view Renderer/Engine/hash_texture.h @ 870:79b2d56aa27a

fix SceneGraphRoot::set_game_task.
author tkaito
date Tue, 29 Jun 2010 04:23:52 +0900
parents 735f76483bb2
children
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line source

#ifndef HASH_TEXTURE_H
#define HASH_TEXTURE_H

const int N = 8192;

struct
hashtable{
    int tx_id;
    char* key;
};

class TextureHash {
    hashtable table[N];
public:
    hash(void);
    int hash_function(const char*);
    int hash_regist(const char*);
};

#endif