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view TaskManager/Test/test_render/vertex.h @ 164:38cbb7aecc70
TilePtr は SPE で計算した方がいいと判断して変更。
author | gongo@gendarme.cr.ie.u-ryukyu.ac.jp |
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date | Tue, 09 Dec 2008 10:48:49 +0900 |
parents | 5c194c71eca8 |
children |
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#ifndef INCLUDE_VERTEX #define INCLUDE_VERTEX class Vertex { public: float x,y,z,tex_x,tex_y; Vertex(float tmp_x, float tmp_y, float tmp_z,float tmp_tex_x, float tmp_tex_y); }; #endif