view TaskManager/Test/test_render/Application/Chain.h @ 446:e1d1be9c1d75

Chain.h add
author game@henri.cr.ie.u-ryukyu.ac.jp
date Fri, 25 Sep 2009 07:29:15 +0900 (2009-09-24)
parents
children 6dd11969f8b2
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line source
#include "Application.h"

typedef struct {
    double x, y, next_x, next_y;
    double vx, vy, next_vx, next_vy;
    double angle[3];
    int can_move;
    SceneGraphPtr parent;
    int id;
    int parent_id;
} *ChainPropertyPtr, ChainProperty;


class Chain : public Application {
public:
    Chain(){}    

    SceneGraphPtr scenegraph_factory(void *p, int size);
    SceneGraphPtr scenegraph_connector(void *p, int size, SceneGraphPtr s, SceneGraphPtr sg_available_list);
    void init(TaskManager *manager, int w, int h);
    
    int move_task_id();
    int move_task_id_;

    void init_chain_vars(ChainPropertyPtr cv);
    void chain_move(TaskManager *manager, SceneGraphPtr sg, int w, int h);
    void chain_collision(SceneGraphPtr sg, int w, int h, SceneGraphPtr osg);

};