view Renderer/test_render/bullet_action.h @ 422:976ca6f00d65

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author game@henri.cr.ie.u-ryukyu.ac.jp
date Thu, 24 Sep 2009 12:35:32 +0900
parents 55ea4465b1a2
children
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void bullet_init(SceneGraphPtr scene_graph, SceneGraphPtr node);
void bluebullet_move(SceneGraphPtr node, int screen_w, int screen_h);
void bullet_collision(SceneGraphPtr node, int screen_w, int screen_h ,SceneGraphPtr tree);