diff TaskManager/Test/test_render/task/update_sgp.cpp @ 264:a59868d37093

merge 151 263
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Wed, 03 Jun 2009 23:57:38 +0900
parents 3fd24be89d02 a802b19ab9ae
children 7f2b30acf311
line wrap: on
line diff
--- a/TaskManager/Test/test_render/task/update_sgp.cpp	Tue Dec 02 19:14:52 2008 +0900
+++ b/TaskManager/Test/test_render/task/update_sgp.cpp	Wed Jun 03 23:57:38 2009 +0900
@@ -8,6 +8,108 @@
 
 SchedDefineTask(Update_SGP);
 
+<<<<<<< local
+=======
+typedef void (*moveFunc)(SceneGraphNodePtr, int, int);
+typedef void (*collFunc)(SceneGraphNodePtr, int, int);
+
+static moveFunc moveList[3];
+static collFunc collList[3];
+
+static void
+move0(SceneGraphNodePtr node, int w, int h)
+{
+    static float dest_x = 0.3f;
+    static float dest_y = 0.5f;
+
+    node->angle[1] += 1.0f;
+    if (node->angle[1] > 360.0f) {
+	node->angle[1] = 0.0f;
+    }
+
+    node->obj_pos[0] += dest_x;
+    if ((int)node->obj_pos[0] > w || (int)node->obj_pos[0] < 0) {
+	dest_x = -dest_x;
+    }
+
+    node->obj_pos[1] += dest_y;
+    if ((int)node->obj_pos[1] > h || (int)node->obj_pos[1] < 0) {
+	dest_y = -dest_y;
+    }
+}
+
+static void
+move1(SceneGraphNodePtr node, int w, int h)
+{
+    node->angle[1] += 1.0f;
+    if (node->angle[1] > 360.0f) {
+	node->angle[1] = 0.0f;
+    }
+
+    static float dest_x = 0.5f;
+    static float dest_y = 1.3f;
+
+    node->obj_pos[0] += dest_x;
+    if ((int)node->obj_pos[0] > w || (int)node->obj_pos[0] < 0) {
+	dest_x = -dest_x;
+    }
+
+    node->obj_pos[1] += dest_y;
+    if ((int)node->obj_pos[1] > h || (int)node->obj_pos[1] < 0) {
+	dest_y = -dest_y;
+    }
+}
+
+static void
+move2(SceneGraphNodePtr node, int w, int h)
+{
+    node->angle[1] += 1.0f;
+    if (node->angle[1] > 360.0f) {
+	node->angle[1] = 0.0f;
+    }
+
+    static float dest_x = 1.0f;
+    static float dest_y = 0.8f;
+
+    node->obj_pos[0] += dest_x;
+    if ((int)node->obj_pos[0] > w || (int)node->obj_pos[0] < 0) {
+	dest_x = -dest_x;
+    }
+
+    node->obj_pos[1] += dest_y;
+    if ((int)node->obj_pos[1] > h || (int)node->obj_pos[1] < 0) {
+	dest_y = -dest_y;
+    }
+}
+
+static void
+move4(SceneGraphNodePtr node, int w, int h)
+{
+    node->angle[1] += 1.0f;
+    if (node->angle[1] > 360.0f) {
+	node->angle[1] = 0.0f;
+    }
+}
+
+
+static void
+coll(SceneGraphNodePtr node, int w, int h)
+{
+}
+
+static void
+init(void)
+{
+    moveList[0] = move0;
+    moveList[1] = move4;
+    moveList[2] = move2;
+
+    collList[0] = coll;
+    collList[1] = coll;
+    collList[2] = coll;
+}
+
+>>>>>>> other
 int
 Update_SGP::run(void *rbuf, void *wbuf)
 {