Mercurial > hg > Members > kono > Cerium
view Renderer/Engine/task/task_init.cc @ 614:4e44147d78ee
remove uncessary Task Name definision
author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
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date | Sat, 14 Nov 2009 18:21:14 +0900 |
parents | 735f76483bb2 |
children | f7d78b3c1106 |
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#include "../Func.h" #include "Scheduler.h" SchedExternTask(Create_SGP); SchedExternTask(Update_SGP); SchedExternTask(CreatePolygon); SchedExternTask(CreatePolygonFromSceneGraph); SchedExternTask(CreateSpan); SchedExternTask(DrawSpan); SchedExternTask(DrawSpanEnd); SchedExternTask(DrawSpanRenew); SchedExternTask(DrawBack); SchedExternTask(LoadTexture); SchedExternTask(SetTexture); SchedExternTask(Move); SchedExternTask(Draw); SchedExternTask(Dummy); SchedExternTask(ShowTime); SchedExternTask(ChainMove); SchedExternTask(SendKey); SchedExternTask(UpdateKey); SchedExternTask(InitKey); SchedExternTask(Switch); /** * set_cpu(CPU_PPE) で動作する task */ void task_initialize() { #if 0 SchedRegister(TASK_CREATE_SGP, Create_SGP); SchedRegister(TASK_UPDATE_SGP, Update_SGP); SchedRegister(TASK_CREATE_PP, CreatePolygon); SchedRegister(TASK_CREATE_PP2, CreatePolygonFromSceneGraph); SchedRegister(TASK_CREATE_SPAN, CreateSpan); SchedRegister(TASK_DRAW_SPAN, DrawSpan); SchedRegister(TASK_DRAW_SPAN_END, DrawSpanEnd); // SchedRegister(TASK_DRAW_SPAN2, DrawSpanRenew); SchedRegister(TASK_DRAW_BACK, DrawBack); SchedRegister(TASK_INIT_TEXTURE, LoadTexture); SchedRegister(TASK_SET_TEXTURE, SetTexture); SchedRegister(TASK_MOVE, Move); SchedRegister(TASK_DRAW, Draw); SchedRegister(TASK_DUMMY, Dummy); SchedRegister(UPDATE_KEY, UpdateKey); SchedRegister(INIT_KEY_TASK, InitKey); SchedRegister(SHOW_TIME, ShowTime); SchedRegister(TASK_SWITCH, Switch); // usr SchedRegister(CHAIN_MOVE, ChainMove); #else SchedRegister( Create_SGP); SchedRegister( Update_SGP); SchedRegister( CreatePolygon); SchedRegister(CreatePolygonFromSceneGraph); SchedRegister( CreateSpan); SchedRegister( DrawSpan); SchedRegister( DrawSpanEnd); // SchedRegister(DrawSpanRenew); SchedRegister( DrawBack); SchedRegister( LoadTexture); SchedRegister( SetTexture); SchedRegister( Move); SchedRegister( Draw); SchedRegister( Dummy); SchedRegister( UpdateKey); SchedRegister( InitKey); SchedRegister( ShowTime); SchedRegister( Switch); // usr SchedRegister( ChainMove); #endif }