view Renderer/Test/ball_action.cc @ 559:ccb33e5bcf89

direction
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Thu, 22 Oct 2009 19:10:03 +0900
parents f6daf964f483
children 71b3363c16bf
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line source

#include <iostream>
#include "SceneGraphRoot.h"
#include "SGList.h"
using namespace std;

void
ball_move(SceneGraphPtr node, int w, int h)
{
    node->xyz[0] += 4;
}

void
ball_coll(SceneGraphPtr node, int w, int h, SceneGraphPtr tree)
{
    if (node->xyz[0] > 600) node->remove();
}