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view Renderer/Engine/TextureHash.h @ 606:32a7260fad2f
32bit/64bit ABI (64 bit is not tested yet).
64bit ABI requires 64bit SDL library etc.
author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
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date | Sat, 07 Nov 2009 18:05:52 +0900 |
parents | 735f76483bb2 |
children | 6a80ca9a65d9 |
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#ifndef INCLUDED_TEXTURE_HASH #define INCLUDED_TEXTURE_HASH const int TABLE_SIZE = 8192; struct hashtable{ int tx_id; char* key; }; class TextureHash { public: hashtable *table; TextureHash(void); ~TextureHash(void); int hash_function(const char* image_name); int hash_regist(const char* image_name, int &tx_id); }; #endif