Mercurial > hg > Members > kono > Cerium
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continue...Mon, 12 Oct 2009 15:48:40 +0900, by Shinji KONO
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Cerium Rendering LibraryMon, 12 Oct 2009 10:17:09 +0900, by Shinji KONO
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reorganizationMon, 12 Oct 2009 09:43:07 +0900, by Shinji KONO
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Reorganization..Mon, 12 Oct 2009 09:39:35 +0900, by Shinji KONO
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code_load in read()Mon, 12 Oct 2009 02:50:01 +0900, by Shinji KONO
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remove check in double linked listSun, 11 Oct 2009 20:07:47 +0900, by Shinji KONO
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Added tag double-linked-task-list for changeset 30568cef3899Sun, 11 Oct 2009 19:38:17 +0900, by Shinji KONO
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Renew Task addInData (not yet worked).Sun, 11 Oct 2009 19:12:05 +0900, by Shinji KONO
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Cell inData/outData DMA removalSun, 11 Oct 2009 18:20:33 +0900, by Shinji KONO
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Mac OS X done...Sun, 11 Oct 2009 16:24:33 +0900, by Shinji KONO
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still fixing...Sun, 11 Oct 2009 15:42:00 +0900, by Shinji KONO
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double linked HTaskInfo/HTaskSun, 11 Oct 2009 11:46:41 +0900, by Shinji KONO
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no wakeup loopSat, 10 Oct 2009 21:05:55 +0900, by Shinji KONO
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PS3 double linked TaskQueue worked.Sat, 10 Oct 2009 20:32:55 +0900, by Shinji KONO
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fix wakeup_taskSat, 10 Oct 2009 19:16:09 +0900, by Shinji KONO
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Singleton TaskQueue poolSat, 10 Oct 2009 17:30:29 +0900, by Shinji KONO
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fix free conflict.Fri, 09 Oct 2009 11:29:42 +0900, by Shinji KONO
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memcpy for paramFri, 09 Oct 2009 11:18:42 +0900, by Shinji KONO
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fixTue, 06 Oct 2009 17:14:05 +0900, by Shinji KONO
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merged..Tue, 06 Oct 2009 15:33:08 +0900, by Shinji KONO
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mergeTue, 06 Oct 2009 14:22:41 +0900, by hiroki
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change viewerTue, 06 Oct 2009 14:21:37 +0900, by hiroki
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commentTue, 06 Oct 2009 15:32:15 +0900, by Shinji KONO
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activeTaskQueue on Fifo is necessary on CellTue, 06 Oct 2009 10:12:37 +0900, by Shinji KONO
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fixTue, 06 Oct 2009 10:05:49 +0900, by Shinji KONO
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fix CellHTask initialize..Mon, 05 Oct 2009 20:45:17 +0900, by Shinji KONO
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renew task worked. but not test_nogl...Mon, 05 Oct 2009 20:29:28 +0900, by Shinji KONO
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Double linked list version. test_nogl is not working now... sorry.Mon, 05 Oct 2009 16:52:45 +0900, by Shinji KONO
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Double linked list modification done (tested on Mac OS X)Mon, 05 Oct 2009 16:46:46 +0900, by Shinji KONO
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TaskQueueInfo initiaization...Mon, 05 Oct 2009 12:24:07 +0900, by Shinji KONO
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Double Linked List base TaskQueueMon, 05 Oct 2009 10:36:37 +0900, by Shinji KONO
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remove duplicate sources in Cell/speMon, 05 Oct 2009 08:56:56 +0900, by Shinji KONO
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fixMon, 05 Oct 2009 02:28:08 +0900, by tkaito
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CellBufferManager removedSun, 04 Oct 2009 11:47:46 +0900, by Shinji KONO
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BufferManager removed.Sun, 04 Oct 2009 11:29:50 +0900, by Shinji KONO
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fixSat, 03 Oct 2009 10:50:16 +0900, by Shinji KONO
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string offset for get_segment relocation code...Sat, 03 Oct 2009 10:49:51 +0900, by Shinji KONO
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fix spe test_renderFri, 02 Oct 2009 23:20:25 +0900, by Shinji KONO
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add libraryThu, 01 Oct 2009 19:28:52 +0900, by Shinji KONO
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fix_relocation for function table...Fri, 02 Oct 2009 17:27:45 +0900, by Shinji KONO
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fix spe/DrawSpan.cc (not yet tested)Fri, 02 Oct 2009 17:14:16 +0900, by Shinji KONO
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test_nogl on Mac OS X worked.Fri, 02 Oct 2009 16:40:43 +0900, by Shinji KONO
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fix all examples. test_render is not working now.Thu, 01 Oct 2009 19:25:25 +0900, by Shinji KONO
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prohibit global variable in Task....Thu, 01 Oct 2009 17:33:58 +0900, by Shinji KONO
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fix get_segementWed, 30 Sep 2009 11:37:15 +0900, by Shinji KONO
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task run is mere C function now.Wed, 30 Sep 2009 10:12:26 +0900, by Shinji KONO
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remove run()Tue, 29 Sep 2009 15:45:11 +0900, by Shinji KONO
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show pc in get_segement.Tue, 29 Sep 2009 15:02:32 +0900, by Shinji KONO
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overlay worked.Tue, 29 Sep 2009 13:01:22 +0900, by Shinji KONO
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fix Scheduler.hTue, 29 Sep 2009 11:51:25 +0900, by Shinji KONO
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fix ovly_table.plMon, 28 Sep 2009 19:19:38 +0900, by Shinji KONO
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add ovly table tag modifiedSun, 27 Sep 2009 17:57:33 +0900, by kono
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mergSat, 26 Sep 2009 02:55:41 +0900, by kazz
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InitKey UpdateKey addedSat, 26 Sep 2009 02:53:44 +0900, by kazz
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add OSC panelSat, 26 Sep 2009 00:24:33 +0900, by aaa
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Chain workSat, 26 Sep 2009 00:17:04 +0900, by kazz
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Chain extends Application. add Application to Viewer.Fri, 25 Sep 2009 23:51:55 +0900, by kazz
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Application.{cc,h} addedFri, 25 Sep 2009 22:51:39 +0900, by kazz
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tag fixed... test_nogl moveFri, 25 Sep 2009 22:44:37 +0900, by kazz
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KeyStat fixed...Fri, 25 Sep 2009 22:04:17 +0900, by kazz
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get_segment fixed. and test_nogl rollback to 426. move!Fri, 25 Sep 2009 18:06:01 +0900, by kazz
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test_render fixed..Fri, 25 Sep 2009 16:49:49 +0900, by kazz
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fix...Fri, 25 Sep 2009 07:40:09 +0900, by Shinji KONO
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Chain.h addFri, 25 Sep 2009 07:29:15 +0900, by game
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test_render error fixedFri, 25 Sep 2009 07:26:35 +0900, by game
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test_render is not working...Fri, 25 Sep 2009 05:54:33 +0900, by game
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overlay worked... in -O0 only.Fri, 25 Sep 2009 04:53:02 +0900, by Shinji KONO
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hoge... size/countFri, 25 Sep 2009 04:40:31 +0900, by Shinji KONO
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slightly worked...Fri, 25 Sep 2009 03:49:01 +0900, by Shinji KONO
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fix get_segment exaple PPE taskFri, 25 Sep 2009 01:47:03 +0900, by Shinji KONO
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still overlay...Fri, 25 Sep 2009 00:46:50 +0900, by Shinji KONO
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overlay mergeThu, 24 Sep 2009 22:41:41 +0900, by Shinji KONO
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overlay...Thu, 24 Sep 2009 22:40:58 +0900, by Shinji KONO
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mergeThu, 24 Sep 2009 22:36:13 +0900, by game
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ChainCal task fixThu, 24 Sep 2009 22:35:46 +0900, by game
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merge overlayThu, 24 Sep 2009 21:09:27 +0900, by Shinji KONO
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overlay (on going)..Thu, 24 Sep 2009 21:08:37 +0900, by Shinji KONO
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mergeThu, 24 Sep 2009 20:44:11 +0900, by game
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fixThu, 24 Sep 2009 20:43:14 +0900, by game
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code loading (on going...)Thu, 24 Sep 2009 20:21:29 +0900, by Shinji KONO
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mergeThu, 24 Sep 2009 17:45:35 +0900, by game
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mergeThu, 24 Sep 2009 17:44:58 +0900, by game
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add Application.{cc, h}Thu, 24 Sep 2009 17:44:09 +0900, by game
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minor fix.Thu, 24 Sep 2009 17:44:30 +0900, by Shinji KONO
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add code load APIThu, 24 Sep 2009 17:18:53 +0900, by Shinji KONO
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merge chain...Thu, 24 Sep 2009 16:06:01 +0900, by Shinji KONO
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change spe/*.cpp -> spe/*.ccThu, 24 Sep 2009 15:26:58 +0900, by hiroki
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commentThu, 24 Sep 2009 12:35:32 +0900, by game
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Code load implementation... (not yet tested)Thu, 24 Sep 2009 16:04:23 +0900, by Shinji KONO
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mergeWed, 23 Sep 2009 21:29:30 +0900, by Hiroki NAKASONE
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mergeWed, 23 Sep 2009 21:24:38 +0900, by Hiroki NAKASONE
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test fixWed, 23 Sep 2009 21:08:51 +0900, by Hiroki NAKASONE
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add keyWed, 23 Sep 2009 21:05:24 +0900, by Hiroki NAKASONE
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mergeWed, 23 Sep 2009 20:59:32 +0900, by tkaito
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SceneGraph switch addWed, 23 Sep 2009 20:57:55 +0900, by tkaito
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ChainCal.cpp indent-regionWed, 23 Sep 2009 20:42:10 +0900, by kazz
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rm 150MB.txt sorryWed, 23 Sep 2009 19:05:15 +0900, by e065725
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chain_old.cc add (Application/)Wed, 23 Sep 2009 17:10:10 +0900, by tkaito
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add test_render/TODOWed, 23 Sep 2009 15:48:56 +0900, by game
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change task/SendKey.cpp -> .ccWed, 23 Sep 2009 15:46:56 +0900, by game
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fix spe/*Wed, 23 Sep 2009 15:31:10 +0900, by e065746
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add Move, Draw, ChainMoveWed, 23 Sep 2009 14:38:38 +0900, by game
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mergeWed, 23 Sep 2009 13:01:32 +0900, by game
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add task/SendKeyWed, 23 Sep 2009 13:00:03 +0900, by game
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make Application sub directoryWed, 23 Sep 2009 12:36:36 +0900, by Shinji KONO
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rename cpp to ccWed, 23 Sep 2009 12:23:01 +0900, by Shinji KONO
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clean up and add more info on task_listWed, 23 Sep 2009 12:04:29 +0900, by Shinji KONO
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merge 401 , 400Mon, 21 Sep 2009 20:00:12 +0900, by game
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fix viewer.cppMon, 21 Sep 2009 19:57:38 +0900, by game
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Fix examples.Mon, 21 Sep 2009 18:47:06 +0900, by Shinji KONO
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fix viewer.cc (run_loop)Mon, 21 Sep 2009 18:03:31 +0900, by game
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separate existing sourceSun, 20 Sep 2009 19:21:04 +0900, by game
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delete manager (in kernel/ppe/TaskManager.h)Sun, 20 Sep 2009 18:55:26 +0900, by game
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don't move. separate allExecute from run_loopFri, 18 Sep 2009 18:28:56 +0900, by game
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chain on SPEThu, 17 Sep 2009 16:55:18 +0900, by game
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debug word_countWed, 16 Sep 2009 22:33:40 +0900, by e065725
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add word_countTue, 15 Sep 2009 16:30:46 +0900, by e065725
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added lindaapi.cpp and lindaapi.h to test_renderMon, 31 Aug 2009 19:04:24 +0900, by kazz
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fix...Fri, 07 Aug 2009 02:24:06 +0900, by Shinji KONO