view Renderer/Engine/task/task_init.cc @ 614:4e44147d78ee

remove uncessary Task Name definision
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Sat, 14 Nov 2009 18:21:14 +0900
parents 735f76483bb2
children f7d78b3c1106
line wrap: on
line source

#include "../Func.h"
#include "Scheduler.h"

SchedExternTask(Create_SGP);
SchedExternTask(Update_SGP);
SchedExternTask(CreatePolygon);
SchedExternTask(CreatePolygonFromSceneGraph);
SchedExternTask(CreateSpan);

SchedExternTask(DrawSpan);
SchedExternTask(DrawSpanEnd);
SchedExternTask(DrawSpanRenew);
SchedExternTask(DrawBack);

SchedExternTask(LoadTexture);
SchedExternTask(SetTexture);

SchedExternTask(Move);
SchedExternTask(Draw);

SchedExternTask(Dummy);

SchedExternTask(ShowTime);
SchedExternTask(ChainMove);
SchedExternTask(SendKey);

SchedExternTask(UpdateKey);
SchedExternTask(InitKey);

SchedExternTask(Switch);


/**
 * set_cpu(CPU_PPE) で動作する task
 */
void
task_initialize()
{
#if 0
    SchedRegister(TASK_CREATE_SGP, Create_SGP);
    SchedRegister(TASK_UPDATE_SGP, Update_SGP);
    SchedRegister(TASK_CREATE_PP,  CreatePolygon);
    SchedRegister(TASK_CREATE_PP2,  CreatePolygonFromSceneGraph);
    SchedRegister(TASK_CREATE_SPAN, CreateSpan);

    SchedRegister(TASK_DRAW_SPAN, DrawSpan);
    SchedRegister(TASK_DRAW_SPAN_END, DrawSpanEnd);
//    SchedRegister(TASK_DRAW_SPAN2, DrawSpanRenew);
    SchedRegister(TASK_DRAW_BACK, DrawBack);

    SchedRegister(TASK_INIT_TEXTURE, LoadTexture);
    SchedRegister(TASK_SET_TEXTURE, SetTexture);

    SchedRegister(TASK_MOVE, Move);
    SchedRegister(TASK_DRAW, Draw);

    SchedRegister(TASK_DUMMY, Dummy);

    SchedRegister(UPDATE_KEY, UpdateKey);
    SchedRegister(INIT_KEY_TASK, InitKey);

    SchedRegister(SHOW_TIME, ShowTime);
    SchedRegister(TASK_SWITCH, Switch);

    // usr
    SchedRegister(CHAIN_MOVE, ChainMove);
#else
    SchedRegister( Create_SGP);
    SchedRegister( Update_SGP);
    SchedRegister(  CreatePolygon);
    SchedRegister(CreatePolygonFromSceneGraph);
    SchedRegister( CreateSpan);

    SchedRegister( DrawSpan);
    SchedRegister( DrawSpanEnd);
//    SchedRegister(DrawSpanRenew);
    SchedRegister( DrawBack);

    SchedRegister( LoadTexture);
    SchedRegister( SetTexture);

    SchedRegister( Move);
    SchedRegister( Draw);

    SchedRegister( Dummy);

    SchedRegister( UpdateKey);
    SchedRegister( InitKey);

    SchedRegister( ShowTime);
    SchedRegister( Switch);

    // usr
    SchedRegister( ChainMove);
#endif

}