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view Renderer/Engine/Application.h @ 808:8a6f1fa038de
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author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
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date | Sat, 22 May 2010 22:32:41 +0900 |
parents | 50220f219341 |
children | 431936c0cc96 |
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#ifndef INCLUDED_APPLICATION #define INCLUDED_APPLICATION #include "SceneGraph.h" #include "MainLoop.h" #include "viewer.h" typedef void (*Move_func)(SceneGraph* node, int screen_w, int screen_h); typedef void (*Coll_func)(SceneGraph* node, int screen_w, int screen_h, SceneGraphPtr tree); class Viewer; class Application { public: Application(); virtual ~Application(); virtual MainLoopPtr init(Viewer *viewer, int w, int h) = 0; }; #endif