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view TaskManager/Test/test_render/scene_graph_pack.h @ 131:805d27efafd8
fix
author | gongo@charles.cr.ie.u-ryukyu.ac.jp |
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date | Tue, 25 Nov 2008 17:24:18 +0900 |
parents | f515436feb71 |
children | 6cf991f28c6c |
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#ifndef INCLUDED_SCENE_GRAPH_PACK #define INCLUDED_SCENE_GRAPH_PACK #define MAX_NODE 16 #define MAX_POLYGON 36 typedef struct SceneGraphNode { int size; // この Node で使ってるポリゴンの数、でいいのかな float vertex[MAX_POLYGON*3]; float texture[MAX_POLYGON*2]; float obj_pos[4]; float angle[4]; float translation[16]; long *tex_addr, tex_width, tex_height; int id; int move, interaction; int pn; // parent number? SceneGraphNode *next; int pad[3]; void init(void) { size = 0; next = 0; } }SceneGraphNode, *SceneGraphNodePtr; typedef struct SceneGraphInfo { int size; int pad[2]; }SceneGraphInfo; typedef struct SceneGraphPack { SceneGraphInfo info; SceneGraphNode node[MAX_NODE]; SceneGraphPack *next; void init(void){ next = 0; info.size = 0; for (int i = 0; i < MAX_NODE; i++) { node[i].size = 0; } } } SceneGraphPack, *SceneGraphPackPtr; #endif