Mercurial > hg > Members > kono > Cerium
view TaskManager/Test/simple_pack/scene_graph_pack.h @ 199:eb20274baa7c
add SceneGraph(ieshoot), add SystemSceneGraph(Camera)
author | gongo@gendarme.cr.ie.u-ryukyu.ac.jp |
---|---|
date | Mon, 26 Jan 2009 14:02:45 +0900 |
parents | c2e178b3415f |
children |
line wrap: on
line source
#ifndef INCLUDED_SCENE_GRAPH_PACK #define INCLUDED_SCENE_GRAPH_PACK #ifndef INCLUDED_SPU_SPAN #include "spu_span.h" #endif /* enum Tree{ PUSH, POP, SHIFT }; */ typedef struct SceneGraphNode { int size; float vertex[36*3]; float texture[36*2]; float obj_pos[4]; float angle[4]; float translation[16]; long *tex_addr, tex_width, tex_height; int id; int move, interaction; //void (*move)(); //int op[32]; // push pop shift => enum int pn; }SceneGraphNode, *SceneGraphNodePtr; typedef struct SceneGraphInfo { int size; }SceneGraphInfo; typedef struct SceneGraphPack { SPUSPANLIST *ssl; SceneGraphInfo info; SceneGraphNode node[16]; // variable length array }SceneGraphPack; #endif