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view Renderer/Engine/Light.h @ 1039:b9cd0c88b69a
AllExecute speparation.
author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
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date | Tue, 07 Dec 2010 23:59:46 +0900 |
parents | 5c5cd31b9d43 |
children |
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#ifndef INCLUDED_LIGHT #define INCLUDED_LIGHT #include "SceneGraph.h" class Light : public SceneGraph { public: Light(float w, float h); ~Light(void); }; typedef Light *LightPtr; #endif