bf.Serialize(ms, target); - byte[] myByteArray = ms.ToArray(); - return myByteArray; - } - - public static object UnConvert(byte[] target) { - using (var memStream = new MemoryStream()) - { - var binForm = new BinaryFormatter(); - memStream.Write(target, 0, target.Length); - memStream.Seek(0, SeekOrigin.Begin); - var obj = binForm.Deserialize(memStream); - return obj; - } - } -}
--- a/Assets/Application/Scripts/ConvertObject.cs.meta Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: f7fd35791c1034f51871065c4525e4a9 -timeCreated: 1478450159 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant:
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Assets/Application/Scripts/DeathZone.cs Fri Jan 20 07:30:26 2017 +0900 @@ -0,0 +1,33 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class DeathZone : MonoBehaviour { + + private GameObject target; + private Vector3 firstPoint = new Vector3(0.5f, 2f, 0.5f); + + public delegate void HitCallback (int n); + public HitCallback hitcallback; + + public void SetHitCallback (HitCallback hc) { + this.hitcallback = hc; + } + + private void Start () { + target = GameObject.FindGameObjectWithTag ("Player"); + } + + private void Update () { + Vector3 pos = target.transform.position; + this.transform.position = new Vector3 (pos.x, this.transform.position.y, pos.z); + } + + private void OnTriggerEnter (Collider col) { + if (col.tag == "Player") { + target.transform.position = firstPoint; + if (hitcallback != null) + hitcallback (1); + } + } +}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Assets/Application/Scripts/DeathZone.cs.meta Fri Jan 20 07:30:26 2017 +0900 @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: a0f3722794bb8475dbc4389b5fb1c15d +timeCreated: 1484446456 +licenseType: Free +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant:
--- a/Assets/Application/Scripts/Item.cs Wed Jan 18 22:00:24 2017 +0900 +++ b/Assets/Application/Scripts/Item.cs Fri Jan 20 07:30:26 2017 +0900 @@ -11,20 +11,27 @@ private int nowBroken = 2; public int indexID = 0; public int itemID = 1; + public string ColorCode = ""; private Jungle jungle; + public void SetItem (ItemInfo item, int index) { + this.Broken = item.Broken; + nowBroken = Broken; + Type = item.Type; + itemID = item.itemID; + indexID = index; + ColorCode = item.ColorCode; + SetColor (this.ColorCode); + } - public void SetItem (int broken, string type, string itemid, int id) { + public void SetItem (int broken, string type, string item_id, int index, string code) { this.Broken = broken; nowBroken = Broken; Type = type; - itemID = Convert.ToInt32(itemid); - indexID = id; - } - - - private void Start () { + itemID = Convert.ToInt32(item_id); + indexID = index; + SetColor (code); } public void SetPosition (Vector3 pos) { @@ -32,6 +39,12 @@ // print ("Set (" + pos.x + ", " + pos.y + ", " + pos.z + ")"); } + public void SetColor (string code) { + Color color; + ColorUtility.TryParseHtmlString(code, out color); + this.GetComponent<MeshRenderer> ().material.color = color; + } + public void Delete() { if (nowBroken == 0) { Destroy (this.gameObject);
--- a/Assets/Application/Scripts/ItemCanvas.cs Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,20 +0,0 @@ -using UnityEngine; -using System.Collections; -using UnityEngine.UI; - -public class ItemCanvas : MonoBehaviour { - public GameObject ItemImage; - private Text[] itemText = new Text[3]; - - public void Start () { - for (int i = 0; i < 3; i++) { - itemText [i] = this.transform.GetChild (i).gameObject.GetComponentInChildren<Text>(); - } - Player.Instance.SetCallback (ChangeCount); - } - public void ChangeCount (int sand, int wood, int glass) { - itemText [0].text = sand.ToString (); - itemText [1].text = wood.ToString (); - itemText [2].text = glass.ToString (); - } -}
--- a/Assets/Application/Scripts/ItemCanvas.cs.meta Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 43d609e9694854408bb1979ce39e9bc4 -timeCreated: 1478500886 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant:
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Assets/Application/Scripts/ItemInfo.cs Fri Jan 20 07:30:26 2017 +0900 @@ -0,0 +1,21 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class ItemInfo { + + public string Type; + public int Broken = 2; + private int nowBroken = 2; + public int indexID = 0; + public int itemID = 1; + public string ColorCode = ""; + + public ItemInfo (int item_id, int broken, string type, string code) { + itemID = item_id; + this.Broken = broken; + nowBroken = Broken; + Type = type; + ColorCode = code; + } +}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Assets/Application/Scripts/ItemInfo.cs.meta Fri Jan 20 07:30:26 2017 +0900 @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 1e2feeabde4c94cc5a42dad5a04c43e9 +timeCreated: 1484863090 +licenseType: Free +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant:
--- a/Assets/Application/Scripts/Module.meta Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: ab9b968d3adb243fdad42cf266226efa -folderAsset: yes -timeCreated: 1478719221 -licenseType: Free -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant:
--- a/Assets/Application/Scripts/Module/ChildObject.cs Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,25 +0,0 @@ -using UnityEngine; -using System.Collections; -using System.Collections.Generic; - -public class ChildObject : MonoBehaviour { - - public ParentObject Parent; - public GameObject Value; - public NodePath Path; - public Dictionary<string, Component> dic = new Dictionary<string, Component>(); - - public ChildObject (ParentObject parent, GameObject value, NodePath path) { - this.Parent = parent; - this.Value = value; - this.Path = path; - } - - public void GetComponent () { - Component[] comps = this.Value.GetComponents<Component>(); - foreach (Component component in comps) { - Debug.Log(component.GetType().ToString()); - dic.Add (component.GetType().ToString(), component); - } - } -}
--- a/Assets/Application/Scripts/Module/ChildObject.cs.meta Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 2ef61e4e590984e4795981e606e77db5 -timeCreated: 1478587815 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant:
--- a/Assets/Application/Scripts/Module/ConvertObject.cs Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,28 +0,0 @@ -using UnityEngine; -using System.Collections; -using System; -using System.Runtime.Serialization.Formatters.Binary; -using System.Runtime.Serialization; -using System.IO; -[Serializable] -public class ConvertObject : MonoBehaviour { - - public static byte[] Convert (object target) { - IFormatter formatter = new BinaryFormatter(); - MemoryStream ms = new MemoryStream(); - formatter.Serialize(ms, target); - byte[] myByteArray = ms.ToArray(); - return myByteArray; - } - - public static object UnConvert(byte[] target) { - using (var memStream = new MemoryStream()) - { - var binForm = new BinaryFormatter(); - memStream.Write(target, 0, target.Length); - memStream.Seek(0, SeekOrigin.Begin); - var obj = binForm.Deserialize(memStream); - return obj; - } - } -}
--- a/Assets/Application/Scripts/Module/ConvertObject.cs.meta Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: f7fd35791c1034f51871065c4525e4a9 -timeCreated: 1478450159 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant:
--- a/Assets/Application/Scripts/Module/ParentObject.cs Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,35 +0,0 @@ -using UnityEngine; -using System.Collections; -using System.Collections.Generic; -public class ParentObject : MonoBehaviour { - - public GameObject Value; - public NodePath Path; - public Dictionary<string, Component> dic = new Dictionary<string, Component>(); - - public ParentObject (GameObject value, NodePath path) { - this.Value = value; - this.Path = path; - GetComponent (); - Logs (); - } - - public void GetComponent () { - Component[] comps = this.Value.GetComponents<Component>(); - foreach (Component component in comps) { - if (component.GetType ().ToString () != "UnityEngine.Transform") { - Debug.Log (component.GetType ().ToString ()); - dic.Add (component.GetType ().ToString (), component); - } - } - } - - public void Logs () { - string s = "<"; - foreach (int num in Path) { - s += num + ","; - } - s += ">"; - print (s); - } -}
--- a/Assets/Application/Scripts/Module/ParentObject.cs.meta Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 977fdfa4a9f894f42a675c4f6542c04b -timeCreated: 1478588350 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant:
--- a/Assets/Application/Scripts/ParentObject.cs Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,33 +0,0 @@ -using UnityEngine; -using System.Collections; -using System.Collections.Generic; -public class ParentObject : MonoBehaviour { - - public GameObject Value; - public NodePath Path; - public Dictionary<string, Component> dic = new Dictionary<string, Component>(); - - public ParentObject (GameObject value, NodePath path) { - this.Value = value; - this.Path = path; - GetComponent (); - Logs (); - } - - public void GetComponent () { - Component[] comps = this.Value.GetComponents<Component>(); - foreach (Component component in comps) { - Debug.Log(component.GetType().ToString()); - dic.Add (component.GetType().ToString(), component); - } - } - - public void Logs () { - string s = "<"; - foreach (int num in Path) { - s += num + ","; - } - s += ">"; - print (s); - } -}
--- a/Assets/Application/Scripts/ParentObject.cs.meta Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 977fdfa4a9f894f42a675c4f6542c04b -timeCreated: 1478588350 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant:
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Assets/Application/Scripts/RenderingTestManager.cs Fri Jan 20 07:30:26 2017 +0900 @@ -0,0 +1,21 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using JungleDB; +using System.Text; + +public class RenderingTestManager : MonoBehaviour { + + // Use this for initialization + void Start () { + Jungle jungle = new DefaultJungle (null, "Game", new DefaultTreeEditor(new DefaultTraverser())); + JungleTree tree = jungle.createNewTree ("Scene"); + NodePath root = new DefaultNodePath (); + + JungleTreeEditor edt = tree.getTreeEditor (); + + edt = edt.addNewChildAt (root, 0).b (); + } + + +}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Assets/Application/Scripts/RenderingTestManager.cs.meta Fri Jan 20 07:30:26 2017 +0900 @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: e454b26a5556c418ab34083f7730f388 +timeCreated: 1484480773 +licenseType: Free +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant:
--- a/Assets/Application/Scripts/SaveData.cs Wed Jan 18 22:00:24 2017 +0900 +++ b/Assets/Application/Scripts/SaveData.cs Fri Jan 20 07:30:26 2017 +0900 @@ -74,9 +74,8 @@ } else { node = either.b (); print (key); - byte[] target = node.getAttributes ().get (key); - var obj = ConvertObject.UnConvert (target); - print (obj); + object target = node.getAttributes ().get (key); + print (target); } }
--- a/Assets/Application/Scripts/Stage.cs Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,23 +0,0 @@ -using UnityEngine; -using System.Collections; - -public class Stage : MonoBehaviour { - - public Type Attribute; - - public enum Type { - SAND, - WOOD, - GRASS - }; - - public void SetPosition (Vector3 pos) { - this.transform.position = pos; - print ("Set (" + pos.x + ", " + pos.y + ", " + pos.z + ")"); - } - - public void Delete() { - Destroy (this.gameObject); - } - -}
--- a/Assets/Application/Scripts/Stage.cs.meta Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 2dac166f15533485ba17767ebef4407b -timeCreated: 1478076842 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant:
--- a/Assets/Application/Scripts/StageManager.cs Wed Jan 18 22:00:24 2017 +0900 +++ b/Assets/Application/Scripts/StageManager.cs Fri Jan 20 07:30:26 2017 +0900 @@ -92,15 +92,11 @@ GameObject item = Resources.Load<GameObject> ("Prefabs/" + type + "/Box"); GameObject obj = Instantiate (item); - obj.GetComponent<Item> ().SetItem (Convert.ToInt32 (broken), subType, itemID, TotalIndex); + obj.GetComponent<Item> ().SetItem (Convert.ToInt32 (broken), subType, itemID, TotalIndex, color_code); obj.transform.position = new Vector3 (v.x, v.y, v.z); obj.transform.SetParent (baseStage.transform); obj.GetComponent<Item> ().SetCreateTreeNode (); - Color color = Color.black; - ColorUtility.TryParseHtmlString(color_code, out color);//草っぽい色 - obj.GetComponent<MeshRenderer> ().material.color = color; - AddTotalIndex (); } @@ -177,14 +173,12 @@ TreeNode item_node = getItem (node, item_id); Attributes attr = item_node.getAttributes (); - string subType = attr.getString ("Type"); - string broken = attr.getString ("Broken"); - string itemID = attr.getString ("ID"); - string color_code = attr.getString ("Color"); +// string subType = attr.getString ("Type"); +// string broken = attr.getString ("Broken"); +// string color_code = attr.getString ("Color"); - cube.GetComponent<Item> ().SetItem (Convert.ToInt32 (broken), subType, item_id.ToString(), TotalIndex); + ItemInfo item = attr.get<ItemInfo>("ItemInfo"); - ColorUtility.TryParseHtmlString(color_code, out color);//草っぽい色 - cube.GetComponent<MeshRenderer> ().material.color = color; + cube.GetComponent<Item> ().SetItem (item, TotalIndex); } }
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Assets/Application/Scripts/Test/MeshTest.cs Fri Jan 20 07:30:26 2017 +0900 @@ -0,0 +1,47 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class MeshTest : MonoBehaviour { + + private LineRenderer pointer; + private Mesh targetMesh; + private Vector3 max; + + // Use this for initialization + void Start () { + pointer = this.GetComponent<LineRenderer> (); + pointer.numPositions = 2; + } + + // Update is called once per frame + void Update () { + this.pointer.SetPosition (0, this.transform.position); + this.pointer.SetPosition (1, this.transform.forward * 10); + RaycastHit hit; + if (Physics.Raycast (transform.position, this.transform.forward * 10, out hit)) { + Mesh hitMesh = hit.transform.GetComponent<MeshFilter> ().mesh; + if(targetMesh == null || targetMesh != hitMesh) + setMesh (hitMesh); + + Vector3 localPoint = hit.transform.InverseTransformPoint (hit.point); + this.pointer.SetPosition (1, hit.point); + } + } + + public void setMesh (Mesh m) { + targetMesh = m; + float max_y = 0f; + float max_x = 0f; + foreach (Vector3 v in m.vertices) { + + if (v.x >= max_x) + max_x = v.x; + + if (v.z >= max_y) + max_y = v.z; + } + print ("max (" + max_x + ", " + max_y + ")"); + max = new Vector3 (max_x, max_y); + } +}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Assets/Application/Scripts/Test/MeshTest.cs.meta Fri Jan 20 07:30:26 2017 +0900 @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 2c879bdaa73d546cdbda39576bbdd96a +timeCreated: 1484847841 +licenseType: Free +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant:
--- a/Assets/Application/Scripts/Test/SaveDataTest.cs Wed Jan 18 22:00:24 2017 +0900 +++ b/Assets/Application/Scripts/Test/SaveDataTest.cs Fri Jan 20 07:30:26 2017 +0900 @@ -111,41 +111,33 @@ JungleTree tree = jungle.createNewTree ("ItemTree"); JungleTreeEditor edt = tree.getTreeEditor (); - edt = edt.putAttribute (rootPath, "TreeName", Encoding.UTF8.GetBytes ("Item")).b (); + edt = edt.putAttribute (rootPath, "TreeName", "Item").b (); edt = edt.addNewChildAt (rootPath, 0).b (); - edt = edt.putAttribute ("Category", Encoding.UTF8.GetBytes ("Box")).b (); + edt = edt.putAttribute ("Category", "Box").b (); edt = edt.addNewChildAt (rootPath, 1).b (); - edt = edt.putAttribute ("Category", Encoding.UTF8.GetBytes ("Food")).b (); + edt = edt.putAttribute ("Category", "Food").b (); NodePath path = rootPath.add(0); edt = edt.addNewChildAt (path, 0).b (); - edt = edt.putAttribute ("ID", Encoding.UTF8.GetBytes ("1")).b (); - edt = edt.putAttribute ("Type", Encoding.UTF8.GetBytes ("Grass")).b (); - edt = edt.putAttribute ("Broken", Encoding.UTF8.GetBytes ("2")).b (); - edt = edt.putAttribute ("Color", Encoding.UTF8.GetBytes ("#019540FF")).b (); + + ItemInfo item_info = new ItemInfo (1, 2, "Grass", "#019540FF"); + edt = edt.putAttribute (item_info).b (); edt = edt.addNewChildAt (path, 1).b (); - edt = edt.putAttribute ("ID", Encoding.UTF8.GetBytes ("2")).b (); - edt = edt.putAttribute ("Type", Encoding.UTF8.GetBytes ("Wood")).b (); - edt = edt.putAttribute ("Broken", Encoding.UTF8.GetBytes ("4")).b (); - edt = edt.putAttribute ("Color", Encoding.UTF8.GetBytes ("#7F3C01FF")).b (); - + item_info = new ItemInfo (2, 4, "Wood", "#7F3C01FF"); + edt = edt.putAttribute (item_info).b (); edt = edt.addNewChildAt (path, 2).b (); - edt = edt.putAttribute ("ID", Encoding.UTF8.GetBytes ("3")).b (); - edt = edt.putAttribute ("Type", Encoding.UTF8.GetBytes ("Sand")).b (); - edt = edt.putAttribute ("Broken", Encoding.UTF8.GetBytes ("1")).b (); - edt = edt.putAttribute ("Color", Encoding.UTF8.GetBytes ("#D4500EFF")).b (); + item_info = new ItemInfo (3, 1, "Sand", "#D4500EFF"); + edt = edt.putAttribute (item_info).b (); edt = edt.addNewChildAt (path, 3).b (); - edt = edt.putAttribute ("ID", Encoding.UTF8.GetBytes ("4")).b (); - edt = edt.putAttribute ("Type", Encoding.UTF8.GetBytes ("Water")).b (); - edt = edt.putAttribute ("Broken", Encoding.UTF8.GetBytes ("5")).b (); - edt = edt.putAttribute ("Color", Encoding.UTF8.GetBytes ("#2432ADFF")).b (); + item_info = new ItemInfo (4, 5, "Water", "#2432ADFF"); + edt = edt.putAttribute (item_info).b (); edt.commit (); StageManager.Instance.Init (); @@ -156,15 +148,15 @@ JungleTreeEditor edt = tree.getTreeEditor (); edt = edt.addNewChildAt (rootPath, 0).b (); - edt = edt.putAttribute ("NodeName", Encoding.UTF8.GetBytes ("Player")).b (); + edt = edt.putAttribute ("NodeName", "Player").b (); NodePath playerpath = rootPath.add (0); edt = edt.addNewChildAt (playerpath, 0).b(); - edt = edt.putAttribute ("NodeName", Encoding.UTF8.GetBytes ("HaveItems")).b(); + edt = edt.putAttribute ("NodeName", "HaveItems").b(); edt = edt.addNewChildAt (rootPath, 1).b (); - edt = edt.putAttribute ("NodeName", Encoding.UTF8.GetBytes ("Stage")).b (); + edt = edt.putAttribute ("NodeName", "Stage").b (); edt = edt.commit ().b(); }
--- a/Assets/DeathZone.cs Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,33 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class DeathZone : MonoBehaviour { - - private GameObject target; - private Vector3 firstPoint = new Vector3(0.5f, 2f, 0.5f); - - public delegate void HitCallback (int n); - public HitCallback hitcallback; - - public void SetHitCallback (HitCallback hc) { - this.hitcallback = hc; - } - - private void Start () { - target = GameObject.FindGameObjectWithTag ("Player"); - } - - private void Update () { - Vector3 pos = target.transform.position; - this.transform.position = new Vector3 (pos.x, this.transform.position.y, pos.z); - } - - private void OnTriggerEnter (Collider col) { - if (col.tag == "Player") { - target.transform.position = firstPoint; - if (hitcallback != null) - hitcallback (1); - } - } -}
--- a/Assets/DeathZone.cs.meta Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: a0f3722794bb8475dbc4389b5fb1c15d -timeCreated: 1484446456 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant:
--- a/Assets/Item.cs Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,6 +0,0 @@ -using UnityEngine; -using System.Collections; - -public class Item : MonoBehaviour { - -}
--- a/Assets/Item.cs.meta Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 11f234c01c0fd473c8a707e31a51def2 -timeCreated: 1478504114 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant:
--- a/Assets/RenderingTestManager.cs Wed Jan 18 22:00:24 2017 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,21 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using JungleDB; -using System.Text; - -public class RenderingTestManager : MonoBehaviour { - - // Use this for initialization - void Start () { - Jungle jungle = new DefaultJungle (null, "Game", new DefaultTreeEditor(new DefaultTraverser())); - JungleTree tree = jungle.createNewTree ("Scene"); - NodePath root = new DefaultNodePath (); - - JungleTreeEditor edt = tree.getTreeEditor (); - - edt = edt.addNewChildAt (root, 0).b (); - } - - -}
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