Mercurial > hg > Members > kono > Cerium
graph
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string offset for get_segment relocation code...Sat, 03 Oct 2009 10:49:51 +0900, by Shinji KONO
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fix spe test_renderFri, 02 Oct 2009 23:20:25 +0900, by Shinji KONO
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add libraryThu, 01 Oct 2009 19:28:52 +0900, by Shinji KONO
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fix_relocation for function table...Fri, 02 Oct 2009 17:27:45 +0900, by Shinji KONO
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fix spe/DrawSpan.cc (not yet tested)Fri, 02 Oct 2009 17:14:16 +0900, by Shinji KONO
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test_nogl on Mac OS X worked.Fri, 02 Oct 2009 16:40:43 +0900, by Shinji KONO
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fix all examples. test_render is not working now.Thu, 01 Oct 2009 19:25:25 +0900, by Shinji KONO
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prohibit global variable in Task....Thu, 01 Oct 2009 17:33:58 +0900, by Shinji KONO
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fix get_segementWed, 30 Sep 2009 11:37:15 +0900, by Shinji KONO
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task run is mere C function now.Wed, 30 Sep 2009 10:12:26 +0900, by Shinji KONO
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remove run()Tue, 29 Sep 2009 15:45:11 +0900, by Shinji KONO
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show pc in get_segement.Tue, 29 Sep 2009 15:02:32 +0900, by Shinji KONO
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overlay worked.Tue, 29 Sep 2009 13:01:22 +0900, by Shinji KONO
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fix Scheduler.hTue, 29 Sep 2009 11:51:25 +0900, by Shinji KONO
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fix ovly_table.plMon, 28 Sep 2009 19:19:38 +0900, by Shinji KONO
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add ovly table tag modifiedSun, 27 Sep 2009 17:57:33 +0900, by kono
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mergSat, 26 Sep 2009 02:55:41 +0900, by kazz
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InitKey UpdateKey addedSat, 26 Sep 2009 02:53:44 +0900, by kazz
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add OSC panelSat, 26 Sep 2009 00:24:33 +0900, by aaa
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Chain workSat, 26 Sep 2009 00:17:04 +0900, by kazz
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Chain extends Application. add Application to Viewer.Fri, 25 Sep 2009 23:51:55 +0900, by kazz
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Application.{cc,h} addedFri, 25 Sep 2009 22:51:39 +0900, by kazz
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tag fixed... test_nogl moveFri, 25 Sep 2009 22:44:37 +0900, by kazz
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KeyStat fixed...Fri, 25 Sep 2009 22:04:17 +0900, by kazz
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get_segment fixed. and test_nogl rollback to 426. move!Fri, 25 Sep 2009 18:06:01 +0900, by kazz
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test_render fixed..Fri, 25 Sep 2009 16:49:49 +0900, by kazz
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fix...Fri, 25 Sep 2009 07:40:09 +0900, by Shinji KONO
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Chain.h addFri, 25 Sep 2009 07:29:15 +0900, by game
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test_render error fixedFri, 25 Sep 2009 07:26:35 +0900, by game
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test_render is not working...Fri, 25 Sep 2009 05:54:33 +0900, by game
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overlay worked... in -O0 only.Fri, 25 Sep 2009 04:53:02 +0900, by Shinji KONO
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hoge... size/countFri, 25 Sep 2009 04:40:31 +0900, by Shinji KONO
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slightly worked...Fri, 25 Sep 2009 03:49:01 +0900, by Shinji KONO
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fix get_segment exaple PPE taskFri, 25 Sep 2009 01:47:03 +0900, by Shinji KONO
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still overlay...Fri, 25 Sep 2009 00:46:50 +0900, by Shinji KONO
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overlay mergeThu, 24 Sep 2009 22:41:41 +0900, by Shinji KONO
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overlay...Thu, 24 Sep 2009 22:40:58 +0900, by Shinji KONO
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mergeThu, 24 Sep 2009 22:36:13 +0900, by game
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ChainCal task fixThu, 24 Sep 2009 22:35:46 +0900, by game
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merge overlayThu, 24 Sep 2009 21:09:27 +0900, by Shinji KONO
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overlay (on going)..Thu, 24 Sep 2009 21:08:37 +0900, by Shinji KONO
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mergeThu, 24 Sep 2009 20:44:11 +0900, by game
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fixThu, 24 Sep 2009 20:43:14 +0900, by game
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code loading (on going...)Thu, 24 Sep 2009 20:21:29 +0900, by Shinji KONO
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mergeThu, 24 Sep 2009 17:45:35 +0900, by game
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mergeThu, 24 Sep 2009 17:44:58 +0900, by game
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add Application.{cc, h}Thu, 24 Sep 2009 17:44:09 +0900, by game
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minor fix.Thu, 24 Sep 2009 17:44:30 +0900, by Shinji KONO
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add code load APIThu, 24 Sep 2009 17:18:53 +0900, by Shinji KONO
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merge chain...Thu, 24 Sep 2009 16:06:01 +0900, by Shinji KONO
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change spe/*.cpp -> spe/*.ccThu, 24 Sep 2009 15:26:58 +0900, by hiroki
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commentThu, 24 Sep 2009 12:35:32 +0900, by game
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Code load implementation... (not yet tested)Thu, 24 Sep 2009 16:04:23 +0900, by Shinji KONO
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mergeWed, 23 Sep 2009 21:29:30 +0900, by Hiroki NAKASONE
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mergeWed, 23 Sep 2009 21:24:38 +0900, by Hiroki NAKASONE
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test fixWed, 23 Sep 2009 21:08:51 +0900, by Hiroki NAKASONE
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add keyWed, 23 Sep 2009 21:05:24 +0900, by Hiroki NAKASONE
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mergeWed, 23 Sep 2009 20:59:32 +0900, by tkaito
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SceneGraph switch addWed, 23 Sep 2009 20:57:55 +0900, by tkaito
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ChainCal.cpp indent-regionWed, 23 Sep 2009 20:42:10 +0900, by kazz