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view TaskManager/Test/test_render/texture.h @ 171:dc68bc5c9e41
Scale-SceneGraph.cpp
author | tkaito@nw0534.st.ie.u-ryukyu.ac.jp |
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date | Thu, 11 Dec 2008 16:33:39 +0900 |
parents | d5cca23ed50c |
children | 559b48b69b76 |
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#ifndef INCLUDED_TEXTURE #define INCLUDED_TEXTURE #if 0 // もういらないっぽい OpenGL 使用時の遺産 #include <SDL.h> #include <SDL_opengl.h> GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord) #endif #if 0 struct texture_tmp{ Uint32 tx128[SSIZE]; Uint32 tx64[SS64]; Uint32 tx32[SS32]; }; #endif struct texture_list { int t_w, t_h; Uint32 *pixels_orig; Uint32 *pixels; }; #endif