Mercurial > hg > Members > kono > Cerium
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game_task keep up with task_array.Tue, 26 Oct 2010 17:29:50 +0900, by koba
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many changes.Sun, 24 Oct 2010 19:00:47 +0900, by koba
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error fix.Thu, 21 Oct 2010 21:39:47 +0900, by root
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MergeFri, 22 Oct 2010 20:12:33 +0900, by tkaito
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Measurement of mainMem_alloc at waiting time. not done.Fri, 22 Oct 2010 20:11:41 +0900, by tkaito
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add fb_test, minor fixFri, 15 Oct 2010 02:13:55 +0900, by yutaka
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minor fixThu, 14 Oct 2010 18:05:27 +0900, by yutaka
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add sdl_test fileMon, 11 Oct 2010 18:56:51 +0900, by yutaka
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mergeMon, 11 Oct 2010 14:22:09 +0900, by yutaka
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SDL mode fixMon, 11 Oct 2010 14:21:02 +0900, by yutaka
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sdl mode not worked yet.Sat, 09 Oct 2010 19:11:45 +0900, by yutaka
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task/DataAllocate.cc is changed for fifo64.Mon, 11 Oct 2010 19:42:28 +0900, by tkaito
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mergeFri, 01 Oct 2010 04:43:02 +0900, by root
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fix light data updateFri, 01 Oct 2010 02:49:38 +0900, by root
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minor fixFri, 01 Oct 2010 01:25:45 +0900, by root
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minor fixFri, 01 Oct 2010 00:37:06 +0900, by root
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avoid WAIT in virtual consoleFri, 01 Oct 2010 00:26:02 +0900, by root
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add double buffering frame deviceThu, 30 Sep 2010 23:54:08 +0900, by root
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frame buffer exampleThu, 30 Sep 2010 22:50:35 +0900, by root
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add restFri, 01 Oct 2010 22:13:11 +0900, by Shinji KONO
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add frame buffer exampleFri, 01 Oct 2010 22:10:49 +0900, by Shinji KONO
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fixThu, 30 Sep 2010 21:02:07 +0900, by yutaka
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player is center in cameraFri, 01 Oct 2010 19:26:10 +0900, by kazz
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add OSC demoFri, 01 Oct 2010 18:52:13 +0900, by kazz