view Renderer/Test/back_action.cc @ 566:006c4e9e6acb

merge
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Thu, 22 Oct 2009 23:49:34 +0900
parents a5fda4e51498
children a068627a0bc6
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#include <iostream>
#include "SceneGraphRoot.h"
#include "ball_action.h"
#include "xml_file/gap_plane_test.xml.h"
using namespace std;

void
back_move(SceneGraphPtr node, int w, int h)
{
    Pad *pad = sgroot->getController();

    if (pad->triangle.isPush()) {
	SceneGraphPtr ball = sgroot->createSceneGraph("Ball");
	ball->xyz[0] = -100;
	ball->set_move_collision(ball_move, ball_coll);
	node->addChild(ball);
    }
}

void
back_coll(SceneGraphPtr node, int w, int h, SceneGraphPtr tree)
{
    
}