Fri, 25 Sep 2009 22:51:39 +0900 |
kazz |
Application.{cc,h} added
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Fri, 25 Sep 2009 22:44:37 +0900 |
kazz |
tag fixed... test_nogl move
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Fri, 25 Sep 2009 22:04:17 +0900 |
kazz |
KeyStat fixed...
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Fri, 25 Sep 2009 18:06:01 +0900 |
kazz |
get_segment fixed. and test_nogl rollback to 426. move!
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Fri, 25 Sep 2009 16:49:49 +0900 |
kazz |
test_render fixed..
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Fri, 25 Sep 2009 07:40:09 +0900 |
Shinji KONO |
fix...
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Fri, 25 Sep 2009 07:29:15 +0900 |
game |
Chain.h add
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Fri, 25 Sep 2009 07:26:35 +0900 |
game |
test_render error fixed
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Fri, 25 Sep 2009 05:54:33 +0900 |
game |
test_render is not working...
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Fri, 25 Sep 2009 04:53:02 +0900 |
Shinji KONO |
overlay worked... in -O0 only.
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Fri, 25 Sep 2009 04:40:31 +0900 |
Shinji KONO |
hoge... size/count
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Fri, 25 Sep 2009 03:49:01 +0900 |
Shinji KONO |
slightly worked...
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Fri, 25 Sep 2009 01:47:03 +0900 |
Shinji KONO |
fix get_segment exaple PPE task
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Fri, 25 Sep 2009 00:46:50 +0900 |
Shinji KONO |
still overlay...
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Thu, 24 Sep 2009 22:41:41 +0900 |
Shinji KONO |
overlay merge
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Thu, 24 Sep 2009 22:40:58 +0900 |
Shinji KONO |
overlay...
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Thu, 24 Sep 2009 22:36:13 +0900 |
game |
merge
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Thu, 24 Sep 2009 22:35:46 +0900 |
game |
ChainCal task fix
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Thu, 24 Sep 2009 21:09:27 +0900 |
Shinji KONO |
merge overlay
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Thu, 24 Sep 2009 21:08:37 +0900 |
Shinji KONO |
overlay (on going)..
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Thu, 24 Sep 2009 20:44:11 +0900 |
game |
merge
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Thu, 24 Sep 2009 20:43:14 +0900 |
game |
fix
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Thu, 24 Sep 2009 20:21:29 +0900 |
Shinji KONO |
code loading (on going...)
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Thu, 24 Sep 2009 17:45:35 +0900 |
game |
merge
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Thu, 24 Sep 2009 17:44:58 +0900 |
game |
merge
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Thu, 24 Sep 2009 17:44:09 +0900 |
game |
add Application.{cc, h}
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Thu, 24 Sep 2009 17:44:30 +0900 |
Shinji KONO |
minor fix.
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Thu, 24 Sep 2009 17:18:53 +0900 |
Shinji KONO |
add code load API
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Thu, 24 Sep 2009 16:06:01 +0900 |
Shinji KONO |
merge chain...
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Thu, 24 Sep 2009 15:26:58 +0900 |
hiroki |
change spe/*.cpp -> spe/*.cc
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