comparison level2/modules/vdgint.asm @ 1070:3f4968f55f0f

fixed a misspelling
author boisy
date Mon, 31 Mar 2003 14:09:58 +0000
parents f8ac18a97b69
children 67e11bfc9cd4
comparison
equal deleted inserted replaced
1069:f8943551a355 1070:3f4968f55f0f
790 tfr d,x transfer D to X 790 tfr d,x transfer D to X
791 incb 1 block to deallocate 791 incb 1 block to deallocate
792 os9 F$DelRAM deallocate it 792 os9 F$DelRAM deallocate it
793 L052D dec ,s dec counter 793 L052D dec ,s dec counter
794 bgt L0522 if not zero, get more 794 bgt L0522 if not zero, get more
795 * Note: this seems too be a bug. Here, Y is pointing to VD.HiRes ($4D), which 795 * Note: this seems to be a bug. Here, Y is pointing to VD.HiRes ($4D), which
796 * is the block number of any CoCo 3 Hi-Res screen. This $0E command just 796 * is the block number of any CoCo 3 Hi-Res screen. This $0E command just
797 * deals with CoCo 2 graphics modes. What I think should happen here is 797 * deals with CoCo 2 graphics modes. What I think should happen here is
798 * that the byte flood fill buffer should be checked for non-zero, 798 * that the byte flood fill buffer should be checked for non-zero,
799 * then freed. It looks as though this code would work IF the Hi-Res 799 * then freed. It looks as though this code would work IF the Hi-Res
800 * variables from $4D-$5B, which are CoCo 3 specific, didn't exist. So 800 * variables from $4D-$5B, which are CoCo 3 specific, didn't exist. So