18
|
1 #include "chara_state32.h"
|
|
2 #include "tobject.h"
|
|
3
|
|
4 SchedDefineTask(STATE32);
|
|
5
|
|
6 static int
|
|
7 run(SchedTask *smanager, void *rbuf, void *wbuf)
|
|
8 {
|
|
9 CHARACTER *p = (CHARACTER*)smanager->get_input(rbuf, 0);
|
|
10
|
|
11 if ((enemy_part4->f == FALSE)
|
|
12 || (kyeenemyno->f == FALSE))
|
|
13 {
|
|
14 Bom(p->x, p->y);
|
|
15 p->f = FALSE;
|
|
16 p->state = delete_chara;
|
|
17 p->collision = noaction;
|
|
18 return 0;
|
|
19 }
|
|
20 p->x = kyeenemyno->x - 40;
|
|
21 p->y = kyeenemyno->y + 28;
|
|
22 if (rinkf1 == 5)
|
|
23 {
|
|
24 p->x = kyeenemyno->x - 24 + 4;
|
|
25 p->y = kyeenemyno->y + 28;
|
|
26 p->charano = enemystate[20].charano;
|
|
27 }
|
|
28 if (rinkf1 == 11)
|
|
29 {
|
|
30 p->charano = enemystate[14].charano;
|
|
31 }
|
|
32 if (rinkf1 == 7)
|
|
33 {
|
|
34 Putenemy(23, p->x + 14,
|
|
35 p->y + 14, 0, 0, chara_state41);
|
|
36 return 0;
|
|
37 }
|
|
38 return 0;
|
|
39 }
|