annotate Renderer/Engine/texture.h @ 751:8b45afad160f
add task/DataLoad task/DataUpdate
author |
hiroki |
date |
Mon, 25 Jan 2010 19:25:40 +0900 |
parents |
735f76483bb2 |
children |
649e4cb84683 |
rev |
line source |
283
|
1 #ifndef INCLUDED_TEXTURE
|
|
2 #define INCLUDED_TEXTURE
|
|
3
|
|
4 #if 0 // もういらないっぽい OpenGL 使用時の遺産
|
|
5 #include <SDL.h>
|
|
6 #include <SDL_opengl.h>
|
|
7 GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord)
|
|
8 #endif
|
|
9
|
|
10 struct texture_list {
|
|
11 int t_w, t_h;
|
|
12 Uint32 *pixels_orig;
|
|
13 Uint32 *pixels;
|
|
14 int scale_max;
|
|
15 };
|
|
16
|
|
17 #endif
|