view TaskManager/Test/test_render/panel.cpp @ 199:eb20274baa7c

add SceneGraph(ieshoot), add SystemSceneGraph(Camera)
author gongo@gendarme.cr.ie.u-ryukyu.ac.jp
date Mon, 26 Jan 2009 14:02:45 +0900
parents 57921c8d21c5
children d61fded0729e
line wrap: on
line source

#include "SceneGraphRoot.h"
#include "SGList.h"

static void panel_move(SceneGraphPtr node, int screen_w, int screen_h);
static void panel_collision(SceneGraphPtr node, int screen_w, int screen_h,
			    SceneGraphPtr tree);

static void
panel_move(SceneGraphPtr node, int screen_w, int screen_h)
{
}

static void
panel_collision(SceneGraphPtr node, int screen_w, int screen_h,
	       SceneGraphPtr tree)
{
}

void
panel_init(int bg)
{
    SceneGraphPtr panel;

    if (bg == 2) {
	sgroot->createFromXMLfile("xml_file/panel_512.xml");
	panel = sgroot->createSceneGraph(PANEL_512);
    } else if (bg == 3) {
	sgroot->createFromXMLfile("xml_file/panel_1024.xml");
	panel = sgroot->createSceneGraph(PANEL_1024);
    } else {
	sgroot->createFromXMLfile("xml_file/panel_2048.xml");
	panel = sgroot->createSceneGraph(PANEL_2048);
    }

    panel->set_move_collision(panel_move, panel_collision);
    sgroot->setSceneData(panel);
}