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view Renderer/Engine/Light.h @ 914:05696567d1d2
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author | yutaka@localhost.localdomain |
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date | Thu, 22 Jul 2010 00:23:37 +0900 |
parents | 5c5cd31b9d43 |
children |
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#ifndef INCLUDED_LIGHT #define INCLUDED_LIGHT #include "SceneGraph.h" class Light : public SceneGraph { public: Light(float w, float h); ~Light(void); }; typedef Light *LightPtr; #endif