Mercurial > hg > Members > kono > Cerium
diff Renderer/Engine/viewer.cc @ 1002:c79651141045
many changes.
author | koba <koba@cr.ie.u-ryukyu.ac.jp> |
---|---|
date | Sun, 24 Oct 2010 19:00:47 +0900 |
parents | 0b8f9d4d7dab |
children | 295b3c79fb44 |
line wrap: on
line diff
--- a/Renderer/Engine/viewer.cc Mon Oct 11 19:42:28 2010 +0900 +++ b/Renderer/Engine/viewer.cc Sun Oct 24 19:00:47 2010 +0900 @@ -99,7 +99,6 @@ sgroot = new SceneGraphRoot(this->width, this->height); sgroot->tmanager = manager; - int light_num = 4; int size = sizeof(float)*4*light_num; //xyz+alfa(4) * light_num(4) int light_size = size / sizeof(float); @@ -313,10 +312,9 @@ dev->clean_pixels(); pixels = dev->flip_screen(pixels); - /* ここでGameTaskの終了を待つTaskを生成しておく */ - sgroot->wait_game_task = manager->create_task(Dummy,0,0,0,0); sgroot->updateControllerState(); sgroot->allExecute(width, height); + sgroot->task_array_finish(); light_xyz_stock = sgroot->getLightVector(); light_switch_stock = sgroot->getLightSwitch(); light_sysswitch_stock = sgroot->getLightSysSwitch(); @@ -687,13 +685,12 @@ #else HTaskPtr task_create_pp = manager->create_task(CreatePolygonFromSceneGraph); - HTaskPtr game_task = sgroot->wait_game_task; // SceneGraph(木構造) -> PolygonPack task_create_pp->set_param(0,(memaddr)sgroot->getDrawSceneGraph()); task_create_pp->set_param(1,(memaddr)r[ppi].ppack); /* GameTaskの終了を待ってからポリゴンを作る */ - task_create_pp->wait_for(game_task); + task_create_pp->wait_for(sgroot->game_task_array); task_next->wait_for(task_create_pp); @@ -739,7 +736,6 @@ } task_create_pp->spawn(); - game_task->spawn(); } @@ -792,7 +788,7 @@ int rangey = (starty + split_screen_h - 1 > this->height) ? this->height - starty + 1 : split_screen_h; -#if 1 +#if 0 // mem_flag は spe 側で黒い部分を 0 で埋めるフラグ if(spack->info.size > 0 || mem_flag == 1) {