Mercurial > hg > Members > koba > t_dandy
view ppe/chara_state0.cc @ 64:07bc996c8e49
fix t_dandy on ps3.
author | koba <koba@cr.ie.u-ryukyu.ac.jp> |
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date | Fri, 11 Feb 2011 18:20:30 +0900 |
parents | 978097c6427a |
children | f27a6af6514c |
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#include "task_base.h" #include "task_object.h" SchedDefineTask1(State0, state0); static int state0(SchedTask *smanager, void *rbuf, void *wbuf) { CHARACTER *p = (CHARACTER*)smanager->get_input(rbuf, 0); p->x += p->vx; p->y += p->vy; p->state_task = STATE0; smanager->swap(); return 0; }