view 3rdparty/utils/tlindner/snake.asm @ 3129:ce9f4ff0a380

l1 rel.asm: Do the module padding in a more portable way Add comments to describe what's happening and why.
author Neal Crook <foofoobedoo@gmail.com>
date Wed, 30 Nov 2016 22:10:56 +0000
parents e7ffcda58117
children
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********************************************************************
* Snake - Animate slithering snake in window
*
* $Id$
*
* Edt/Rev  YYYY/MM/DD  Modified by
* Comment
* ------------------------------------------------------------------
*   1      2014/10/08  tim lindner
* Started writing code.

         nam   Snake
         ttl   Animate slithering snake in window

         ifp1
         use   defsfile
         endc

* Here are some tweakable options
DOHELP   set   1	1 = include help info
STACKSZ  set   32	estimated stack size in bytes
PARMSZ   set   256	estimated parameter size in bytes

* Module header definitions
tylg     set   Prgrm+Objct   
atrv     set   ReEnt+rev
rev      set   $00
edition  set   1

         mod   eom,name,tylg,atrv,start,size

         org   0
bail_flag   rmb   1
windowx     rmb   1
windowy     rmb   1
time        rmb   3
RND         rmb   3
snakesize	rmb	1
head        rmb   1
IOBUF       rmb   4
IOBUF2      rmb   4
cleartop equ   .	everything up to here gets cleared at start
* Finally the stack for any PSHS/PULS/BSR/LBSRs that we might do
snakebuffer rmb   80*2
         rmb   STACKSZ+PARMSZ
size     equ   .

* The utility name and edition goes here
name     fcs   /Snake/
         fcb   edition
         
* Place constant strings here
         IFNE  DOHELP
HlpMsg   fcb   C$LF
         fcc   /Use: Snake <size>/
         fcb   C$LF
         fcb   C$CR
         fcc   /  Size is less than window width./
         fcb   C$LF
         fcb   C$CR
HlpMsgL  equ   *-HlpMsg
         ENDC
*
* Here's how registers are set when this process is forked:
*
*   +-----------------+  <--  Y          (highest address)
*   !   Parameter     !
*   !     Area        !
*   +-----------------+  <-- X, SP
*   !   Data Area     !
*   +-----------------+
*   !   Direct Page   !
*   +-----------------+  <-- U, DP       (lowest address)
*
*   D = parameter area size
*  PC = module entry point abs. address
*  CC = F=0, I=0, others undefined

* This routine skip over spaces and commas
*
* Entry:
*   X = ptr to data to parse
* Exit:
*   X = ptr to first non-whitespace char
*   A = non-whitespace char
SkipSpcs lda   ,x+
         cmpa  #C$SPAC
         beq   SkipSpcs
         leax  -1,x
         rts

* The start of the program is here.
* Before any command line processing is done, we clear out
* our static memory from U to cleartop, then determine the
* size of our data area (minus the stack).
start    pshs  u,x		save registers for later
         leax  <cleartop,u	point to end of area to zero out
         IFNE  H6309
         subr  u,x		subtract U from X
         tfr   x,w		and put X in W
         clr   ,-s		put a zero on the stack
         tfm   s,u+		and use TFM to clear starting at U
         leas  1,s		clean up the stack
         ELSE
         pshs   x		save end pointer on stack
clrnxt   clr   ,u+		clear out
         cmpu  ,s		done?
         bne   clrnxt		branch if not
         leas  2,s		else clear stack
         ENDC
         puls  x,u		and restore our earlier saved registers

         lda   ,x+         	get first char
         cmpa  #C$CR		CR?
         lbeq  ShowHelp
* Process command line (a single number)
nextChar suba  #'0'     Convert ASCII number to value
         adda  snakesize,u add stored value with new value
         sta   snakesize,u store new snake size
         lda   ,x      get next char
         cmpa  #'0'
         blo  clDone
         cmpa  #'9'
         bhi  clDone
         lda   #10
         ldb   snakesize,u multiply current snake size by 10
         mul
         stb   snakesize,u
         lda   ,x+      get next char
         bra   nextChar
clDone   cmpb  #80
         ble   timeSeed
         ldb   #80
         stb   snakesize,u
* Get Time packet to seed PRNG
timeSeed leax  time,u
         os9   F$Time
* Turn off cursor
         leax  IOBUF,u
         lda   #$05     05 20 is turn off cursor code
         sta   ,x
         lda   #$20
         sta   1,x
         ldy   #2      Length of buffer
         lda   #1      Output path (stdout)
         os9   I$Write  Send the value to the device driver
* Add intercept
         leax  IR,pcr
         os9   F$Icpt
* Clear screen
         leax  IOBUF,u
         lda   #$0c     load 'clear screen' code for VDGINT/WINDINT
         sta   ,x
         ldy   #1      Length of buffer
         lda   #1      Output path (stdout)
         os9   I$Write  Send the value to the device driver
* get window size
         ldx   #$0
         ldy   #$0
         lda   #1       Output Path (stdout)
         ldb   #SS.ScSiz Request screen size
         os9   I$Getstt Make requst
         bcs   sizeErr
         tfr   x,d
         cmpb  #$0
         beq   sizeErr  RBF returns screen size of $0
         decb
         stb   windowx,u
         tfr   y,d
         decb
         stb   windowy,u
         bra   compare
* If SS.ScSiz returns an error set the window up for 80 x 24
sizeErr  ldd   #$4f17
         std   windowx,u
* compare parameter with window width
compare  ldb   snakesize,u
         cmpb  windowx,u
         lbpl   ShowHelp     bail if parameter is larger than window
* fill snake buffer with initial X coordinate for snake positions
*  figure out starting horizontal position of tail
         clra
         ldb   snakesize,u
         lsrb           divide snake size by 2
         stb   ,-s
         ldb   windowx,u
         lsrb           divide window width by 2
         subb  ,s+     subtract half snake length from half window width
         addb  #$20     Offset Horizontal position for VDGINT and WINDINT
         leax  snakebuffer,u
         lda   snakesize,u
filloopx stb   ,x++
         incb
         deca
         bne   filloopx fill snake buffer with initial horizontal coordinates
*  Figure out starting vertical of snake body         
         ldb   windowy,u
         lsrb           divide window height by 2
         addb  #$20     Offset vertical position for VDGINT or WINDINT
         leax  snakebuffer+1,u
         lda   snakesize,u
filloopy stb   ,x++
         deca
         bne   filloopy fill snake buffer with initial vertical coordinates
* Draw initial snake
         leax  IOBUF,u
         lda   #$02
         sta   0,x
         lda   #'*'
         sta   3,x
         ldy   #4      Length of buffer
         lda   snakesize,u
         pshs  u
         leau   snakebuffer,u
idrlp    ldb   ,u+
         stb   1,x
         ldb   ,u+
         stb   2,x
         exg   a,b
         lda   #1      Output path (stdout)
         os9   I$Write  Send the value to the device driver
         exg   b,a
         deca
         bne   idrlp    Initial draw loop
         puls  u
         lda   snakesize,u set head pointer to snake size minus one
         deca
         sta   head,u
* Offset Window size for VDGINT and WINDINT
         ldd   windowx,u
         addd  #$2020
         std   windowx,u
* Set up IOBUF2 for Easing
         lda   #$02
         sta   IOBUF2,u
         lda   #' '
         sta   IOBUF2+3,U
MainLoop equ   *
* Erase tail
         leay  snakebuffer,u
         leax  IOBUF2,u
         ldb   head,u
         incb
         cmpb  snakesize,u
         bne   mlcont1
         clrb
mlcont1  stb   head,u   Store new head offset
         lslb
         ldd   b,y   offset into table pointer
         sta   1,x
         stb   2,x
         ldy   #4
         lda   #1      Output path (stdout)
         os9   I$Write  Send the value to the device driver
* Find position for new head
*  Set Reg X to point to current head position
copyhead ldb   head,u   get head index
         lslb
         leax  snakebuffer,u
         abx   advance X to correct position
         lsrb
         bne   mlcont2  if not zero
         ldb   snakesize,u get snake buffer size
mlcont2  decb  Back up one index
         lslb  multiply by two
         leay  snakebuffer,u  point y to start of buffer
         leay  b,y      advance Y to correct position
         ldd   ,y       load coordinates
         std   ,x       save coordinates
* pick random number
pick     ldb   #$4
         lbsr   RAND
         deca
         beq   goLeft
         deca
         beq   goDown
         deca
         beq   goRight

* Remember: coordinates are pre-offset by a value of $20

goUp     ldb   1,x
         cmpb  #$20
         beq   pick
         decb
         stb   1,x
         bra   drawHead

goDown   ldb   1,x
         incb
         cmpb  windowy,u
         beq   pick
         stb   1,x
         bra   drawHead
         
goLeft   ldb   ,x
         cmpb  #$20
         beq   pick
         decb
         stb   ,x
         bra   drawHead

goRight  ldb   ,x
         cmpb  windowx,u
         beq   pick
         incb
         stb   ,x
         bra   drawHead

drawHead ldd   ,x
         std   IOBUF+1,u
         lda   #$1
         ldy   #$4
         leax  IOBUF,u
         os9   I$Write  Send the value to the device driver
         lda   bail_flag
         bne   ExitOK
         ldx   #$1
         os9   F$Sleep
         lbra  MainLoop

ExitOk   bsr   bail
         clrb
Exit     os9   F$Exit

IR       lda   #$ff
         sta   bail_flag,u
         rti
* Turn on cursor
bail     leax  IOBUF,u
         lda   #$05     05 21 is turn on cursor code
         sta   ,x
         lda   #$21
         sta   1,x
         ldy   #2      Length of buffer
         lda   #1      Output path (stdout)
         os9   I$Write  Send the value to the device driver
         rts

ShowHelp equ   *
         IFNE  DOHELP
         leax  >HlpMsg,pcr	point to help message
         ldy   #HlpMsgL		get length
         lda   #$02		std error
         os9   I$Write 	write it
         ENDC
         bra   ExitOk
         
* THIS IS A FAST MEDIUM GRADE RANDOM NUMBER GENERATOR
* From SYMMETRY by Robert Gault, 1993
* LENGTH OF NON-REPEATING SEQUENCE = 16,777,215
* INTERMEDIATE OUTPUT 0 - 255 OR 0 - .996078431 STEPS OF .003921568
* ENTER: REG.B = N+1
* EXIT:  REG.A = 0 TO N
*        REG.B = FRACTIONAL PART OF N
RAND	LDA	RND+2,u	GET 19TH BIT
      ANDA	#%00100000
      LSLA		      ALIGN IT WITH 24TH BIT
      LSLA		      FASTER THAN SHIFTING TO RIGHT
      LSLA
      ROLA
      EORA	RND+2,u	     XOR BITS 19&24
      LSRA		         RESULT TO CARRY
      ROR	RND,u	      FEED RESULT INTO RANDOM NUMBER
      ROR	RND+1,u		   AND SHIFT TO THE RIGHT
      ROR	RND+2,u
      LDA	RND,u
      MUL
      RTS

         emod
eom      equ   *
         end