comparison Renderer/Engine/texture.h @ 507:735f76483bb2

Reorganization..
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Mon, 12 Oct 2009 09:39:35 +0900
parents Renderer/test_render/texture.h@55ea4465b1a2
children 649e4cb84683
comparison
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506:1d4a8a86f26b 507:735f76483bb2
1 #ifndef INCLUDED_TEXTURE
2 #define INCLUDED_TEXTURE
3
4 #if 0 // もういらないっぽい OpenGL 使用時の遺産
5 #include <SDL.h>
6 #include <SDL_opengl.h>
7 GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord)
8 #endif
9
10 struct texture_list {
11 int t_w, t_h;
12 Uint32 *pixels_orig;
13 Uint32 *pixels;
14 int scale_max;
15 };
16
17 #endif