00001 #ifndef INCLUDED_TASK_LOAD_TEXTURE 00002 #define INCLUDED_TASK_LOAD_TEXTURE 00003 00004 #ifndef INCLUDED_SCHED_TASK 00005 # include "SchedTask.h" 00006 #endif 00007 00008 class SetTexture : public SchedTask { 00009 public: 00010 SchedConstructor(SetTexture); 00011 00012 int run(void *rbuf, void *wbuf); 00013 }; 00014 00015 #endif 00016