view old/simple_render/texture.h @ 844:61bfd8e246fc

send_linda's bug fix, and replace wait_rd() to rd() on dynamic_load
author kazz <kazz@cr.ie.u-ryukyu.ac.jp>
date Wed, 02 Jun 2010 17:04:26 +0900
parents 735f76483bb2
children
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#include <SDL.h>
#include <SDL_opengl.h>

GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord);