Mercurial > hg > Members > kono > Cerium
view Renderer/Test/back_action.cc @ 854:6aa20c0dd8f8
may be need ppeManager
author | yutaka@localhost.localdomain |
---|---|
date | Wed, 09 Jun 2010 23:04:09 +0900 |
parents | d0b8860c17f8 |
children |
line wrap: on
line source
#include <iostream> #include "SceneGraphRoot.h" #include "ball_action.h" using namespace std; void back_move(SceneGraphPtr node, void *sgroot_, int w, int h) { SceneGraphRoot *sgroot = (SceneGraphRoot *)sgroot_; Pad *pad = sgroot->getController(); if (pad->triangle.isPush()) { SceneGraphPtr ball = sgroot->createSceneGraph("Ball"); ball->xyz[0] = -100; ball->set_move_collision(ball_move, ball_coll); node->addChild(ball); } } void back_coll(SceneGraphPtr node, void *sgroot_, int w, int h, SceneGraphPtr tree) { }