view level2/modules/sspak.asm @ 372:b3bfa479f8d0

scfdefs is now included from level2v3/defsfile and all references to it in sources have been removed
author boisy
date Fri, 23 Aug 2002 19:14:07 +0000
parents 6641a883d6b0
children d13864ef3317
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********************************************************************
* SSPak - Speech-Sound Pak Text-To-Speech Driver
*
* $Id$
*
* by Bruce Isted (CIS 76625,2273)
* released to the Public Domain 87/05/03
*
*    This driver supports only the Speech-Sound Pak's text-to-speech mode.
* Bit 7 is cleared and control codes are filtered to ensure that only carriage
* returns and characters in the range of $20-$7F (inclusive) are passed.  A
* character count and automatic buffer flush is used, which should prevent
* buffer overflow in the Speech-Sound Pak.
*
*    Due to way the COCO's sound select circuitry is tied in with other sound
* sources and the joysticks, only one will function at a time.  This means
* that while the Speech-Sound Pak is active other sound sources and/or the
* joysticks cannot be used.  Speech output is enabled only when a carriage
* return is received, or when the buffer is flushed.  Speech output is
* disabled as soon as the Speech-Sound Pak is finished speaking the string
* received before the carriage return or buffer flush.
*
* Ed.    Comments                                       Who YY/MM/DD
* ------------------------------------------------------------------
* 1      Created                                        BRI 87/05/03

         nam   SSPak
         ttl   Speech-Sound Pak Text-To-Speech Driver

         ifp1  
         use   defsfile
         endc  

BuffCnt  equ   200        character count before flushing buffer (0-255)
BusyBit  equ   %10000000  SSPak busy status bit (active low)
CharMask equ   %01111111  printable ASCII character mask
CRA      equ   $01        PIA CRA offset
CRB      equ   $03        PIA CRB offset
MUXBit   equ   %00001000  COCO sound MUX control/select bit position
SpeakBit equ   %01000000  SSPak speech status bit (active low)
SSPData  equ   $01        SSPak data register offset
SSPReset equ   $00        SSPak reset register offset
SSPStat  equ   $01        SSPak status register offset

rev      equ   $01
edition  set   1

         mod   SEnd,SNam,Drivr+Objct,ReEnt+rev,SEntry,SMem

         org   V.SCF      SCF manager data area
Count    rmb   1          character counter
SMem     equ   .

         fcb   SHARE.+PWRIT.+WRITE. device capabilities

SNam     fcs   "SSPak"
         fcb   edition

SEntry   lbra  SInit
         lbra  SRead
         lbra  SWrite
         lbra  SGetStat
         lbra  SSetStat
         lbra  STerm

SInit    equ   *
STerm    equ   *
         ldx   V.PORT,u
         ldb   #$01
         stb   SSPReset,x reset SSPak
         clrb  
         stb   SSPReset,x end SSPak reset
         rts   

SRead    comb  
         ldb   #E$BMode
         rts   

SWrite   anda  #CharMask  strip MSBit of character
         cmpa  #C$CR      carriage return?
         beq   SpkOut     yes, go enable SSPak speech output
         inc   Count,u    increment character counter
         cmpa  #C$SPAC    higher than space?
         bhi   WritChar   yes, go write character to SSPak
         lda   #C$SPAC    only space allowed through here
         ldb   Count,u    get current character count
         cmpb  #BuffCnt   time to flush buffer?
         blo   WritChar   no, go write space to SSPak
SpkOut   clr   Count,u    reset character count
         ldy   #PIA0Base
         lda   CRA,y      get PIA0 CRA
         ldb   CRB,y      get PIA0 CRB
         pshs  d          save them
         anda  #^MUXBit   clear PIA0 CA2 control LSBit
         orb   #MUXBit    set PIA0 CB2 control LSBit
         sta   CRA,y      * set COCO sound MUX to cartridge input
         stb   CRB,y      *
         ldy   #PIA1Base
         ldb   CRB,y      get PIA1 CRB
         pshs  b          save it
         orb   #MUXBit    set PIA1 CB2 control LSBit
         stb   CRB,y      enable COCO sound MUX
         lda   #C$CR      load execute speech character
         bsr   WritChar   go write command character to SSPak
         bsr   SSWait     go wait until SSPak has finished
         puls  b          recover original PIA1 CRB
         stb   CRB,y      disable COCO sound MUX
         puls  d          recover original PIA0 CRA & CRB
         ldy   #PIA0Base
         sta   CRA,y      *restore COCO sound MUX to previous setting
         stb   CRB,y      *
         clrb  
         rts   
WritChar bsr   BusyWait   go check if SSPak is busy
         sta   SSPData,x  write character to SSPak
         clrb  
         rts   

SGetStat equ   *
SSetStat equ   *
         comb  
         ldb   #E$UnkSvc
         rts   

BusyWait ldx   V.PORT,u
         ldb   SSPStat,x  get SSPak status
         andb  #BusyBit   SSPak busy?
         beq   BusyWait   yes, go check again
         ldb   SSPStat,x  *allow for slow busy bit
         andb  #BusyBit   *
         beq   BusyWait   *
         ldb   SSPStat,x  *allow for very slow busy bit
         andb  #BusyBit   *
         beq   BusyWait   *
         rts   

SSWait   ldx   V.PORT,u
         ldb   SSPStat,x  get SSPak status
         andb  #SpeakBit  SSPak speech active yet?
         bne   SSWait     no, go check again
SSWait0  ldx   #$0001     sleep remainder of tick
         os9   F$Sleep
         ldx   V.PORT,u
         ldb   SSPStat,x  get SSPak status
         andb  #SpeakBit  SSPak speech still active?
         beq   SSWait0    yes, go sleep some more
         rts   

         emod  
SEnd     equ   *
         end