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1 To-Do:
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2 o Remove CoCo 3 Hi-Res calls from VDGInt and put in separate module.
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3 This will prevent users from having to have VDGInt in memory when
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4 playing games that use the SS.*Scrn calls.
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5
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6 Bugs:
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7 o 'CC3IO Deiniz Bug' -- This bug manifests itself if the last window
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8 device is terminated and initialized. Since this doesn't normally
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9 happen due to the windowing system always being active at boot-up,
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10 this isn't a high priority bug.
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11
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12 o Some CoCo 3s crash during formatting. Robert Gault has found a
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13 workaround: bring the CoCo 3 speed down to .89MHz during the
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14 SS.WTrk call.
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15
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16 Ideas for the future:
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17 o We may want to back-port the cc3io-type architecture (keydrv, snddrv,
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18 joydrv) to NitrOS-9 Level 1.
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