Mercurial > hg > Members > kono > Cerium
diff TaskManager/Test/test_render/spe/DrawSpan.cpp @ 109:5c194c71eca8
Cerium cvs version
author | gongo@gendarme.local |
---|---|
date | Wed, 12 Nov 2008 17:39:33 +0900 |
parents | |
children | a52e193f9a42 |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/TaskManager/Test/test_render/spe/DrawSpan.cpp Wed Nov 12 17:39:33 2008 +0900 @@ -0,0 +1,179 @@ +#include <stdlib.h> +#include <string.h> +#include "DrawSpan.h" +#include "polygon_pack.h" +#include "SpanPack.h" +#include "texture.h" +#include "viewer_types.h" + +#define SPAN_PACK_LOAD 0 + +SchedDefineTask(DrawSpan); + +void +DrawSpan::linebuf_init(int *buf, int x, int rgb) +{ + for (int i = 0; i < x; i++) { + buf[i] = rgb; + } +} + +float* +DrawSpan::zRow_init(int w, int h) +{ + float *zRow = NULL; + float z = 65535.0f; + int length = w*h; + + zRow = (float*)smanager->allocate(sizeof(float)*length); + + for (int i = 0; i < length; i++) { + zRow[i] = z; + } + + return zRow; +} + + +char* +DrawSpan::get_pixel(int tx, int ty, void *texture_image) +{ + return (char*)texture_image+(3*((128)*ty+tx)); +} + +Uint32 +DrawSpan::get_rgb(int tx, int ty, void *texture) +{ + Uint8 red, green, blue, alpha; + + if (tx<0) tx = 0; + if (128-1< tx) tx = 128-1 ; + if (ty<0) ty = 0; + if (128-1< ty) ty = 128-1 ; + + char *p = get_pixel(tx,ty,texture); + + blue = (Uint8) p[0]; + green = (Uint8) p[1]; + red = (Uint8) p[2]; + alpha = 255; + + return (red & 0xff) * 0x10000 + (green & 0xff) * 0x100 + + (blue & 0xff) + (alpha << 24); +} + +int +DrawSpan::run(void *rbuf, void *wbuf) +{ + SpanPack *sp = (SpanPack*)smanager->get_input(0); + SpanPack *next_sp = + (SpanPack*)smanager->allocate(sizeof(SpanPack)); + SpanPack *free_sp = next_sp; // next_sp の free() 用 + SpanPack *tmp_sp = NULL; + Span *span; + + int render_y = sp->info.y_top; + void *texture_image = global_get(TEXTURE_ID); + + int rangex_start = get_param(0); // このタスクが担当する x の範囲の始点 + int rangex_end = get_param(1); // 終点 (start <= x <= end) + int rangey = get_param(2); // y の範囲 (render_y + rangey - 1) + int rangex = rangex_end - rangex_start + 1; + + float *zRow = zRow_init(rangex, rangey); + + int **linebuf = (int**)smanager->allocate(sizeof(int*)*rangey); + + for (int i = 0; i < rangey; i++) { + linebuf[i] = (int*)smanager->get_output(i); + linebuf_init(linebuf[i], rangex, 0x00ff00ff); + } + + do { + /** + * SpanPack->next が存在する場合、 + * 現在の SpanPack を処理してる間に + * 次の SpanPack の DMA 転送を行う + */ + if (sp->next != NULL) { + smanager->dma_load(next_sp, (uint32)sp->next, + sizeof(SpanPack), SPAN_PACK_LOAD); + } else { + next_sp = NULL; + } + + for (int t = 0; t < sp->info.size; t++) { + span = &sp->span[t]; + + int end = span->length_x; + Uint32 rgb = 0x00ff00; + float tex1 = span->tex_x1; + float tex2 = span->tex_x2; + float tey1 = span->tex_y1; + float tey2 = span->tex_y2; + int tex_xpos; + int tex_ypos; + int tex_zpos; + int x = span->x; + int y = span->y; + float z = span->start_z; + float zpos = span->end_z; + + // 座標が [0 .. split_screen_w-1] に入るように x,y を -1 + int localx = getLocalX(x-1); + int localy = getLocalY(y-1); + + if (end == 1) { + if (x < rangex_start || rangex_end < x) { + continue; + } + + tex_xpos = (int)((span->tex_height-1) * tex1); + tex_ypos = (int)((span->tex_width-1) * tey1); + tex_zpos = (int)z; + + if (zpos < zRow[localx + (rangex * localy)]) { + rgb = get_rgb(tex_xpos, tex_ypos, texture_image); + zRow[localx + (rangex * localy)] = zpos; + linebuf[localy][localx] = rgb; + } + } else { + float tex_x, tex_y, tex_z; + int js = (x < rangex_start) ? rangex_start - x : 0; + int je = (x + end > rangex_end) ? rangex_end - x : end; + + for (int j = js; j <= je; j++) { + localx = getLocalX(x-1+j); + + tex_x = tex1*(end-1-j)/(end-1) + tex2*j/(end-1); + tex_y = tey1*(end-1-j)/(end-1) + tey2*j/(end-1); + tex_z = z*(end-1-j)/(end-1) + zpos*j/(end-1); + if (tex_x > 1) tex_x = 1; + if (tex_y > 1) tex_y = 1; + tex_xpos = (int)((span->tex_height-1) * tex_x); + tex_ypos = (int)((span->tex_width-1) * tex_y); + + if (tex_z < zRow[localx + (rangex*localy)]) { + rgb = get_rgb(tex_xpos, tex_ypos, texture_image); + zRow[localx + (rangex*localy)] = tex_z; + linebuf[localy][localx] = rgb; + } + } + } + } + + smanager->dma_wait(SPAN_PACK_LOAD); + + tmp_sp = sp; + sp = next_sp; + next_sp = tmp_sp; + } while (sp); + + +FINISH: + free(free_sp); + free(linebuf); + free(zRow); + + return 0; +}